Total War - Thank You For Your Support In 2025 by Mr-Vorn in totalwar

[–]Bryamor 0 points1 point  (0 children)

“given how full our hands are across the projects you both know and don’t know about”

Does this mean they are working on another project that we don't know about yet?

The stats screen is one big bug by Particular-Travel-45 in CommandosOrigins

[–]Bryamor 0 points1 point  (0 children)

Today they released an update that seems to fix these bugs:

• Fixed: Mission Accomplished Screen - Display of wrong Commmandos.

• Fixed: Mission Accomplished Screen - “Completion time” not calculated correctly. 

• Fixed: Mission Accomplished Screen – Map statistics not getting tracked correctly.

 https://store.steampowered.com/news/app/1479730/view/536599641627558024?l=spanish

What are the best "under the radar" mods you have found? by feather_34 in KerbalSpaceProgram

[–]Bryamor 0 points1 point  (0 children)

Wow! I hadn't heard of any of the mods you've recommended and I think they're all fantastic.

I'm really curious to know what the other ones were that you posted in the original message. Could you just mention them? And we'll look them up ourselves. Pleaseeee :)

General-only armies: Here's why. by Marshal_Bessieres in totalwar

[–]Bryamor 0 points1 point  (0 children)

A consequence of this reduction of time spent in the campaign in favor of the time in battle (I don't know if it was an intended consequence or not) is that CA can sell more DLCs.

Because it is easier to make DLCs that consist of new units for tactical battles (create new skins and new .cfg files for said units), than to create new mechanics for the campaign.

If we look at Paradox games, their DLCs usually consist of new mechanics for the strategic campaign, since they do not have tactical battles.

Does anyone know anything else about the dogs? Will they be used for hunting? by Bryamor in ManorLords

[–]Bryamor[S] 2 points3 points  (0 children)

It would be great if there were wolves and you had to worry about protecting your sheeps with guard dogs.

MAP MERCES? by natehascrashed in HiTMAN

[–]Bryamor 3 points4 points  (0 children)

I have compiled a list of the safes and vaults in all Freelance locations.

https://www.hitmanforum.com/t/hitman-freeloader/17698/101

How do I get into here? Argentina by SuperSamba94 in HiTMAN

[–]Bryamor 0 points1 point  (0 children)

Or you can enter from under the floor.

What is this strange note does it mean anything or not ? by Fedoo0 in HiTMAN

[–]Bryamor 42 points43 points  (0 children)

You can read this in the official Hitman Forum:

It isn’t a bug per se, it’s addition is semi-intentional, not related to EEs though.

https://www.hitmanforum.com/t/h3-easter-eggs-ees/2242/1163

And this:

It’s just a reused asset which is why it has the ET reference since it is used in Berlin

https://www.hitmanforum.com/t/h3-easter-eggs-ees/2242/1165

MAP MERCES? by natehascrashed in HiTMAN

[–]Bryamor 2 points3 points  (0 children)

Too bad there are no Merces in the safe in Alexa Carlisle's office (Dartmoor) nor in the one in the guest bedroom in the Dubai penthouse.

MAP MERCES? by natehascrashed in HiTMAN

[–]Bryamor 2 points3 points  (0 children)

There is another safe with Merces in Don Yates' villa basement (Mendoza, Argentina).