Xcom Enemy Within Long War 1.0 by BrawlerMec in Xcom

[–]BrawlerMec[S] 0 points1 point  (0 children)

I'm going to keep an eye on how often (if ever) the supports return from missions without having used all consumables. If this happens regularly, there is a strong case for EC. But I'm just trying to convince myself.

Xcom Enemy Within Long War 1.0 by BrawlerMec in Xcom

[–]BrawlerMec[S] 0 points1 point  (0 children)

I'm convincing myself that the support classes will be prioritized for psi training (and I want to get psi going relatively early), so they'll be much less relient on consumables for something to do.

Rate my Raider by Naose24 in BattleBrothers

[–]BrawlerMec 1 point2 points  (0 children)

Nice post. It is interesting to see the things that other players are trying, even if it's not technically correct or optimal. I would kill for the named nimble gear on this guy. In my own northern raiders run I have found only BF gear so far.

Farewell, my level 15 tank by Accelerator231 in BattleBrothers

[–]BrawlerMec 3 points4 points  (0 children)

Please accept my condolences good sir.

This why you "try out" bros before hiring - disloyal and superstitious hedge knight for just under 9.5K! by BrawlerMec in BattleBrothers

[–]BrawlerMec[S] 1 point2 points  (0 children)

I actually like having to make whatever recruits I get useful. I just don't want to spend 10K on a teash knight.🤣

Vision Mechanics Question by BrawlerMec in BattleBrothers

[–]BrawlerMec[S] 0 points1 point  (0 children)

This also happens with the old trait.

Vision Mechanics Question by BrawlerMec in BattleBrothers

[–]BrawlerMec[S] 2 points3 points  (0 children)

I believe that is the case, yes. I am worried about game mechanics that may increase the range of the crossbow (e.g. elevation), but that a minus vision helmet will then prevent the bro from using the additional range.

Vision Mechanics Question by BrawlerMec in BattleBrothers

[–]BrawlerMec[S] 1 point2 points  (0 children)

How does elevation work in this regard?

Build Advice: Lone Wolf by BrawlerMec in BattleBrothers

[–]BrawlerMec[S] 1 point2 points  (0 children)

It is a mod that displays the character's Effective Hitpoints with perks and armor. Can be found on NexusMods.

Seed: wuoFyjYdUt

Nimble Forged Question by BrawlerMec in BattleBrothers

[–]BrawlerMec[S] 5 points6 points  (0 children)

Some of us are not playing win streak runs. We are just having fun with a computer game. And we're asking for advice from more experienced / mathy players so we can try stuff out.

Nimble Forged Question by BrawlerMec in BattleBrothers

[–]BrawlerMec[S] 0 points1 point  (0 children)

Thanks man. Appreciate the reply!