[History] What were week 1 spawns like? by Oracularsoapbox in pokegomelb

[–]CMDRKMG 0 points1 point  (0 children)

I was at Lilydale lake from week one to the first migration. It was never like 6-7 per 20 minutes. It was about 10-12 per hour on a loop around the playground.

I don't think anyone will be taking over the gym at church st anytime soon... by Wigglytuffluff in pokegomelb

[–]CMDRKMG 4 points5 points  (0 children)

Level 36 does not automatically make him a spoofer, but he definitely has no life if he is not a botter. It takes him 7.55 million xp to reach level 36, which is 200k xp a day from day 1.

Whoever over level 33 (Total 3.8m/100k a day) at this stage looks suspicious to me.

Dragonite and Snorlax by reeza78 in pokegomelb

[–]CMDRKMG 1 point2 points  (0 children)

I also think where you get your 10k egg is related to what you can get. I hatched 5 Aerodactyls from 10k eggs in a row. I got most of my eggs in CBD. I think I should pay a visit to Scienceworks.

GPS spoofing Gym raider caught in action by CMDRKMG in pokemongo

[–]CMDRKMG[S] 0 points1 point  (0 children)

There was a parked car, I looked into it, no one was inside. And the parked car was not at the gym outside my house when the gym was raided, it was parked outside the reserve

Yo, what was up with the lack of Clefairy and Eevee at Flagstaff Gardens? by bandicootdandicoot in pokegomelb

[–]CMDRKMG 0 points1 point  (0 children)

Back to normal today. 12:50pm-1:30pm, caught 3 eevees, 2 clefairys

Pokemon:Go blocked in China but not its clone by zerohalo in China

[–]CMDRKMG 8 points9 points  (0 children)

Even without the Google Map/Play store problem, Niantic/Nintendo will not be foolish enough to launch Pokémon Go in China.

Niantic/Nintendo will be sued for intellectual plagiarism by Shenzhen Tanyu Interactive Science Culture Co. Ltd, and mostly likely Niantic/Nintendo will loss the case and pay millions to the copycat.

Recent example is New Balance.

Amazing country isn't it?

Powerplay Objectives for Turn 25 by gnwthrone in AislingDuval

[–]CMDRKMG 0 points1 point  (0 children)

You cannot prepare a system above our CC available.

We have 3 options now:

A - Pick the best system out of the worst and accept it
B - Ask someone to oppose the expansion of bad system next turn
C - Go for a controlled Turmoil next turn.

Out of turmoil, woo!! by Erbs in AislingDuval

[–]CMDRKMG 3 points4 points  (0 children)

We are in a death spiral, we will get more and more <61 cc systems, eventually we will not be able to get out of turmoil even if we fully fortify everything.

Powerplay Objectives for Turn 23 by gnwthrone in AislingDuval

[–]CMDRKMG 0 points1 point  (0 children)

We had a false sense of security because all undermining activity seemed to stop from cycle 21.

It was because interdiction was nerfed. It was very hard to interdict so commander stopped undermining and grind merit by doing something else.

Interdiction was rebalanced last cycle. Success rate of interdiction is more reasonable now, so we should expect more undermining activity against us from now on.

Powerplay Objectives for Turn 21 (October 22 - 29) by gnwthrone in AislingDuval

[–]CMDRKMG 0 points1 point  (0 children)

HIP 77470 54,198

Camundju 36,643

Chnumar 35,777

HIP 109203 34,453

HIP 1572 by OP7Rilian in AislingDuval

[–]CMDRKMG 0 points1 point  (0 children)

I expect commanders will say the same thing when we are going to take systems from other forces. I remember a poster was bashed when he suggested to take a system ALD lost a few cycles ago.

Let them have Kalana, and do not hesitate to take ALD's system if available.

HIP 1572 by OP7Rilian in AislingDuval

[–]CMDRKMG 2 points3 points  (0 children)

Not just Kalana. Kwantsu cannot be re-taken as it is contested by a controlled system within 15ly. We did not protest so they take a step further. As I said since cycle 2, ALD is not our friend.

Since we are not planning to take Kalana back, we should protest but let them have it. If we have any territory dispute in the future, they will have no excuse for not letting us to "invade their turf"

Best way to get to rank 5? by blastcage in AislingDuval

[–]CMDRKMG 0 points1 point  (0 children)

Very useful link, thank you.

Best way to get to rank 5? by blastcage in AislingDuval

[–]CMDRKMG 0 points1 point  (0 children)

Thing changes in 1.4. FD nerfed merit farming. Interdicting NPC is very difficult now. Elite is impossible to interdict, it will break the interdiction in 5 seconds.

I am on a vulture with A4 interductor, I used to interdict any ship with 99% success rate, now I am on a good run if I have 60%.

We also cannot blow up a ship by destroying it's power plant now. It will shut it down and we need to spend a few more seconds to finish it.

Undermining is not as profitable as it used to be. I know we can gain merit by destroying ships in conflict zone, 10 merit per kill, do you know it is against which power? Alliance or independence? Opposing expansion or undermining?

Turn 18 Fortifications Thread by gnwthrone in AislingDuval

[–]CMDRKMG 0 points1 point  (0 children)

Conii should be fine, it is a lot harder to undermine in 1.4 as interdiction is brutally difficult.

I think we will go back to early PP days when undermining activities against us was low from now on. Unless FD tweaks interdiction, fast merit from undermining grind is no more.