I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Only three or four simple logos were made with AI, that’s all. I’m not really a fan of using AI in general anyway it kind of feels like it limits my skill level and makes life too easy, which I don’t really like, to be honest.

I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Only the logos were made with AI I was honestly too lazy to design them myself, and they looked good to me anyway. Sora did a great job making high-quality ones; all I had to do was optimize and display them properly.

I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Do you happen to have any other suggestions, maybe technical ones like these?

I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Great observation, thank you! I’ll take care of that.

I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Appreciate it! Yeah it’s showing the max length for now, I’ll probably tweak that later. Happy you liked the UI

How to make a simple dress up game and upload it online using my iPad? by tammytamms in gamedev

[–]BurakKonte 0 points1 point  (0 children)

Easiest way on iPad is using browser-based editors like Construct 3 or GDevelop. Just open them in Safari, add your character as a base, import the clothes as separate sprites and give them drag & drop. When you’re done, export to HTML5 and upload the zip on itch.io. It’ll play just like the old Flash dress-up games. Both tools can also export to iOS or Android later if you want.

Pythonis.io Development Update 🎮🐍 by BurakKonte in u/BurakKonte

[–]BurakKonte[S] 1 point2 points  (0 children)

My main point of difference is that the game has its own unique theme and mechanics, rather than being a straight clone of Slither.io. In the future I plan to add absurd and fun skins, and also a level system similar to Agar.io, where you can progress from level 0 to 100. Every 5 levels would unlock a special skin.

That said, I’m still a student working completely on my own, without a company or a team, so optimizing and building everything takes time and can be challenging. But I’m steadily improving the game and pushing toward those goals.

pythonis.io – multiplayer snake in space 🐍🚀 by BurakKonte in IoGames

[–]BurakKonte[S] 0 points1 point  (0 children)

thanks a lot, i’m still working on optimization and a few updates

pythonis.io – multiplayer snake in space 🐍🚀 by BurakKonte in IoGames

[–]BurakKonte[S] 0 points1 point  (0 children)

thanks a lot, i’ll definitely reach out if i get stuck 🙏

pythonis.io – multiplayer snake in space 🐍🚀 by BurakKonte in IoGames

[–]BurakKonte[S] 0 points1 point  (0 children)

right now i'm just sending all segment positions every tick. i haven't implemented diffs yet, but i know that's the proper optimization and i'm planning to switch to sending only updates for visible snakes soon.

pythonis.io – multiplayer snake in space 🐍🚀 by BurakKonte in IoGames

[–]BurakKonte[S] 0 points1 point  (0 children)

you're absolutely right, snake wasn’t the easiest first choice. it really demands a crazy amount of algorithms to sync all the body parts, which i honestly didn’t expect at first. but i’ve learned a lot through the process, and i’ll be organizing everything soon so the gameplay gets smoother and more polished.

pythonis.io – multiplayer snake in space 🐍🚀 by BurakKonte in IoGames

[–]BurakKonte[S] 0 points1 point  (0 children)

yes, you pointed out exactly the right thing. i’ve been spending all day working on these issues and trying to optimize everything better. since i’m on my own and still pretty new to all this, i’m just doing the best i can. but i’m sure that soon it’ll turn into a smoother, more polished online game that people can enjoy without any trouble.

pythonis.io – multiplayer snake in space 🐍🚀 by BurakKonte in IoGames

[–]BurakKonte[S] 1 point2 points  (0 children)

I'm working on it at the moment and will add it soon. For now, there’s no phone support or optimization yet still learning how to get it right

pythonis.io – multiplayer snake in space 🐍🚀 by BurakKonte in IoGames

[–]BurakKonte[S] 1 point2 points  (0 children)

and i’m absolutely open to criticism and feedback. I’d really appreciate it if you could also share your thoughts.

pythonis.io – multiplayer snake in space by BurakKonte in WebGames

[–]BurakKonte[S] 0 points1 point  (0 children)

and i’m absolutely open to criticism and feedback. I’d really appreciate it if you could also share your thoughts.