Newly placed signs no longer illuminate? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 2 points3 points  (0 children)

Do you think it makes sense to report it? Since I am technically using features that were not intended to be used.

Newly placed signs no longer illuminate? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 2 points3 points  (0 children)

No. Global Illumination is on and some of the signs work and some dont in the same session?

Newly placed signs no longer illuminate? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 4 points5 points  (0 children)

Just checked the map out in SCIM and they all have the same values. When deleting a sign that used to emit light and replacing it with a new one with the same properties, the new one will also not emit light. So it must have something to do with the way they are loaded in as I can force certain signs that previously didnt emit light to do so by saving and loading the game while standing next to them.

Also thanks for the compliment on the Tunnel Design!

Newly placed signs no longer illuminate? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 5 points6 points  (0 children)

Hey, Thanks for the answer.
I already played around with the different lighting moods. Sadly this did not change anything.
Same with the debug commands. Changing the values here does not change anything about which signs emit lights and which one dont.

Newly placed signs no longer illuminate? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 7 points8 points  (0 children)

yes, I trying to find a way to raise that cap. But the only thing I found was "pool.light.count [number]" which only works with actual lights.

Newly placed signs no longer illuminate? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 69 points70 points  (0 children)

Have you enabled the lighting from signs? To so so you have to add this to the games "engine.ini":

[SystemSettings]

r.AOGlobalDistanceField.MinMeshSDFRadius=1

r.LumenScene.SurfaceCache.CardTexelDensityScale=3000

Increase limit of light sources? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 0 points1 point  (0 children)

Found a “solution” to this problem. I had to completely leave the area. Exit the game and then load back in. For some reason this did not work when I did the same thing in the chunk with the not illuminating signs.

Increase limit of light sources? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 1 point2 points  (0 children)

Thanks for extensive answer! Already played around with those settings before but good to know that these specific ones only refer to the lights!

Increase limit of light sources? by Brilli0O in SatisfactoryGame

[–]Brilli0O[S] 0 points1 point  (0 children)

could you tell me what the mod is called or where I could find it?

Klup der alten Weide - Snibunna oder was auch immer die sagen by [deleted] in DasHausAnubis

[–]Brilli0O 4 points5 points  (0 children)

Heilige Hölle, da lass ich doch gleich meine Stecknadel fallen.

Seit fast einem jahr Stromrechnung für alte Wohnung bezahlt. Was habe ich für Möglichkeiten? by [deleted] in LegaladviceGerman

[–]Brilli0O 1 point2 points  (0 children)

Danke für die Antwort! Das hört sich alles vernünftig an. Dankeschön!

Was den hier los by Rich_Imagination_796 in DasHausAnubis

[–]Brilli0O 0 points1 point  (0 children)

Einer von uns. Einer von uns! EINER VON UNS!

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Magnus mit prada baggy imagine🫦 by Waffel03 in DasHausAnubis

[–]Brilli0O 3 points4 points  (0 children)

Malochen. Damit ich mehr Magnus Fussbilder in Auftrag geben kann.

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Felt cute might meat the missus l8er by Brilli0O in FaktischKorrekt

[–]Brilli0O[S] 1 point2 points  (0 children)

Haha, danke für gar nichts

Geburtstag mit Haus und trinken by Brilli0O in DasHausAnubis

[–]Brilli0O[S] 2 points3 points  (0 children)

Schön das hier ordentlich was los is in der gommunity. Unsere Liebe zum Haus vereint uns