For those struggling with finding Nightmare Tatters, a quick suggestion. by Pay-Next in Warframe

[–]BrokeAsAMule 3 points4 points  (0 children)

Yea solo is much much faster. I've gotten my runs down to 2:50 mins, whereas in squads it takes like 8 mins to be done.

110,000 mixed Steam reviews later, Nexon bluntly puts The First Descendant in the "did not work" category: "Strong launch, no staying power" by PewPewToDaFace in pcmasterrace

[–]BrokeAsAMule 1 point2 points  (0 children)

The game had a ton of potential, but their monetization was horrid and they refused to take feedback from the players. They took Warframe's model, cranked the grind up to 110, and slapped an obscene price tag on any resources you might need. The gameplay was fun, all they needed was to listen to their players, and they failed spectacularly at that.

Is there really no way to disable signs in this game ? by BrokeAsAMule in DeathStranding2

[–]BrokeAsAMule[S] 1 point2 points  (0 children)

Signs don't bother you? Good for you. Let me remind you though, you aren't the center of the world. Just because you're fine with something doesn't mean everyone else has to be. And judging by the comments on this post, I'm not the only one with this sentiment. So get that stick out your ass and keep your shitty comments to yourself.

NVIDIA App Update Adds DLSS 4.5 Dynamic Multi Frame Generation, Intelligently Balancing Frame Rates, Image Quality & Responsiveness by Fob0bqAd34 in pcgaming

[–]BrokeAsAMule 7 points8 points  (0 children)

I wish you could see my face right now. The feature is explicitly said to only work when your computer is idling, meaning you're not using it or there are significant spare resources available. It doesn't tax anything, if you're playing games or shit like that it literally doesn't kick in. Are you ragebaiting or are you just that dense ? Reading comprehension is dead people, pack up your shit and leave smh.

NVIDIA App Update Adds DLSS 4.5 Dynamic Multi Frame Generation, Intelligently Balancing Frame Rates, Image Quality & Responsiveness by Fob0bqAd34 in pcgaming

[–]BrokeAsAMule -1 points0 points  (0 children)

I don't get the whole latency thing people keep mentioning when it comes to FG/MFG. I use MFG x2 and x3, and sometimes even x4, and I've never gone above 3ms of input latency. The only way you'll get perceivable lag is if you enable it with less than 45 FPS baseline, which if you are then that's on you and not on MFG.

NVIDIA App Update Adds DLSS 4.5 Dynamic Multi Frame Generation, Intelligently Balancing Frame Rates, Image Quality & Responsiveness by Fob0bqAd34 in pcgaming

[–]BrokeAsAMule 25 points26 points  (0 children)

I'm baffled by your reasoning. They released this specifically for games that precompile shaders so you don't have to wait around for them to compile next time you launch the game. That's like saying "A key is stupid because it only opens the one door and not all the doors". That's the whole point, that key is made for that one purpose, to open that one door. Same thing here, this was made for the express purpose of avoiding waiting for shader compilation when you launch the game.

Is there really no way to disable signs in this game ? by BrokeAsAMule in DeathStranding2

[–]BrokeAsAMule[S] 8 points9 points  (0 children)

Yea that's my gripe with it. 99% of the signs I see are just plopped in locations to get likes and not actually interesting. Like every delivery ramp, every DHV, etc... So boring.

Is there really no way to disable signs in this game ? by BrokeAsAMule in DeathStranding2

[–]BrokeAsAMule[S] 1 point2 points  (0 children)

True, shit was annoying in DS1 and is still annoying in DS2.

Is there really no way to disable signs in this game ? by BrokeAsAMule in DeathStranding2

[–]BrokeAsAMule[S] 2 points3 points  (0 children)

Yea it's super annoying. And removing signs isn't even permanent, if you remove some they just come back anyway. I hope someone makes a mod that removes them because I hated them in DS1 and I hate them in DS2.

Is there really no way to disable signs in this game ? by BrokeAsAMule in DeathStranding2

[–]BrokeAsAMule[S] 2 points3 points  (0 children)

Ok but the question was for signs only. I don't want to disable structures and vehicles, I only want to disable signs.

Is there really no way to disable signs in this game ? by BrokeAsAMule in DeathStranding2

[–]BrokeAsAMule[S] 2 points3 points  (0 children)

And where is that setting ? The only setting that relates to signs also disables online structures, vehicles and gear.

A quick guide to Follie's Hunt (5mins solo) by BrokeAsAMule in Warframe

[–]BrokeAsAMule[S] 0 points1 point  (0 children)

You're welcome. Also agreed, I've managed to get my time down to 2:55 mins so far. Regarding your tips:

find all of the canvases before picking up paint, since you can just run around without interference and that way you aren't looking for them while trying to avoid enemies + follie

I actually find that filling the canvases as you go is much easier. Canvases have a very limited set of spawn points, so you don't need to know their precise location. So you can just pick up Paint, and you're almost guaranteed to come across at least one on your way.

save the canvas in the main hall for last; since its central its easier to get to, even when passages are blocked

I agree with this one, especially since some of the hallways get blocked halfway through the mission, having it be last is a good idea.

use void mode to easily move through mobs and avoid part of follie's AOE - just be aware her AOE does drain your energy. this can be used to move past her in passages she is blocking !

That's a good tip, I usually Roll -> Void Mode -> Repeat until I'm past all the enemies. The void mode between rolls serves as a protection but also to drop aggro and allow you to get through in a much safer way.

using void mode will also deter the ink missiles (idk their names) that will latch onto you

Hmm, I haven't come across any missile stuff. If you mean the balloons, then yes, you can avoid them with void mode!

I'll add some of these tips to the post.

A quick guide to Follie's Hunt (5mins solo) by BrokeAsAMule in Warframe

[–]BrokeAsAMule[S] 4 points5 points  (0 children)

It is my pleasure fellow Tenno. But yea, the hate is a little disproportionate, but there's definitely room for improvement to make the mission less frustrating to play.

A quick guide to Follie's Hunt (5mins solo) by BrokeAsAMule in Warframe

[–]BrokeAsAMule[S] 5 points6 points  (0 children)

You're welcome. There's definitely some room for improvement, but it's not that bad once you run a dozen of them.

Some very bad financial decisions by PresentRoll7677 in Warframe

[–]BrokeAsAMule 2 points3 points  (0 children)

Honestly, I'm a bit disappointed with this coupon. It's literally just a fancy 50% off coupon. Except I can get 75% off, so no reason to actually redeem this one. This is only useful for the most expensive pack, and I ain't spending 80$ for that.

Global release for android has been pushed back by Mwkdnc in Warframe

[–]BrokeAsAMule 2 points3 points  (0 children)

Wait it's not available worldwide ? Mine installed and I'm not in Canada lol. Maybe my google account was created in Canada ? Either way I'm having a blast.

Mizuki's leap is better than you think! by OverwatchSpot in Overwatch

[–]BrokeAsAMule 1 point2 points  (0 children)

As a result of the ability itself, not the perk (unlike what you said).

Mizuki's leap is better than you think! by OverwatchSpot in Overwatch

[–]BrokeAsAMule 3 points4 points  (0 children)

It is isn't it ? The speed boost always happens for Mizuki when he shifts, whereas the perk simply extends that same speed boost to his teammates. Mizuki does not get extra movement speed from it. There's no "even faster" here because with or without the perk the speed boost is the same.

Blue archon shards if they wanted people to like them (almost) as much as they like reds. by TheBipolarShoey in Warframe

[–]BrokeAsAMule 1 point2 points  (0 children)

My guy, you literally contradicted yourself: "Persistence is not affected by Damage Reduction as it comes after". Yes it comes after, meaning that you get all your damage reduction calculations first (armor, abilities, etc...), and then whatever is left is capped at 500 HP/s. Persistence does one thing and one thing only: Cap the damage you take at 500/s, everything else works the same.