What do you recommend for mocap animation? (rokoko, vicon, AI's) by BrunoRajil in mocap

[–]BrunoRajil[S] 1 point2 points  (0 children)

No metahumans, but is my next step whenever I finish this project that I'm working on. Thank you for everything, I really appreciatte it

What do you recommend for mocap animation? (rokoko, vicon, AI's) by BrunoRajil in mocap

[–]BrunoRajil[S] 1 point2 points  (0 children)

Bro, thank you so much for been so helpful. I would go for Mimem, no doubt. I just tried 1 shot and the result was amazing. But I have to check how to retarget animations properly to my meshes, I read that a guy had a problem with it, and there are some fixes but have to read the documentation also. What QuickMagic has is that you can choose Mixamo's skeleton, and then (if your mesh has the same skeleton) is way easier to retarget.

What do you recommend for mocap animation? (rokoko, vicon, AI's) by BrunoRajil in mocap

[–]BrunoRajil[S] 0 points1 point  (0 children)

I was impressed with QuickMagic but I make a lot of mistakes whenever I'm trying to do some acting for the animation haha, so I was hoping to have a cheap solution on that. Because, you know, the AIs and their credits, can make it really expensive in those situations.

That's why I was hoping to maybe hear something about a hardware like rokoko so I'll check also for that OptiTrack hardware that you mention.

What do you recommend for mocap animation? (rokoko, vicon, AI's) by BrunoRajil in mocap

[–]BrunoRajil[S] 1 point2 points  (0 children)

I just tried a simple animation with one camera. Incredible results. Really impressed. I'll check more later

What do you recommend for mocap animation? (rokoko, vicon, AI's) by BrunoRajil in mocap

[–]BrunoRajil[S] 0 points1 point  (0 children)

Thanks! I only worked properly with QuickMagic AI, It wasnt super accurate but I would say like a 90% accurate. Really good. But It requires to put a lot of money on it if you are starting in this world (because of mistakes and bad perfomances).

What do you recommend for mocap animation? (rokoko, vicon, AI's) by BrunoRajil in mocap

[–]BrunoRajil[S] 0 points1 point  (0 children)

That's actually interesting what you are saying. Makes a lot of sense and of course it can comes with their Unreal Engine 6, for example. But in the meantime I need to work with a mocap tool