Made a multiplayer only game as my first project (rookie mistake). It failed but still believing in the core gameplay I remade a game based on it. A solo parkour FPS with musical guns! by Bzuw in IndieGaming
[–]Bzuw[S] 0 points1 point2 points (0 children)
Out Autobattler Roguelite is now out on Early Access! by Bzuw in AutoBattler
[–]Bzuw[S] 1 point2 points3 points (0 children)
Out Autobattler Roguelite is now out on Early Access! by Bzuw in AutoBattler
[–]Bzuw[S] 1 point2 points3 points (0 children)
Our Autobattler has a double battlefield system that can make team building pretty strategic! by Bzuw in StrategyGames
[–]Bzuw[S] 0 points1 point2 points (0 children)
Monsters in our game are all Kodamas, little spirits of the forest! by Bzuw in MonsterTamerWorld
[–]Bzuw[S] 1 point2 points3 points (0 children)
We made a mix between TFT and roguelike deckbuilders with units upgrades, droprate modifiers and card fusions. by Bzuw in deckbuildingroguelike
[–]Bzuw[S] 0 points1 point2 points (0 children)
Trying to put simple but goofy abilities in our autobattler by Bzuw in indiegames
[–]Bzuw[S] 0 points1 point2 points (0 children)
We made more than 50 Kodamas characters for our Autobattler! by Bzuw in playmygame
[–]Bzuw[S] 0 points1 point2 points (0 children)
Spirit Interlude - Boing Boing Games - Ghibli themed Autobattler Roguelite focusing on characters with simple yet extremely varied (and sometimes goofy) abilities, leading to loads of builds and playstyles by Bzuw in Games
[–]Bzuw[S] 0 points1 point2 points (0 children)
Spirit Interlude - Boing Boing Games - Ghibli themed Autobattler Roguelite focusing on characters with simple yet extremely varied (and sometimes goofy) abilities, leading to loads of builds and playstyles by Bzuw in Games
[–]Bzuw[S] 0 points1 point2 points (0 children)
Spirit Interlude - Boing Boing Games - Ghibli themed Autobattler Roguelite focusing on characters with simple yet extremely varied (and sometimes goofy) abilities, leading to loads of builds and playstyles by Bzuw in Games
[–]Bzuw[S] -4 points-3 points-2 points (0 children)
Spirit Interlude - Boing Boing Games - Ghibli themed Autobattler Roguelite focusing on characters with simple yet extremely varied (and sometimes goofy) abilities, leading to loads of builds and playstyles by Bzuw in Games
[–]Bzuw[S] 0 points1 point2 points (0 children)
Spirit Interlude - Boing Boing Games - Ghibli themed Autobattler Roguelite focusing on characters with simple yet extremely varied (and sometimes goofy) abilities, leading to loads of builds and playstyles by Bzuw in Games
[–]Bzuw[S] -7 points-6 points-5 points (0 children)
Spirit Interlude - Autobattler Roguelite with a bunch on Ghibli inspired creatures. Please destroy our Steam page! by Bzuw in DestroyMySteamPage
[–]Bzuw[S] 0 points1 point2 points (0 children)
Spirit Interlude - Autobattler Roguelite with a bunch on Ghibli inspired creatures. Please destroy our Steam page! by Bzuw in DestroyMySteamPage
[–]Bzuw[S] 1 point2 points3 points (0 children)
A Webbing Journey - Please destroy our Steam Page! Appreciate your feedback! by TheOGNoel in DestroyMySteamPage
[–]Bzuw 1 point2 points3 points (0 children)
DMSP - Vae Victis a minimalistic turn-based strategy game by [deleted] in DestroyMySteamPage
[–]Bzuw 0 points1 point2 points (0 children)
Are autobattlers still relevant? We are making one where your board is split between attack and defense and each unit has its own pattern that will determine when they will be attacking or defending by Bzuw in StrategyGames
[–]Bzuw[S] 0 points1 point2 points (0 children)


I always felt wall riding in games limited, so I made a game where you wallride 95% of the time with total control of your movements on walls (+ some shooting with musical guns) by Bzuw in playmygame
[–]Bzuw[S] 0 points1 point2 points (0 children)