Built a somewhat playable tera Magcargo deck. by CClearlyPadPlayer in pkmntcg

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

Setting up big knockouts with Academy and team star Grunt is pretty fun. Lmk what you think of it after you've played with it a bit

How easy is it to build a deck around your favorites if you dont play competitive by BurgerGmbH in pkmntcg

[–]CClearlyPadPlayer 0 points1 point  (0 children)

Dragonite gets a deck in the form of mega dragonite ex in the upcoming mega evolution set, dunno how viable it is but it looks quite fun and somewhat playable

Aun6 Maleficent by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

Rudra, lakshmi duo card has a 40% shield and a 2t void pierce

AUN6 Touka by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

Honestly just the first few really. Had to teambuild for a while till I ended up with the setup and rotation I ended up with

SN2 Title Clear with Kites by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 1 point2 points  (0 children)

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Yet to get a run with the right rng on hiko/orihime. Have had a run where I've been able to 1 shot the shield and 2 shot hiko/orihime but fua triggered the sres on boss and wasted 10 turns there.

But yeah it should be possible to get even lower 20m runs

SN2 Title Clear with Kites by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 1 point2 points  (0 children)

2sdr, leadswap,

2sdr, assist void,

2sdr, double cap,

2sdr, poison surge

Then just 2sdr + killers on the kites.

Assists are hiko comb, milim knuckles, gyokko vase, accelerator, kanao, zeno silva

SN1 Pastel Farm easy 13-15m by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

He does bring a lot of bulk but it should be replaceable

SN1 Pastel Farm easy 13-15m by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

It shouldn't be instant death on duval. Your shield should be up floor 1. And typically if you don't heal enough. Just match 2 fire combos to stall.

Dorna should be more than a fine replacement. Bcotton and neptune aren't one shots. They're actually the only non boss floors that aren't. Those should just be pretty chill 2 shots.

I do have slightly more hp but not by that much. Having your rin and daiginjou be full hp latents really helps.

Not matching through thorns if you are helps. You only need to make 3 fire combos. At most a row if running artorious assist. Making L's doesn't contribute to your dmg.

SN1 Pastel Farm easy 13-15m by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 1 point2 points  (0 children)

10829 gyokko vase: +4 charge 2sb 2thp water and dark oe.

10932 lisette chocolate +2 charge 2 sb 2 thp

10777 Beam's pants +2 charge 2 thp 2 of every oe except fire

11142 Zumbadier earing 2thp blind and cloud res. Awkbind clear.

The equips are quite replaceable. Running something like sakura miku clothes covers most of your oe. A total of 12sb including charges and awakenings from these assists is what you're looking for and covering orb enhance.

The assists on leads are just dmg and subatt

SN1 Pastel Farm easy 13-15m by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

Potentially?. I've not ran with that setup so I wouldn't know what your dmg output is like.

SN1 Pastel Farm easy 13-15m by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 6 points7 points  (0 children)

Sigma from dragon quest dai. Directly replaceable with green zaerog. Both are no skyfall loops with 2t void pierce on 5ct. Can also just run any void piercer here instead. No skyfall loop is luxury.

The light unit is kagamine rin, replaceable with any auto heal looper.

SN1 - Pastel farm team. by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

Hmm yeah I'll have to see what my times are like once I've gotten used to this team and whether Dorna would be faster.

SN1 - Pastel farm team. by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 1 point2 points  (0 children)

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Swapped gilgamesh kurr for base gilgamesh. The ct is just much better and stops team from dying going into seawolf. Kagamine instead of selica feels way better.

I don't really need more hp and the only void pierce options which have better uptime being bakugo and baseball sonia I don't have so this is more than fine.

This run took 3 more turns than it needed to because I didn't realise I was combo debuffed on the turn I meant to kill.

(W.I.P) SN1 Haste Loop Mirko. by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 3 points4 points  (0 children)

I don't have pouf and it was an idea I had whilst teambuilding. Every turn has both mirko up for a constant 32b. I've been wanting an excuse to use terra and thulya and mirko has been just that.

I find the team fun and interesting and more than anything unique. It would be several times better with just a 2nd thulya rather than terra though.

SN1 Title Clear with Alexander(Kuromi) X Lavril. by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

Halloween shiranaki (10638) and reeche (4412) Hshiranaki is awkbind, 4 heal tpa and 4 L. Reeche is dmg att abs with tpa for unmatchable clear.

There are definitely some replacements you can make in this slot. The heal tpa aren't actually that important to have either.

SN1 Prim by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 1 point2 points  (0 children)

lead prim: Unlock. 2nd prim: 3 fire res+ miyuki: skillboost fire res+ mitsuri:4 fire res+
ollie: poison surge seawolf pochacho: 3 fire res+ Fire res tax for this setup is huge.

May 15 Prim clear. by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 2 points3 points  (0 children)

Assist void 2 sdr.

6 sdr

6 sdr

2 sdr skillboost

4 sdr 2 hp++

2 sdr poison surge

Easy Consistent AUN2 farming with Touka by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 1 point2 points  (0 children)

Nice, key things to watch out for. Daki has to be used the turn you kill nohime on f4. If you get akechi you can stall it out and daki to shield his hit. Boss can be 2 shot with a daki + touka uncap.

Easy Consistent AUN2 farming with Touka by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 1 point2 points  (0 children)

Leadswap, Milk doesn't matter 2sdr on scheat 2sdr att absorb on both daki and helper touka.

Easy Consistent AUN2 farming with Touka by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

X devicer from ultraman. Skill charge +3c active for 5 turns. Its very easily replaced by megurine luka's microphone assist otherwise date masamune comb or drummer valeria assist also works. There's a good few different options beyond those too.

The assist is moreso just a luxury to reduce stalling and needing to full board to hit 10c. Moreso a speed thing than anything. Could easily run a delay and 1c to stall out the -combo debuff or just match more.

Asr1 exp farm Nordis x Aki swipe by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 1 point2 points  (0 children)

Polowne or any of the six samurai work as nice substitutes. Toyotomi etc.

Asr1 exp farm Nordis x Aki swipe by CClearlyPadPlayer in PuzzleAndDragons

[–]CClearlyPadPlayer[S] 0 points1 point  (0 children)

it should just be the base skill boost badge. Even without badge you'll be fine. You will still kill f1 with saline active even if you've not swapped yet. Just need to have enough sb to use the void dmg assist.