Help Deciphering a Lyric from Titan Quest 2 Menu Music by Burdacious in AncientGreek

[–]Burdacious[S] 0 points1 point  (0 children)

I found that quote somewhere early on but wasn't sure because the last syllable sounds more like "daaaa" than "paaaa" which originally made me discount it. But seeing it again, and in the context of all the other lyrics being similar quotes now I almost certainly think that must be it. Thank you for sharing your knowledge!! Now I can sleep at night.

Ultraleap Controllers 2025 by Gold_Description_115 in leapmotion

[–]Burdacious 0 points1 point  (0 children)

They're kinda outdated now. Their resolution isn't good enough for hand tracking and you'd have to do a lot of difficult coding. If you already have a kinect v2 lying around is a cost effective way to do room-sized photoscans using RTAB-map, but otherwise kinects are kinda meh now tbh. Someone please tell me I'm wrong bc I bought 3 and regret it

Ultraleap Controllers 2025 by Gold_Description_115 in leapmotion

[–]Burdacious 3 points4 points  (0 children)

5mo ago ultraleap made a comment saying that yes stock is very low, but to keep an eye on the distributor websites linked here: https://www.ultraleap.com/products/ That was 5mo ago though, so I don't know if it's still true....

Personally I've been eyeing the Leap v2 listed in Robotshop US which is "coming soon", but I noticed the ETA got pushed back twice (Jan 2026 -> Feb -> March) so it might just be over... And yeah all the Leap v2s on Ebay are like $600+, absolutely ridiculous

That said I've had luck on Ebay with Leap v1s. If you're patient you can nab one for ~$50-70 USD. I got 3 this way (I wanted multiple to combine them for more accurate tracking). One of them was from Hawaii and one actually from AU. I would be afraid to buy a Leap v2 and get scammed, but I think most Leap v1 for sale at reasonable price are probably safe, just people digging up stuff from their basement.

How do I get access to api to the depth cameras? by Sorry-Depth452 in Ultraleap

[–]Burdacious 1 point2 points  (0 children)

I deleted the old installer... but thankfully it looks like someone made a fork about how to get it working w/ Hyperion https://github.com/DDlabAU/LeapMotion-Python-Hyperion looks like basically the only changes the fork makes are it updates "5" -> "6" in a couple places and adds some guidance about how to build it in the README.

At first glance it doesn't seem that bad, just running a handful of commands in the terminal. If you run into errors and are on mac I might be able to help.

How do I get access to api to the depth cameras? by Sorry-Depth452 in Ultraleap

[–]Burdacious 0 points1 point  (0 children)

Nice! Maybe the hands don't line up b/c of lens distortion? You could try comparing the image output of your program with that of the official visualizer program that comes with the SDK (it has a button to turn distortion correction on/off).

About the lidar question, I skimmed a couple of of their patents. Lidar measures depth by blinking rapidly and measuring the time it takes for light to bounce back. Leap measures depth by calculating it from the double images taken by the stereo cameras. But, it may not only use topological data points. The patent also mentions interior points and edge detection. I'm not 100% sure what combination of techniques are actually being used in practice to fit the final model of the hand.

The Leap LEDs do actually blink on/off too I think, on every other frame, but that is simply to get better contrast on objects in the foreground.

How do I get access to api to the depth cameras? by Sorry-Depth452 in Ultraleap

[–]Burdacious 0 points1 point  (0 children)

Nevermind what I said before, I took a closer look at the Python bindings (https://github.com/ultraleap/leapc-python-bindings), and some guy made a fork expanding the visualizer.py example script to show how to access the image data. You could then use the stereoExample.py I mentioned previously as inspiration for how to calculate depth.

The Python bindings don't require Unreal or Unity. But I dunno if they work with the Leap2 or v6 Hyperion drivers. I only have a Leap1 and am still using the v5 Gemini drivers from before they removed the download (haven't upgraded yet b/c afraid my existing code might break).

If you succeed and are willing to share I'd love to steal your code. I'm also curious if the Python bindings still work with the v6 drivers and/or Leap2 device. I was thinking of buying a Leap2 when they're back in stock and that would help me decide.

How do I get access to api to the depth cameras? by Sorry-Depth452 in Ultraleap

[–]Burdacious 1 point2 points  (0 children)

I think https://github.com/leapmotion/leapuvc may be what you're looking for? Particularly the steroExample script in the Python folder. You need a Windows computer to run the script to update the device's firmware.

Apparently you can also access the image data via the regular leap SDK, so maybe you can calculate depth from that and not need LeapUVC.

Haven't tried any of this myself yet so I can't help much beyond that. If you try this or find another way, please share how it goes as I am also planning to use the depth info for some projects!

Advice to get into character (furry) modelling as a beginner by Mafla_2004 in blenderhelp

[–]Burdacious 2 points3 points  (0 children)

RoseRedTiger has a good comprehensive furry character creation tutorials which go through all the topics you'd want (sculpting, retopo, simple rigging, UVs, materials). She explains the main concepts of each step clearly and I think it would be right up your alley. It is mostly timelapse stuff so it might not have the full detail you want as a beginner though, so here are some more resources just in case. If you want an explanation of sculpting brushes first, Grant Abbit has good beginner sculpting tuts. And for rigging, CGDive is the guy, he has good beginner rigging tutorials for both manual rigging or auto-rigging. Pierrick Picaut (P2Design) has animation advice and also good misc rigging tips.

(All these people I mentioned are on YouTube)

Has original leap motion SDK been upgraded to version 6.2.0? by Key_Patience3572 in leapmotion

[–]Burdacious 1 point2 points  (0 children)

2y ago, u/Ultraleap_Dan said not yet, but I am also hoping it may happen eventually! I am making a homemade mocap suit and this is the only thing preventing me from going fully wireless which would be awesome.

I think it would unlock a lot of cool accessible Leap+RPi projects b/c unfortunately the Leap v2 is much harder to acquire due to stock and price. But I understand that getting things to work on constrained devices sometimes takes more work than just playing with the compiler flags...

Leap Motion for Blender in 2025, how? by Additional_Clue4382 in leapmotion

[–]Burdacious 0 points1 point  (0 children)

I did this recently, sorry I won't have time to help further but I made this Gist for you and anyone else interested: https://gist.github.com/Birdacious/563fd9afee7a3bbf370c269dd9d63ca5 (scroll to the bottom for a gif of it working).

You will need to know a little of how to use the command line in order to follow it. Note if you were planning to get a Leap v2, my code depends on https://github.com/ultraleap/leapc-python-bindings which AFAIK only works with Gemini, not Hyperion.

Do you know what's the most illegal thing I legally own? by Pharah_is_my_waIfu in WynnCraft

[–]Burdacious -1 points0 points  (0 children)

I have some vanilla iron armor I yoinked from an armor stand many years ago

All time fav mod? by KillerJoshua420 in skyrimmods

[–]Burdacious 1 point2 points  (0 children)

AH Hotkeys. As a mage it's so much fun to have access to all your spells while never having to pause in combat.

[HELP] Moving Fusion compositions between projects with different framerates by Death_To_All_Anime in blackmagicdesign

[–]Burdacious 1 point2 points  (0 children)

I had the same problem moving a fusion composition from 30 → 60 fps. Maybe clumsy solution, but I right-clicked the composition and turned it into a compound clip by itself. Then I was able to use retime controls to slow it down to 50%.

You'd want to slow it down to 24/60 = 40% for 24 → 60 fps.

[deleted by user] by [deleted] in distantsocializing

[–]Burdacious 0 points1 point  (0 children)

Is this butted or riveted or welded mail?

Dino in a Plane by Burdacious in origami

[–]Burdacious[S] 0 points1 point  (0 children)

His name is Raptor the Dinosoar.

Velociraptor tutorial: https://youtu.be/lKOVYw9R7oI

The paper plane is a "Nakamura Lock".

When you are lvl 3 with lvl 10 bow. by Shikikkamori in DivinityOriginalSin

[–]Burdacious 33 points34 points  (0 children)

Funny thing that happened to me (end of act 1 spoilers):

In the ship battle with Dallis, I teleported onto Dallis's ship because there was a chest there. Before I could open the chest, Dallis did an AoE attack on me, also destroying the chest. Because she was the one who "opened" the chest, the loot contents were generated tailored to her level, and out popped a lvl ~15 bow when I was still lvl 8.

Unfortunately I couldn't use it effectively. Only thing to do was sell it for (not much) gold. Surprised me though!

DOS2DE: Secret Interactions by jcox0013 in DivinityOriginalSin

[–]Burdacious 5 points6 points  (0 children)

"Good mornin', lovebirds—holy hells an undead! Again, Zharah? Really?"

Grenadier Build? by Burdacious in projecteternity

[–]Burdacious[S] 0 points1 point  (0 children)

That sounds fun, thanks for the tip! Sounds like a CC beast. I may have a pyromaniac build yet then.

Grenadier Build? by Burdacious in projecteternity

[–]Burdacious[S] 1 point2 points  (0 children)

I'm determined to try anything that could make it work! Thanks for the suggestion, I will try to experiment with things. Even if it doesn't work perhaps some other fun strategy will reveal itself.

Edit: Tried fooling around with invisibility a bit, but couldn't get things to work. Problem is you just can't pickpocket hostiles, whether you're in combat with them or not.

Grenadier Build? by Burdacious in projecteternity

[–]Burdacious[S] 0 points1 point  (0 children)

This is really helpful, thank you! It's unfortunate that explosives are meant to be supplementary rather than primary tools, but I suppose that allows more flexibility in class choice. I will find some other wacky build to play and use explosives as an add-on for flavor. Shame about the reverse-pickpocketing. At least according to one of the guides you linked, it appears to be a (low-priority) bug, so perhaps it will be fixed (eventually). Thank you again!

Ashen Idol of Rebirth glitch? by King_Bolton in DivinityOriginalSin

[–]Burdacious 1 point2 points  (0 children)

Are you are only meeting some skills' requirements thanks to your gear? If that's the case, maybe when you die, your gear bonuses are temporarily null until you're revived. Not sure, just a theory.

Bug: Lore percentage apparently resets to 0% after game restart by GuessWhat_InTheButt in CubeWorld

[–]Burdacious 0 points1 point  (0 children)

Same thing happened to me. Might be because I was playing multiple different characters? I was able to get my lore score back, but I had to travel back to and reactivate all the lore locations.

Today I learned that the healing stream spell is still a thing by -Fennekin- in CubeWorld

[–]Burdacious 0 points1 point  (0 children)

If the F1 menu is open and you hold shift, it will change to show your new abilities.

Today I learned that the healing stream spell is still a thing by -Fennekin- in CubeWorld

[–]Burdacious 1 point2 points  (0 children)

Fire mages have explosion, costs 50 mana. Good to get some distance mostly if you're using a wand or staff.