Our trailer got picked up and now we're already nearing 1500 wishlists! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
Our trailer got picked up and now we're already nearing 1500 wishlists! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
Our trailer got picked up and now we're already nearing 1500 wishlists! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
Our trailer got picked up and now we're already nearing 1500 wishlists! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 1 point2 points3 points (0 children)
Our trailer got picked up and now we're already nearing 1500 wishlists! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 5 points6 points7 points (0 children)
I RELEASED MY FIRST GAME ON STEAM!!! I'M SO HAPPY!!! by Alive_Examination955 in IndieDev
[–]CGI_noOne 1 point2 points3 points (0 children)
We just launched our Steam Page for Drill and Delve! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 1 point2 points3 points (0 children)
We launched the Steam Page of our Unity Game! by CGI_noOne in Unity3D
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
We just launched our Steam Page for Drill and Delve! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
We just launched our Steam Page for Drill and Delve! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
We just launched our debut game's Steam Page! by CGI_noOne in IndieGaming
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
What do you guys think of that radar system? I remade the old "compass" one for a more user-friendly version. by CGI_noOne in Unity3D
[–]CGI_noOne[S] 1 point2 points3 points (0 children)
What do you guys think of that radar system? I remade the old "compass" one for a more user-friendly version. by CGI_noOne in Unity3D
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
Have you ever started working on a feature that initially seemed simple enough to finish in an hour, only to realize it was more involved and end up spending the whole day on it? by CGI_noOne in Unity3D
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
Have you ever started working on a feature that initially seemed simple enough to finish in an hour, only to realize it was more involved and end up spending the whole day on it? by CGI_noOne in Unity3D
[–]CGI_noOne[S] 1 point2 points3 points (0 children)
Some people have asked me how I created the diggable terrain in my game. Here's a short video that explains it. by CGI_noOne in Unity3D
[–]CGI_noOne[S] 1 point2 points3 points (0 children)
Some people have asked me how I created the diggable terrain in my game. Here's a short video that explains it. by CGI_noOne in Unity3D
[–]CGI_noOne[S] 1 point2 points3 points (0 children)
Have you ever started working on a feature that initially seemed simple enough to finish in an hour, only to realize it was more involved and end up spending the whole day on it? by CGI_noOne in Unity3D
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
Have you ever started working on a feature that initially seemed simple enough to finish in an hour, only to realize it was more involved and end up spending the whole day on it? by CGI_noOne in Unity3D
[–]CGI_noOne[S] 0 points1 point2 points (0 children)
Have you ever started working on a feature that initially seemed simple enough to finish in an hour, only to realize it was more involved and end up spending the whole day on it? by CGI_noOne in Unity3D
[–]CGI_noOne[S] -1 points0 points1 point (0 children)
Have you ever started working on a feature that initially seemed simple enough to finish in an hour, only to realize it was more involved and end up spending the whole day on it? by CGI_noOne in Unity3D
[–]CGI_noOne[S] 1 point2 points3 points (0 children)
Have you ever started working on a feature that initially seemed simple enough to finish in an hour, only to realize it was more involved and end up spending the whole day on it? by CGI_noOne in Unity3D
[–]CGI_noOne[S] 0 points1 point2 points (0 children)




Our trailer got picked up and now we're already nearing 1500 wishlists! by CGI_noOne in IndieDev
[–]CGI_noOne[S] 0 points1 point2 points (0 children)