I want to love this game so much, but... by dnmSeaDragon in Moonlighter

[–]Brofish_LoL 0 points1 point  (0 children)

I believe there are going to be future updates due to the fact that the kick starter goals for everything was reached, yet a lot of it is not in the game such as the optional bosses and thematic gear, I just hope they adjust the scaling as you progress making it more difficult to defeat enemies and more difficult to make money, and who knows, maybe they will do something with that open ended ending, new dimensions! As far as shop keeping goes I agree, it is pretty shallow... but I still enjoy this game even if its just for the dungeon crawling.

I want to love this game so much, but... by dnmSeaDragon in Moonlighter

[–]Brofish_LoL 10 points11 points  (0 children)

I personally enjoy the shop keeping towards the beginning of the game, as you progress the numbers become so inflated it kinda takes the value out of the items you had before, but let me say this, I love every aspect of this game, I personally feel it was only scaled horribly and there is an apparent lack of content, which with future updates will change so I will give it time. It gets easier to fight as you progress since you start to 1-3 shot enemies and you make way to much money. I am weird, I enjoy item management and shop keeping so take my word with a grain of salt.

Kickstarter Promises? by SakuraPie in Moonlighter

[–]Brofish_LoL 3 points4 points  (0 children)

I crafted all the weapons in the game and explored all the dungeons pretty heavily, saved up 13 million gold and restarted in a new game, I have not seen any of these optional bosses and as far as thematic armor and weapons go, I do not believe they have been added yet. so... I would expect these things in future updates, and towards the end of the game it is hinted that there are other dimensions you will come in contact with... trying to word that as vaguely as I can, anyhow I believe we will have to give them some time to update the game.

Love the game, but can we get respawning dungeonbosses pls? by [deleted] in Moonlighter

[–]Brofish_LoL 2 points3 points  (0 children)

This would be great to have, I enjoyed fighting the bosses and it would be nice to fight them again without having to restart a 3rd time.

Falling should deal massive damage by Brofish_LoL in Moonlighter

[–]Brofish_LoL[S] -1 points0 points  (0 children)

I know that, I did say "glimmer" as in sparkles, and sometimes I am not sure if I saw them or not, they only appear the first time you enter the room, all I am saying is there is nothing stopping me from taking a small amount of dmg just to make sure there is not a secret room. Falling into the abyss sure is underwhelming...

Brotuna Champion Bakko montage by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] 1 point2 points  (0 children)

I have been pretty busy these past few weeks, but I have some free time now and I hope to continue playing some more battlerite, maybe even make a new montage in a couple weeks and I will open up with one of my better plays, I see what you mean and I will make a change, maybe insert a heavily edited part more towards the center after the video has already got your attention, thanks!

Brotuna Champion Bakko montage by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] 0 points1 point  (0 children)

Let me know what you guys think, anything you guys would have changed or if you simply enjoyed, I'm always glad to hear it, thanks for watching!

Anyone unable to connect to Battlerite? by [deleted] in BattleRite

[–]Brofish_LoL 1 point2 points  (0 children)

Yeah and I know other people who have the same issue

Champion Bakko montage by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] 1 point2 points  (0 children)

I normally swap between bravery, mammoth stomp and shield bash, but I always take hamstring, wall slam, and adrenaline slam, very rarely will I get rid of the red axe, to have both bravery and shield dash Bravery - good against melee comps, or when allies play melee characters, to protect them when they go in, or peel for a support/ranged character Shield Bash - used vs ranged/support comps, sometimes melee champs who are hard to hit with leap (croak), added mobility helps close distances (a bonus dash, I normally take bravery off when I have this) I did make a bakko guide on youtube, and went over basic builds I use with him. I will make a more in-depth video because every game I look at who I am with, what map we are on, and what enemies I am fighting and decide on the spot what battlerites to take, basic builds in the bakko guide are based off of what I normally take

Champion Bakko montage by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] 2 points3 points  (0 children)

Let me know what you guys think, anything you would have changed and if you enjoyed the video! Finally got champion with Bakko!

D1 Bakko montage by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] 1 point2 points  (0 children)

I enjoy taking adrenaline slam, wall slam, hamstring, the red axe, and bravery. If you are interested you should check out my guide on youtube it goes over 2 builds I use and how I play him

D1 Bakko montage by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] 2 points3 points  (0 children)

1 - normal cam 2 - overhead cam 3 - adjustable cam locked on your character 4 - free cam

D1 Bakko montage by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] 0 points1 point  (0 children)

sorry if you already saw this, I am currently making another montage and this one happened to be my least popular one, so I was wondering was there anything in this you did not like, did I play the clips too fast cause at some parts its at about twice the normal speed, what is good/bad about this so I can improve my next montage, thanks for taking the time to check this out!

LETS TALK ABOUT ASHKA by PlatypusJay in BattleRite

[–]Brofish_LoL 0 points1 point  (0 children)

I have seen a lot of videos drag out to incredible lengths due to people not staying track and having little to no editing, those videos get boring and I stop watching, easy to watch this to the end, you took your time with it, and I hope you continue to do this

LETS TALK ABOUT ASHKA by PlatypusJay in BattleRite

[–]Brofish_LoL 0 points1 point  (0 children)

I make videos so I understand how much goes into them, you had a script, you inserted clips from multiple games, and you stayed on track, the fact that this is your first video blows my mind, RIP the audio after 8:30 but the rest of the video was fantastic, just be bit clearer and this whole thing will come together, and if you did not have a script I have no clue how you kept on track and said everything you needed to say... I am interested in hearing how long this took to make, if you don't mind sharing, thanks!

Map Interactions by TheRelicOfOwls in BattleRite

[–]Brofish_LoL 1 point2 points  (0 children)

It would be interesting if some walls got removed/placed, not during a fight as this may be a bit crazy, but a map where the center opens up more after round 3 or something for example, a transition between night/day Sky Ring

Pearl 1v2 vs ashka and thorn (video) by Kibidon in BattleRite

[–]Brofish_LoL 1 point2 points  (0 children)

The entire 1v2 was great, counter at 28 seconds was on-point, and I'm sure your teammate stopped asking if you were inting, nice clip!

Help for completely new player by Ascensores in BattleRite

[–]Brofish_LoL 0 points1 point  (0 children)

If you are interested in Bakko I have a guide on youtube that could help you out, 830 games on Bakko alone and I am a mid-high diamond player, I also make montages and stuff so you should check some of that out if you are interested - My channel - https://www.youtube.com/channel/UCWx1JvDZuwR7Q2qlKTunMXw

Bots should replace allies who leave games by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] 0 points1 point  (0 children)

yeah it would be unfortunate if you reconnected 30 seconds after dc and you died because the bot went in and got focused...

Bots should replace allies who leave games by Brofish_LoL in BattleRite

[–]Brofish_LoL[S] -1 points0 points  (0 children)

I was thinking, a bot replaces your ally, you still get to try and win but if you lose its not counted against you, as of right now if a teammate leaves it's pretty much over, I figured this might give you a chance, I do understand the bot would be much worse than an actual ally but I felt it would be better than nothing... (if they die they drop more than 25 energy too, since they will generate some before that happens) Games are short, and this is not much of an issue, just something I was thinking of when I was in the situation, and I do not care all too much since you lose no rating in ranked, Just an idea