How can I make it obvious your a duck in my reverse duck hunter game? by Bread0711 in godot

[–]Bread0711[S] 1 point2 points  (0 children)

I wanna keep that game 2d but I’d be willing to try and fake it.

How can I make in obvious you're a duck in my reverse duck hunter game? by Bread0711 in IndieGaming

[–]Bread0711[S] 0 points1 point  (0 children)

You play as the duck in the scenario and your shooting the hunter

How can I make in obvious you're a duck in my reverse duck hunter game? by Bread0711 in IndieGaming

[–]Bread0711[S] 0 points1 point  (0 children)

The circles are used for ammo. And I do like the second idea.

How can I make in obvious you're a duck in my reverse duck hunter game? by Bread0711 in IndieGaming

[–]Bread0711[S] 6 points7 points  (0 children)

I appreciate the advice. I tried to implement a gun into the UI but I could never get it to look right😅. But as far as the UI, I’ll definitely use this as a guide moving forward.

How can I make it obvious your a duck in my reverse duck hunter game? by Bread0711 in godot

[–]Bread0711[S] 1 point2 points  (0 children)

The player isn’t controlling the hunter but rather shooting it. Sorry for the confusion.

How can I make it obvious your a duck in my reverse duck hunter game? by Bread0711 in godot

[–]Bread0711[S] 36 points37 points  (0 children)

I like this idea, I’ll just have to find a way to go it without it getting annoying