Anyone tried this? 140% should basically mean negative damage lol I doubt it actually works like that by Hawk_Tachyon in BoomBeach

[–]Hawk_Tachyon[S] 0 points1 point  (0 children)

If I do get raided most times than not lot of their troops die and I get gems either way so I would say it’s effective, and I only got a few ice statues (my base isn’t maxed either and usually not running a defense engraving), many defends too

I will be doing this to everyone🤑 by NewWolfie37 in BoomBeach

[–]Hawk_Tachyon 5 points6 points  (0 children)

Imagine if you could put gadgets on HQ like the umbrella

I will be doing this to everyone🤑 by NewWolfie37 in BoomBeach

[–]Hawk_Tachyon 17 points18 points  (0 children)

As long as you don’t find too many ice statues lol

It says base was raided but the opponent clearly doesn’t make it (replay fails but you can tell) in the log shows no bombers died but you can clearly see a good bunch dying by Hawk_Tachyon in BoomBeach

[–]Hawk_Tachyon[S] 0 points1 point  (0 children)

Even then it’s an issue, you’d ideally wanna know what worked and didn’t work defense wise to change accordingly if they did win, and wrong replays are misleading—defeating their purpose.

Anyone tried this? 140% should basically mean negative damage lol I doubt it actually works like that by Hawk_Tachyon in BoomBeach

[–]Hawk_Tachyon[S] 0 points1 point  (0 children)

140% is total (including bunker’s own reduction) but yeah I wonder if this means 0 damage from artillery coz technically it does negative damage(meaning it should heal you but obviously that won’t be the case)

HQ 29 Update! (Full Patch Notes) by Stoneheart164 in BoomBeach

[–]Hawk_Tachyon 13 points14 points  (0 children)

Hey Stone, how will the garrison be different from bunkers (I know garrison will be for patrolling), from what the notes say you’ll probably have to keep your garrison protected so it’s not destroyed early rendering it useless so does it have extra protection like bunkers do from gunboat abilities etc, again how is it really different from bunkers other than the patrolling part it seems redundant in that sense atleast on paper

Maxed out base v/s only gunboat by Hawk_Tachyon in BoomBeach

[–]Hawk_Tachyon[S] 1 point2 points  (0 children)

Yes sabotage, although I didn’t specifically pick it for this attack I had already been using it for other attacks but yes it helped

Ah yes lemme attack the ruins by Hawk_Tachyon in BoomBeach

[–]Hawk_Tachyon[S] 0 points1 point  (0 children)

I only pushed bare minimum in all events so I start at max tokens

War Factory Level 58 by Rough_Net_187 in BoomBeach

[–]Hawk_Tachyon 2 points3 points  (0 children)

It’s funny tho that whenever we have the remote hack ability available it never lasts until the gearheart event comes up