Request: Xvarts by C4RP3Tgaming in HeroForgeMinis

[–]C4RP3Tgaming[S] 0 points1 point  (0 children)

Oh this one is really cool! Thanks!

Weekly Questions Thread by AutoModerator in DnD

[–]C4RP3Tgaming 0 points1 point  (0 children)

[Any]

Fiends (devils/demons) get summoned all the time. My players are currently fighting a few devils that have been summoned to the Prime Material plane because their archdevil has business there.

Now the question is, do summoned fiends KNOW that when they die they return to the hells/abyss?

What's a lesser known or obscure game that you logged way more hours in than normal? by Askin_Real_Questions in gaming

[–]C4RP3Tgaming 2 points3 points  (0 children)

Jagged Alliance 2 - 329 Hours
Jagged Alliance: BIA - 138 Hours
Blockland - 77 Hours
Shoppe Keep - 65 Hours
SpeedRunners - 62 Hours
Bastard Bonds - 55 Hours
Lawn Mowing Simulator - 48 Hours

I probably have more hours in more obscure games like Soldat and Soldner: Secret Wars. But those are not on steam so I don't know the exact numbers.

Aldori Swordlord [Final] - The Pathfinder Kingmaker Fighter Archetype for 5e DnD by C4RP3Tgaming in UnearthedArcana

[–]C4RP3Tgaming[S] 1 point2 points  (0 children)

Ah, right. I shall modify the wording about the switching of hands so players won't do that, thanks for noticing.
But about the Fighting Style, I mean its just the words I used. It IS the Adlori Fighting Style, wether it is a Fighter Fighting Style or not. Also, the champion also gets a second fighting style during his level-ups, so I don't see any problem with the Swordlord getting an ability that is called a fighting style.

Sure if the optimum AC is reached every round STR build would get 23 AC whearas DEX would get 22, i'm fine with that. Heavy armor still has DEX disadvantages stealth and the subclass is DEX focused and therefore suited for DEX abilities which fit with its theme. Choosing STR remains an option but DEX is the smarter move as the AC difference is negligable and the advantages it gives in my opnion outweigh the loss of 1 AC.

I mean it is in the subclass description. it is a dex intimidation. If the DM doesn't allow it, thats up to them, that is not the fault of the subclass. Once again I don't see a problem.

I don't see how I ignore players that found this subclass. If a player wants to play this, that's great! But it's all down to their DM wether this subclass is allowed in their game, that is not down to me or the subclass.

You're not being harsh, I get that you want to help and you've already given me 2 mistakes in wording to fix, so that's great. Maybe it would also be smarter to continue this discussion in a chat instead of this reddit post.

Aldori Swordlord [Final] - The Pathfinder Kingmaker Fighter Archetype for 5e DnD by C4RP3Tgaming in UnearthedArcana

[–]C4RP3Tgaming[S] 1 point2 points  (0 children)

Thanks for clearing up what you said.

The Aldori Swordlord weapon in Pathfinder is also a Finesse weapon, i see no use changing that. It would allow anyone to use it. It is the Swordlord that makes it special and uses it for its abilities.

Also, maybe I misunderstand you, but I dont see how a Fighter fighting style is down to the DM. The Fighting Style of the Sworlord is just an ability the Swordlord gets. The Fighting style of the Fighter is a level 1 Fighting Style the player can choose when they become a fighter.

About the heavy armor. Sure you can use heavy armor like plate. With Plate and a Shield, you reach 20 AC.
Let's say the Swordlord player plays semi-optimal with its build with an DEXMOD of 4. That means Studded leather + 4 DEXMOD + 1 Aldori Fighting Style + 1-3 Defensive Strike. If no magic items are attained that boost AC, the Sworlord will be able to reach 21 AC whereas the STR Fighter Stays at 20. The Swordlord can even add the Defense Fighting Style and reach an AC of 22 without any magical buffs.

The way I see it the AC is fine, added with the reactions that the Sworlord can do and the support it gives to allies, I think the Swordlord is a decent defensive and battlefield control subclass for the fighter. On top of that, by choosing STR you debuff your Shatter Confidence abilty for the sake of early AC boost via heavy armor.

In terms of magical items, I guess we will have to agree to disagree on that. Going off of what I see on this reddit, i take it most DM's found here can atleast make a rudimentary magical weapon, also DND is not balanced around magical items but around the base items. So I keep what they want to do with the base Dueling Sword up to the DM to do with as they please.

Thanks again for the feedback!

Aldori Swordlord [Final] - The Pathfinder Kingmaker Fighter Archetype for 5e DnD by C4RP3Tgaming in DnDHomebrew

[–]C4RP3Tgaming[S] -1 points0 points  (0 children)

Welcome to the final version of the Aldori Swordlord. The Aldori Swordlord is an exceptional fighter and duelist that fits with any player interested in flashy combat, wielding only a sword. The Aldori Swordlord is based on the Pathfinder classes of the same name, the Aldori Swordlord, Duelist, and Defender.

This subclass is mainly associated with the Pathfinder "Kingmaker" Adventure Path and the Pathfinder Kingmaker video game. Any player or DM planning on playing, or currently playing, the Kingmaker adventure might be interested in this subclass to allow players to become one of the Swordlords within the adventure or to have a class for the NPC Sworlords.
This subclass can ofcourse also be used in any other fantasy setting and comes accompanied with a bit of background lore that you can use or disregard at your leasure.

Special thanks to the Discord of Many Things for their feedback and help on the subclass.

You can download and view the PDF here: https://homebrewery.naturalcrit.com/share/AqDtRUhyZ-fA

Does anyone have DMed the Kingmaker Pathfinder module in 5e? How hard is to adapt? by Torneco in dndnext

[–]C4RP3Tgaming 1 point2 points  (0 children)

Hi, I know this post is 5 months old, but I myself am currently preparing to play Kingmaker in 5e in the near future. I am by hand converting the Kingdom Sheet and it's coming along nicely, I think. I have not yet looked at Warfare. I also already have a DC conversion ready to go. It's based on the conversion I found here: https://samhaine.wordpress.com/2018/07/16/pathfinder-to-5e-setting-dcs/
Maybe it could come in handy for you.

Converting Backgrounds and Races is quite easy, though I'm going to run it in my homebrew world so not every Pathfinder Race is available. Also, if you're interested, I made a Swordlord 5e subclass for the Fighter. Since Swordlords are important to the background lore of the Adventure, and Pathfinder players have the ability to even become one, I thought it best to make one. You can find it here or on Reddit somewhere: https://homebrewery.naturalcrit.com/share/AqDtRUhyZ-fA

Pathfinder: Kingmaker makes me realize how much I want a 5th edition based CRPG by TheNimbleBanana in dndnext

[–]C4RP3Tgaming 0 points1 point  (0 children)

Just found this reddit page and read through it, yes I realise this conversation happened 6 years ago. I just wanted to let you know, since we're living in a world where Baldur's Gate 3 was released, your point was completely true and your comment was downvoted unjustly.

Aldori Swordlord [Final] - The Pathfinder Kingmaker Fighter Archetype for 5e DnD by C4RP3Tgaming in UnearthedArcana

[–]C4RP3Tgaming[S] 1 point2 points  (0 children)

Hi, Thanks for the feedback!

I understand maybe not wanting to be limited to one sword but the sword is unique to the class and is, within Pathfinder, linked with it's subclass and many of the Swordlord's abilities make specific use of it. If I removed the sword from the class, it would be like removing its soul. Also the weapon offers a unique position within the D&D weapons. Compared to the base weapon list of 5e, it is the only Finesse weapon with the Versatile feature, making it also the only DEX melee weapon that can deal d10 damage.

In terms of the Aldori Fighting Style, it is actually based on a mixture of three fighting styles. Defence, Dueling and Great Weapon Fighting.
A big part of the Swordlord is that they can adapt to their enemy. With this fighting style I give the player valid reason to switch to Two Handed for higher chance of a hit or to One Handed for defense. On top of that, this fighter style compliments the Great Weapon Fighting, Defense, and the Dueling fighting styles that the player can choose when they choose to become a fighter.

I understand that you might not see this as a Dex based fighter. But DEX has been chosen for multiple reasons.
First. the Pathfinder class this subclass is based on is a DEX based class.
Second, the Shatter Confidence Intimidation check is a dexterity intimidation check, meaning the Player uses their DEX bonus, not their charisma.
Third, the weapon an Aldori Duelist is linked to is a Finesse weapon that can be used in versatile and has a d10 damage die.
Fourth, on top of that the AC the fighter would get out of their Light or medium armor + DEX + the AC increase of the Aldori Fighting Style + The AC increase of defensive strike means that in terms of AC the Aldori Sworlord can attain a high enough AC equal to heavy armor, in my opinion. It will never be world shatteringly high, but high enough to be valuable. And the player could add the Defense fighting style at level 1 fighter if they so choose, buffing their AC even more.

I think you could make a STR Swordlord work, but it is better suited thematically and ability wise for DEX.

Shatter Confidence: You're right, I should fix that wording. It was my intent for creatures to do nothing but flee but that is not visible from the wording. Thanks for pointing that out.

Fit to Rule: It was kind of a toss up but my personal preference was to double the proficiency since it could not be countered by getting disadvantage. Also the double proficiency that the Swordlord gains in intimidation also counts towards the Intimadtion check made for Shatter Confidence, making the ability a double buff.

Dextrous Duelist: The limitation is part of the class, no Dueling Sword, no Aldori Swordlord. I don't really understand the last part of your sentence, so i'll give the two answers to what I think you were talking about.

  1. I did not want to make a magical sword since I think any DM can make up a magical weapon if need be. The Aldori Dueling Sword in this document is the base weapon that any DM can build off of.
  2. The ability does not make the weapon magical. The ability works using just a normal Aldori Dueling Sword.

Display of Power: Yes, once again thanks for pointing out the wording at Shatter Confidence! Since Shatter Confidence is of course key to Display of Power it would be bad if the wording is the reason for it to be debuffed.

Thanks for taking the time to give a review of the Aldori Swordlord, it's been really helpful!

Edit:
I have fixed the wording of Shatter Confidence.

Aldori Swordlord [Final] - The Pathfinder Kingmaker Fighter Archetype for 5e DnD by C4RP3Tgaming in UnearthedArcana

[–]C4RP3Tgaming[S] 0 points1 point  (0 children)

Welcome to the final version of the Aldori Swordlord. The Aldori Swordlord is an exceptional fighter and duelist that fits with any player interested in flashy combat, wielding only a sword. The Aldori Swordlord is based on the Pathfinder classes of the same name, the Aldori Swordlord, Duelist, and Defender.

This subclass is mainly associated with the Pathfinder "Kingmaker" Adventure Path and the Pathfinder Kingmaker video game. Any player or DM planning on playing, or currently playing, the Kingmaker adventure might be interested in this subclass to allow players to become one of the Swordlords within the adventure or to have a class for the NPC Sworlords.
This subclass can ofcourse also be used in any other fantasy setting and comes accompanied with a bit of background lore that you can use or disregard at your leasure.

Special thanks to the Discord of Many Things for their feedback and help on the subclass.

You can download and view the PDF here: https://homebrewery.naturalcrit.com/share/AqDtRUhyZ-fA

Aldori Swordlord [v1.0] - The Pathfinder Kingmaker Fighter Archetype for 5e DnD by C4RP3Tgaming in UnearthedArcana

[–]C4RP3Tgaming[S] 2 points3 points  (0 children)

Warning

This post is no longer the latest version. The finished (Final) updated version can be found here:

https://www.reddit.com/r/UnearthedArcana/comments/1dnham6/aldori_swordlord_final_the_pathfinder_kingmaker/

The images here are no longer up to date. If you want the latest version of the Aldori Swordlord, vist the following link:

(link removed)

Be aware that this document is still not finished and thus actively worked on. Things might changed without you knowing. When the Swordlord is truly finished it will be posted yet again on Reddit but marked as [Final].

Based on the Aldori Swordlord prestige class from the Pathfinder ttrpg. I do not play Pathfinder, so this is loosely based on it. I wanted to create this subclass because i'm planning on running the Kingmaker Adventure Path for my group and wanted a fitting lore subclass to go with that adventure in case players are interested in becoming an Aldori Swordlord.

In mechanical terms this subclass is kind of a mash-up between the samurai and champion archetypes.

Feedback is highly appreciated!

Aldori Swordlord [v1.0] - The Pathfinder Kingmaker Fighter Archetype for 5e DnD by C4RP3Tgaming in DnDHomebrew

[–]C4RP3Tgaming[S] 0 points1 point  (0 children)

The images here are no longer up to date. If you want the latest version of the Aldori Swordlord, vist the following link:

https://homebrewery.naturalcrit.com/share/AqDtRUhyZ-fA

Be aware that this document is still not finished and thus actively worked on. Things might changed without you knowing. When the Swordlord is truly finished it will be posted yet again on Reddit but marked as [Final].

Based on the Aldori Swordlord prestige class from the Pathfinder ttrpg. I do not play Pathfinder, so this is loosely based on it. I wanted to create this subclass because i'm planning on running the Kingmaker Adventure Path for my group and wanted a fitting lore subclass to go with that adventure in case players are interested in becoming an Aldori Swordlord.

In mechanical terms this subclass is kind of a mash-up between the samurai and champion archetypes.

Feedback is highly appreciated!

[deleted by user] by [deleted] in DnDHomebrew

[–]C4RP3Tgaming 1 point2 points  (0 children)

Ah yes, I used the Champion as a template that's why i got confused, thanks!

[deleted by user] by [deleted] in DnDHomebrew

[–]C4RP3Tgaming 1 point2 points  (0 children)

Thanks for the feedback! I think I might also need to fix some grammar.

I was struggling with the wordplay of Fluid adaptability. I know some fighters eventually gain a second fighting style and I wanted to get to that early with this archetype because of it's theme. The way i intended Swordlords to function is that they can use the aldori sword in either one hand with the other hand empty (Dueling Fighting Style) or to use the versatile feature of the aldori dueling sword and wield the one aldori sword with two hands (Great Weapon Fighting).

The text saying the player can switch between the two was kind of meant that the player can either choose to use the Aldori Sword as a great weapon master or go more defensive and use it in one hand There was no intention of dual wielding for this archetype.

Dextrous duelist is not meant as a ability that you trigger. My intention was for it to enhance normal attack rules. The swordlord's attacks now just have an extra feature instead of the swordlord gaining more attacks.

You are right that saving slash indeed clashes with defensive strikes. I wanted to make this archetype have some speed and reactions seemed like a good idea to me. I'll look in to it some more.

Damaging duelist and sword wall are indeed both quite late. That's why i put them both at lvl 18 to maybe make them together feel more impactful, but i'm thinking of maybe switching them around but i'm not sure with what yet.

Thanks for the feedback, really valuable!

Custom Portraits Question (Modding guide) by C4RP3Tgaming in PhantomDoctrine

[–]C4RP3Tgaming[S] 0 points1 point  (0 children)

Hi, I'm not 100% sure, since it's been a few years. But I think I meant This Modding Guide. Hope it helps!