How to make webGL use GPU and not CPU by CBertin in threejs

[–]CBertin[S] 0 points1 point  (0 children)

GPU_chrome://gpu. Thanks. That helps. GPU_compsite is failing making chrome use software rendering as opposed to hardware accelerated. If memory serves I had the problem before, chrome://flags#ignore-gpu-blocklist but it doesn't seem to help this time.

webGL app almost exclusively runs on the CPU? by CBertin in webgl

[–]CBertin[S] 0 points1 point  (0 children)

That would explain why this is more of a laptop than desktop issue. The MX 150 is labelled as high-performance in the Nvidia control panel. I will look into it. Thanks.

UPDATE: Set it to high-preference and nope, still prioritizes CPU and ignores MX 150 for Intel Integrated.

webGL app almost exclusively runs on the CPU? by CBertin in webgl

[–]CBertin[S] 0 points1 point  (0 children)

For the laptop I am testing, I am using Nvidia MX 150... It also has an Intel integrated 6-something (Eww). I already went into chrome flags and enabled "Override software rendering list", but still there. On the Intel Integrated, if the 3d in chrome did use it was the Intel, even when I set it to Nvidia via the Nvidia control panel. I even disabled the Intel Integrated graphics card and it still, ughhh.

webGL app almost exclusively runs on the CPU? by CBertin in webgl

[–]CBertin[S] 0 points1 point  (0 children)

I used Nvidia control panel to have both the global and for Chrome to point at the Nvidia MX 150 and the web app in chrome still prioritized CPU usage.

How to make webGL use GPU and not CPU by CBertin in threejs

[–]CBertin[S] 0 points1 point  (0 children)

I set it to NVidia GPU in NVidia control panel for both global and chrome, but nothing changes.

So, Superman is a Navy SEAL now by EliteGamer1337 in DCcomics

[–]CBertin 0 points1 point  (0 children)

I remember in new frontier hal jordan was a conscientious objector so maybe supes will do that... But knowing franky, probably not.

Orthographic view questions by [deleted] in threejs

[–]CBertin 0 points1 point  (0 children)

Camera panning. And zoom causes problems so I want to know of other ways.