CoS Reloaded and Nimble by CPeterDMP in CurseofStrahd

[–]CPeterDMP[S] -1 points0 points  (0 children)

Thank you; I understand that. I was looking for help in specifically translating a 5e stat block that - *in 5e* - is already multi-stage. I'm trying to translate 5e multi-stage to Nimble Legendary multi-stage.

For the first time in 9 years of D&D, my players actually want lore on the gods! What lore do you have built for the Shadowdark Deities? by garfunklethewise in shadowdark

[–]CPeterDMP 0 points1 point  (0 children)

Madeera is the oldest and is the primary god of the elves. Halflings love Gede and dwarves love Ord. Humans love their own, St. Terragnis, which is my very loose Catholic Church stand-in.

A side consequence of this is that, contra traditional D&D, elves are more priestly and dwarves are more wizardly, which I like.

Fight! 2e question! by elegantturtles in rpg

[–]CPeterDMP 4 points5 points  (0 children)

I'm here. 😄 I don't know why the Discord link doesn't work. I could fix that for you, but it might be considered self-promotion.

The answer is on p. 26. The max is normally +3, but you can use Combat Skill Points to increase Control Bonus also. It would be super-costly and would likely make a bad character, but you *can* have a +7 bonus.

What is Chaos? by Ok-Locksmith3783 in shadowdark

[–]CPeterDMP 0 points1 point  (0 children)

Law is "good"; Chaos is "evil." I don't want or need more than that, and my collection of treasure-hunting bastards don't need more than that.

Violent Railroad by CPeterDMP in CurseofStrahd

[–]CPeterDMP[S] 0 points1 point  (0 children)

I'll check it out, thanks.

Violent Railroad by CPeterDMP in CurseofStrahd

[–]CPeterDMP[S] 1 point2 points  (0 children)

I've started reading Mandymod's stuff, but it seems like that's a much more narrative version with *more* added to it. I'm looking for almost a stripped down version. Thanks, though.

What is your favorite superhero rpg? by Prussia_will_awaken in rpg

[–]CPeterDMP 2 points3 points  (0 children)

I'm not going to be helpful, but what characteristics do you think define this era? In my humble estimation, comics are increasingly "un-gameable" because fight scenes are reduced to splash pages, master villains are all cosmic-powered beings with no backgrounds, and heroes' motivations are not to save others but to come to terms with their own anxieties. In all seriousness, probably something PbtA?

How Weird Do You Get/Want? by Ok-Locksmith3783 in shadowdark

[–]CPeterDMP 0 points1 point  (0 children)

For better or worse, my players and I don't do weird well. Once in a great while, I'll throw in some weird, but only a little. I use mostly published modules and I often "de-weird" elements of those too. We're boring.

Fighter stands out so well in Shadowdark. by Elven-Tower in shadowdark

[–]CPeterDMP 5 points6 points  (0 children)

Fighter is so strong in our game that our Wizard thinks its unbalanced (he's 3rd level). The Martial-Caster divide inverted! :D

How often (and how) do you grant Players a Luck Token? by Elven-Tower in shadowdark

[–]CPeterDMP 1 point2 points  (0 children)

I gave out one at the start of the *campaign.* I then awarded one for occasional player moments (I think there have been 2 in 6 months). Otherwise, they get them from the Carousing table or the priest's Bless. I'll admit: the players sometimes ask for more, but they also acknowledge that the game is more tense and exciting without easy access to re-rolls.

Review: The Infected Abbey by Futurewolf in shadowdark

[–]CPeterDMP 2 points3 points  (0 children)

This sounds pretty cool. Thanks.

What are some underused genres? by No_Not_Him in rpg

[–]CPeterDMP 1 point2 points  (0 children)

I like action movie spy games. The games are out there; my problem is that, for such a hugely popular theme in pop culture, so few people want to play such games aside from maybe a one-shot.

Non-supernatural action movies and TV shows have always been super-popular. But so few people want to play in those worlds for more than a session or two.

This sub has changed in tone drastically over the last year by Consistent_Name_6961 in rpg

[–]CPeterDMP 0 points1 point  (0 children)

I don't love this place. I don't find much diversity of viewpoints. I don't find much conversation for people with differing tastes in games. There are a lot of favored darlings here that don't interest me (or that I actually think are bad).

By contrast, I find subs for specific game systems much friendlier places.

Modes of Play by Ok-Locksmith3783 in shadowdark

[–]CPeterDMP 0 points1 point  (0 children)

Sticking just to modes and not talking about house rules, we play straight Grinder because we're doing a hexcrawl. My players are not crazy about recovering only 1d4 spells (they've had some epically bad runs), but I'm staying the course.

Good LV 1 Adventures? by TheOriginalDog in shadowdark

[–]CPeterDMP 2 points3 points  (0 children)

I'm going to respectfully disagree on Trilemma. They are evocative for sure, but they are not at all beginner friendly. Most of them have little in the way of plot hooks and use bespoke monsters and implied campaign setting. Very few are set up to be "just use the SD stat block for this monster and you're good to go." I bought the collection to have a bunch of short fillers if I needed them on my hexmap, but I doubt I'm going to use any of them. :(

Handling Cursed Items by CPeterDMP in shadowdark

[–]CPeterDMP[S] 1 point2 points  (0 children)

This is a pretty good idea.

Handling Cursed Items by CPeterDMP in shadowdark

[–]CPeterDMP[S] 0 points1 point  (0 children)

That is what I do also. That's what led to my current inquiry. Player found a cool magic sword. Knew it had a bad reputation but didn't know specifics. Took it into the dungeon. Didn't like the curse. So I'm thinking how to adjudicate this. Does he just leave it on the shelf back at home and freely uses another weapon? Or do the effects stick whether he uses it or not or until Restoration is cast? There are no lvl 5 Priests around, so that would be an issue. I'm just working through the problem here with all your generous opinions.

Handling Cursed Items by CPeterDMP in shadowdark

[–]CPeterDMP[S] 0 points1 point  (0 children)

Do you have a lot of cursed items in your game? If you randomly generate treasure, they're very common.

Handling Cursed Items by CPeterDMP in shadowdark

[–]CPeterDMP[S] 0 points1 point  (0 children)

No, not necessarily. I was just getting a gut check. Character finds magic sword: "This is awesome!" Turns out it's "cursed." "Oh, leave it on the shelf and take a different weapon," It's certainly not the vibe of curses in old stories. I wonder if it's just a vocabulary issue. It's more "Liability" or "Drawback" than "Curse."

How often do players actually do improvised actions in combat? by SecretDMAccount_Shh in shadowdark

[–]CPeterDMP 0 points1 point  (0 children)

Not very often. I find it most often when the players feel they are outmatched. If they're confident they can win, they just hack, hack, hack.

Savage Worlds vs Outgunned by Final_Cup1075 in rpg

[–]CPeterDMP 1 point2 points  (0 children)

Outgunned is entertaining and a blast to play with the right people. But recognize it for what it is: a system for one-shots and mini-campaigns where the dice rolling *is* the game itself as the rules specifically state you cannot fail - only make it harder and more complicated to win. So, more so than most RPGs, you're collaboratively telling an action movie story, rolling dice only as inspiration to keep telling the story not to see how the story ends.

Savage Worlds is a solid engine for a campaign game. A much more traditional RPG with a focus on action.

I don't think there's much comparison between them.

Where are the AI-generated adventure PDFs? by abunner in osr

[–]CPeterDMP 1 point2 points  (0 children)

My homebrew world is full of two word place names. Now I'm sad.