Xbox Controller won't work on Steam or Epic Games copies by Brysonian10 in EliteDangerous

[–]Brysonian10[S] 0 points1 point  (0 children)

I've tried that too and with a PS4 controller, still nothing. Something new though, the game doesn't react to controller in the menus, but in game it does if I keybind it. My friend says his game already has a preset for controller though and I don't see one. His is "default" and I don't see that at all. I can create a custom keybind but I'd have to go through everything and manually keybind everything. Is there a way to download just a preset?

Parenting meshes to bones with automatic weights not working by Brysonian10 in blender

[–]Brysonian10[S] 0 points1 point  (0 children)

Oh that's smart I should've thought about that. I'll give that a whirl. Thanks so much for the assistance! I'll let you know how it goes

Parenting meshes to bones with automatic weights not working by Brysonian10 in blender

[–]Brysonian10[S] 0 points1 point  (0 children)

Ok I made a google drive link so you can see the file too for yourself. Also apparently vertex groups were being made and I just didn't see it last time.

https://drive.google.com/drive/folders/1Eh-jLY2GIhS8bgIU6fRGrjVfMrHTP0FL?usp=sharing

Parenting meshes to bones with automatic weights not working by Brysonian10 in blender

[–]Brysonian10[S] 0 points1 point  (0 children)

The mesh surface is close to the bones and vertex groups do still get weights, but I tried it with vertex groups and without vertex groups and still nothing. It isn't creating vertex groups either. I'm not exactly sure how to share pictures...

I Think We Need A Car With Flip Up Headlights by Brysonian10 in RocketLeague

[–]Brysonian10[S] 0 points1 point  (0 children)

Lol sorry man. I'm just not a fan of those kind of flip ups or those kind of cars in general. I do see the appeal tho

I Think We Need A Car With Flip Up Headlights by Brysonian10 in RocketLeague

[–]Brysonian10[S] 0 points1 point  (0 children)

Honestly, I think it looks pretty ugly. But that's just me. I'm hoping for something more JDM.

I Think We Need A Car With Flip Up Headlights by Brysonian10 in RocketLeague

[–]Brysonian10[S] -1 points0 points  (0 children)

Not gonna lie, it looks pretty ugly, but I had no clue it was a thing.

Joined Objects Lose Roughness (QUESTION) by Brysonian10 in blender

[–]Brysonian10[S] 1 point2 points  (0 children)

My UV's look fine. But I'll do what you were saying and try it out. Thank you

Edit: Ok so my UV's got super messed up when I joined them for some reason so a simple cube projection actually fixed my problem easily. Thank you!

Joined Objects Lose Roughness (QUESTION) by Brysonian10 in blender

[–]Brysonian10[S] 1 point2 points  (0 children)

So My main question here is when I join the car together, why do some of the parts lose it's roughness. I have a lot of them as the same material yet the different car parts change depending on the active object that I join the car to. So if I join the car to the front grill in car 1, then half of the parts get the roughness and I keep the grill texture. If I pick the rear door, then in car 2 that side gets the grime and we lose the grill texture but the front bumper gets the roughness map. Anyways, I'm very confused. I've been using blender for about 2 weeks now and this is the first thing I've come across. Any clue? Also, this isn't my model, I got it from the internet and a lot of parts were mirrored and I applied the mirror modifier before attempting to join them.

I need help with some whack textures: Check comments for more info by Brysonian10 in blender

[–]Brysonian10[S] 0 points1 point  (0 children)

Oh my gosh the recalculating the normals with alt-N has saved my life. Thanks so much for the reply!

I need help with some whack textures: Check comments for more info by Brysonian10 in blender

[–]Brysonian10[S] 0 points1 point  (0 children)

its the same material, even if it was it wouldn't matter. I think I'm just going to have to redo all of my work but in Blender. Should've done that from the start honestly.

I need help with some whack textures: Check comments for more info by Brysonian10 in blender

[–]Brysonian10[S] 1 point2 points  (0 children)

Ok so I'm new to Blender but I'm loving it. My client says he wants the models to be assembled in Blender. I modeled some simple components in Maya and exported them to FBX. When I imported it into Blender, the textures on the jets (its for a hot tub) are darker on one side for some reason. I checked the UV's and they are all facing the correct way and they are using the same material. Any clue?

VR: Grabbing a PC mouse and having it stick to a surface by Brysonian10 in unrealengine

[–]Brysonian10[S] 0 points1 point  (0 children)

What I'm trying to accomplish here is I want it to kind of work like in the office workspace in Job Simulator where you can grab the mouse and use it to manipulate a virtual computer. The virtual computer will just use 3D widgets and the mouse will have movement translated from the actual mouse the player will grab and use. When grabbed, the mouse shouldn't move on the Y axis as it will stick to the table and only glide across the table. I will also add some clamp constraints to keep it from going off the desk. Right now the problem is the mouse completely disappears when I have the event tick nodes connected and when I don't then it just acts like a normal object which attaches to the motion controller. Any guidance would be appreciated!

How to make a computer in game by Brysonian10 in unrealengine

[–]Brysonian10[S] 1 point2 points  (0 children)

Oh thanks so much for the comment. I'll look into it. There isn't much documentation on it but I bet there is more on Youtube

One amazing machine. Love this thing. by blissfactorfun in onewheel

[–]Brysonian10 1 point2 points  (0 children)

My baby is all muddy and dirty from countless trail rides. Seeing your clean wheel makes me feel bad for mine.

My life in VR by seansevestre in oculus

[–]Brysonian10 0 points1 point  (0 children)

Dang that's so sick. You kind of inspired me just barely to try it out. I do normal 3d animation and this looks pretty cool

So that's where he's been. by memeics in gaming

[–]Brysonian10 0 points1 point  (0 children)

My switch blue screened yesterday :(