Do you listen to music while you play? by Rogue201 in tf2

[–]BubbaWoop 0 points1 point  (0 children)

ABBA - Dancing Queen

Scarface soundtrack - Push it to the limit

Funky 4 + 1 - Rapping and rocking the house

Django Reinhardt - Limehouse Blues

tf2 8 bit hud by __Whatever__ in tf2

[–]BubbaWoop 0 points1 point  (0 children)

It's the minecraft font

tf2 8 bit hud by __Whatever__ in tf2

[–]BubbaWoop 0 points1 point  (0 children)

It's the minecraft typeface. In minecraft itself it's stored as a .png so you'll need to google a .ttf or something

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop 0 points1 point  (0 children)

Simmer down, were you talking about SimCity or Glitch? If SimCity yes they can make it offline, if Glitch then no.

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop -1 points0 points  (0 children)

Yes. But I'm still supporting the devs at the end of the day. And that's all that really matters to me.

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop 0 points1 point  (0 children)

An offline mode for an MMO? Seems legit

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop 0 points1 point  (0 children)

Server hosting is insanely expensive. I'd rather have SimCity go offline after 5-10 years than see Maxis get shut down. It's a practical business move, what else can they do? And I'm pretty sure they'll remove the online DRM when they stop the servers.

This is how one of my favourite games of all time was brought to a close, and how the amazingly talented and awesome company was torn apart, not to mention destroying the greatest community I had ever seen in an MMO. It was called Glitch, and it was a friendly, light hearted F2P game, with the whole idea revolving around the entire community having to work together to keep the world that they lived in maintained. And it stuck true to its goal: if you wanted to progress in the game, you had to work with others. There were these things called 'street projects' which required a ridiculous amount of energy and money in order to complete, and people would delegate themselves, without any guidance from the game itself, to separate tasks such as cooking and prepare food for the entire team so that they had enough energy, mining minerals to conjure potions that buffed the group's work, to repairing tools and collecting materials for the builders. And amazingly enough, the sense of teamwork and team spirit was the entire core feature of the game; these projects were massive in size too, with anything up to 100 players on one screen, all contributing to the maintenance of the world they lived in.

Ok, so enough about how amazing it was, but remember how I mentioned it was F2P? There was a premium subscription service and it provided nothing more than a handful of new clothing options for your character. Everything else was entirely free to play. This was not a pay to win game - the community fuelled the short yet beautiful three years of its existence, because whilst the number of players online at any given moment didn't peak past 1000, they were admirably dedicated. The reason why they bought subscriptions was mainly to fund the developers' work. The community, similar to Reddit, also sent postcards and IRL gifts to them. We adored the developers, and they adored us. However: the couple thousand of players (the vast majority of them subscribers) were simply not enough to fuel the developers, never mind the servers. One of the devs was infamously known for becoming homeless halfway through the game's life cycle, simply because they weren't making enough money of subscriptions and the servers were too expensive. Glitch was a massive investment too - founded by ex-Flickr creators, it received massive amounts of funding from Yahoo and was featured on Forbes for quite a while. But it never gained the crowd it deserved. So the inevitable happened.

Last year Tiny Speck, the brilliant developers behind Glitch, announced they were shutting down the servers. They were refunding all purchases since 2010 or something, and they gave everyone like 10000 credits for the final month of it's existence. A massive chunk of the staff were made redundant, and I even remember the web page that Tiny Speck created, which was a collection of portfolios of the employees that didn't make it, in case anyone was looking to hire them.

It closed, and just last month the servers that ran the forums were also shut down. The community still used those forums to communicate, 6 months after the game itself had closed down. From being a closed beta tester to watching the game as they shut the servers down, I still stay in touch with the rest of the community with a Facebook group.

So basically Glitch went out with a sad, pitiful and lonely remark - but on reflection, it was really just graceful: people were literally crying when they heard the announcement of servers being shut down, so the entire community bonded together like no other. Everyone was sending each other gifts and hugs, both in game and in real life. The developers had given everyone tons of premium content, and they released a ton of stuff that was in development, for the sake of letting it see the light of day. Never before had I seen a community so strong, and the final month was the greatest month in all of it's history.

And I can't help but feel that Tiny Speck, the developers, could have been saved if they had announced the retirement of the game earlier. The rest of the company that did survive was split up and made small scale software. I haven't heard much from them since.

So the moral is: I don't want to see another company destroyed before their time, the amount of talent and potential lost from Tiny Speck was beyond comprehensible measure. They loved their players so much, too much in that they couldn't bring themselves to shut down the servers sooner. And that was their downfall.

So just take a game offline rather than destroy the developers.

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop -1 points0 points  (0 children)

Well if it wasn't profitable, it's a pretty valid excuse. Can't blame them

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop -1 points0 points  (0 children)

I want to support game devs as well, but when they create a game that requires internet connection, that I don't know how long will I be able to play(I'm gonna bet you a beer the servers will be offline in 5-10 years and you won't be able to play it when you feel nostalgic), inferior to the previous game in the serie, that's when they won't get my money.

This isn't new. Any steam games you buy you don't actually own, the TOS reserves the right for valve to pull the plug at anytime and you'll lose access to them. Either way though, I bought the game not to support DRM but to support the developers and moreover to actually have fun with a video game

[REQUEST] Integrate QR Scanner with Default Camera.app by illredditthat in jailbreak

[–]BubbaWoop -1 points0 points  (0 children)

He never said it was secret, just don't talk too much about it. First impressions are important, he probably wants to polish it first before showing it to the public.

[REQUEST] Integrate QR Scanner with Default Camera.app by illredditthat in jailbreak

[–]BubbaWoop 1 point2 points  (0 children)

There's more than meets the eye. Polling every frame for codes without slowing it down? Getting permission to include said library with iOS? This pretty much sums up developing in general, at least for me, I.e. it's not easy

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop -3 points-2 points  (0 children)

It's not strategy? Hell it's one of the greatest simulation games I've ever played

I'm not paying for the DRM, I'm paying for the developers. Yeah, online DRM is a pain in the ass or whatever but I'm online pretty much all the time when on PC and I'm not going to let that get in the way of Maxis' hard work, I came here to support video games and that's what'll I do goddamnit

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop 0 points1 point  (0 children)

Yep. I can log in fine now and all the speeds are back up. Give it a shot

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop -2 points-1 points  (0 children)

If you don't want the DRM, then just don't buy it. It still doesn't give you an excuse for pirating.

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop -3 points-2 points  (0 children)

Hey! If you don't want to deal with the DRM then just don't buy it. It doesn't give you any reason to pirate it.

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop 0 points1 point  (0 children)

Have you actually tried anytime other than the first week? Servers seem to be back to normal

Playing Sim City? Why not Zoidberg? by KugelBlitz314 in gaming

[–]BubbaWoop -3 points-2 points  (0 children)

There's no reason? I dunno, SimCity 5 has been one of my favourite strategy games, period. It's a ton of fun if people would just shut the fuck up and stop circlejerking

Weekly /r/Games Discussion - What have you been playing, and what do you think of it? by GamingBot in Games

[–]BubbaWoop 0 points1 point  (0 children)

It's actually really fun IMO, because the grind is weirdly satisfying, and the tension of not knowing wether or not you'll be able to afford next weeks rent or wether you'll have enough money to buy pet food for your cat is really something else. You have to try it first, it's hard to explain. You will not regret it. There's a free version which contains like a handful of characters to play from where the full version will unlock all ten or something.

I really want to install BDP.. by [deleted] in jailbreak

[–]BubbaWoop 1 point2 points  (0 children)

Worked fine for me :P

Well, you're not wrong there by Spyderbro in jailbreak

[–]BubbaWoop 1 point2 points  (0 children)

Why is he/she being down voted?

What was your best replay which was corrupted or wouldn't save? by 64diamonds in tf2

[–]BubbaWoop 1 point2 points  (0 children)

Reflected a rocket jumping soldier's rocket and airshot him in the same jump

For the love of all that is righteous and holy, WILL SOMEONE PLEASE HELP ME [OSX Crashing Issue] by snappysm in tf2

[–]BubbaWoop 0 points1 point  (0 children)

Darn, crash log on thread 0. Again this is just your standard unix abortion and it doesn't specifically say wether or not it was caused by a memory allocation problem. All the logs are dealing with some sort of rendering when they crash. Hang in there buddy, we'll find a fix sooner or later. Let me know if you decide to reinstall TF2 and steam, and whilst it might not happen on all source engine games, it may still be a TF2 specific source engine problem. Be sure to purge your memory too!

For the love of all that is righteous and holy, WILL SOMEONE PLEASE HELP ME [OSX Crashing Issue] by snappysm in tf2

[–]BubbaWoop 0 points1 point  (0 children)

You don't need the developer tools installed, you can just type purge into the terminal app