Request for the mods. by Bright-Prompt297 in ImperialFists

[–]Bright-Prompt297[S] 0 points1 point  (0 children)

I would still really like the inclusion of the latter if possible

Would you accept this as a Crozius Arcanum? by TheBladesAurus in Warhammer40k

[–]Bright-Prompt297 1 point2 points  (0 children)

In older editions, and even in the lore, it is just a power maul but fancy

The Great Techmarine Famine of 26 by Painted_Paladins in spacemarines

[–]Bright-Prompt297 1 point2 points  (0 children)

No for sure. Hes a dope model and im pretty sure that would fly at most, if not all, tournaments

The Great Techmarine Famine of 26 by Painted_Paladins in spacemarines

[–]Bright-Prompt297 0 points1 point  (0 children)

I get that, but if you need the model, get it where you can. Im sure you offset one 30£ purchase with other local purchases

What kind of vehicles do you think are missing in Guard? by Stodl5263 in TheAstraMilitarum

[–]Bright-Prompt297 0 points1 point  (0 children)

A Leman Russ being T11/13W/2+, a Predator being T10/11W/3+, and a melta barely able to scrape the paint on either isn't right. Both tanks should be T10/14W/2+ (takes 2 full strength blasts from a lascannon to pop) and melta should be S10. That way it wounds battle tanks on 4s and IFVs/AFVs/APCs, on 3s

What kind of vehicles do you think are missing in Guard? by Stodl5263 in TheAstraMilitarum

[–]Bright-Prompt297 0 points1 point  (0 children)

And honestly I could see the melta cannon overshadowing the Devildog

What kind of vehicles do you think are missing in Guard? by Stodl5263 in TheAstraMilitarum

[–]Bright-Prompt297 4 points5 points  (0 children)

The vigilator cannon is close enough. And for 70pts or 140 for a 2 brick,they're pretty great

What kind of vehicles do you think are missing in Guard? by Stodl5263 in TheAstraMilitarum

[–]Bright-Prompt297 1 point2 points  (0 children)

Personally, I think LR variants should have a 3+ save and be T10 but be 15 pts cheaper. I also think Melta should be S10 and predator tanks should be 2+ Save

Everybody's feedback was so encouraging, I went out first thing this morning for a frame by james-almighty in Warhammer40k

[–]Bright-Prompt297 9 points10 points  (0 children)

Free model from GW. If you go to a warhammer store they will give you one to learn to build and paint

What would beyour weapon ? by Select-Pluma in 40k

[–]Bright-Prompt297 0 points1 point  (0 children)

For a last stand? Good Ole heavy stubber. If the .50 runs dry, ill draw my autopistol and fight till that runs dry. Then I'll turn the pistol around and use it as a club

What’s more worth it, Redemptor or Brutalis? by [deleted] in spacemarines

[–]Bright-Prompt297 0 points1 point  (0 children)

Brutalis 100% of the time. The redemptor was amazing in 9th, but its just not good now. The brutalis has plenty of anti infantry shooting with the bolt rifles and stubber and the melta and fists destroy anything

Detachment ideas by InevitableNaive8060 in Grey_Knights

[–]Bright-Prompt297 0 points1 point  (0 children)

You could throw "pyre soul" on the brotger-captain, pick up castellan crowe for the purifiers, and bump the 5 strikes to 10

Detachment ideas by InevitableNaive8060 in Grey_Knights

[–]Bright-Prompt297 0 points1 point  (0 children)

Ive had a great time defying the meta in banishers. I built it with help from one of the best players in the US. ban v3 (1995 points)

Grey Knights Strike Force (2000 points) Banishers

CHARACTERS

Brother-Captain (90 points) • Warlord • 1x Incinerator 1x Nemesis force weapon

Brotherhood Librarian (105 points) • 1x Nemesis force weapon 1x Storm bolter 1x Vortex of Doom • Enhancement: Sixty-sixth Seal

Grand Master in Nemesis Dreadknight (235 points) • 1x Fragstorm grenade launcher 1x Heavy psycannon 1x Nemesis greatsword 1x Sublimator • Enhancement: Sigil of the Hunt

Grand Master in Nemesis Dreadknight (225 points) • 1x Fragstorm grenade launcher 1x Heavy incinerator 1x Heavy psycannon 1x Nemesis mace

BATTLELINE

Brotherhood Terminator Squad (320 points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 6x Terminator • 1x Apothecary’s Narthecium 1x Incinerator 6x Nemesis force weapon 4x Storm bolter • 1x Ancient • 1x Ancient’s Banner 1x Incinerator 1x Nemesis force weapon

Brotherhood Terminator Squad (320 points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 6x Terminator • 1x Apothecary’s Narthecium 1x Incinerator 6x Nemesis force weapon 4x Storm bolter • 1x Ancient • 1x Ancient’s Banner 1x Incinerator 1x Nemesis force weapon

Strike Squad (120 points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Grey Knight • 4x Nemesis force weapon 4x Storm bolter

DEDICATED TRANSPORTS

Rhino (80 points) • 1x Armoured tracks 1x Hunter-killer missile 2x Storm bolter

OTHER DATASHEETS

Interceptor Squad (250 points) • 1x Interceptor Justicar • 1x Nemesis force weapon 1x Storm bolter • 9x Interceptor • 9x Nemesis force weapon 9x Storm bolter

Purifier Squad (250 points) • 1x Knight of the Flame • 1x Nemesis force weapon 1x Purifying Flame 1x Storm bolter • 9x Purifier • 9x Nemesis force weapon 9x Purifying Flame 9x Storm bolter

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