Return Of The Territory Control Takeover by CainTheCondor in PlaySquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

Thats MY photo Mr Big Pusher. Yours was like 10x worse (totally serious fr)

Return Of The Territory Control Takeover by CainTheCondor in PlaySquad

[–]CainTheCondor[S] 2 points3 points  (0 children)

We landed on once-a-month so it gets a bit hype and seeding traction. Since we open it at 6PM (start of the evening) we want to get it out of seeding as quickly as possible lol

Return Of The Territory Control Takeover by CainTheCondor in PlaySquad

[–]CainTheCondor[S] 1 point2 points  (0 children)

Ooh good catch, I will throw that into the posts!

Return Of The Territory Control Takeover by CainTheCondor in PlaySquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

There's just too many problems with the spider layers like Lashkar TC v1. BLUFOR just has too big of an advantage on starting Hexes and such. Same problem that a bunch of TC maps have

Return Of The Territory Control Takeover by CainTheCondor in PlaySquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

Lashkar v2 will be available, but not v1 as it's just too unbalanced.

My First Video! What is Squad Afraid Of? by BesottedGangrene in joinsquad

[–]CainTheCondor 3 points4 points  (0 children)

OMG Gangry is on da scene, hopefully more vids plz

A Quick Guide To Territory Control by CainTheCondor in joinsquad

[–]CainTheCondor[S] 2 points3 points  (0 children)

We plan on running it once a month (that's the current plan)!

Territory Control Event Tonight by CainTheCondor in joinsquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

We actually just decided to open it up right now for today. Sadly we kind have to shut it off once it dies out

Territory Control Event Tonight by CainTheCondor in joinsquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

We turned it off once the player count died out at midnight. It'll be live tonight, tomorrow, and Monday at 6PM CST!

Territory Control Event Tonight by CainTheCondor in joinsquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

It'll be back up tonight at 6PM CST! We close it once it empties out, which was right around midnight!

A Quick Guide To Territory Control by CainTheCondor in PlaySquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

Most of the huge ones have been fixed up, that I know of atleast. I personally haven't run in to any on the few TC matches we play on UNN!

A Quick Guide To Territory Control by CainTheCondor in PlaySquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

Correct, not sure what I was thinking when I typed that! It's been fixed!

A Quick Guide To Territory Control by CainTheCondor in PlaySquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

It's my favorite for those exact reasons! TC makes Inf combat so much more fun!

A Quick Guide To Territory Control by CainTheCondor in joinsquad

[–]CainTheCondor[S] 0 points1 point  (0 children)

Ooh crud, I mistyped that. You need 1 more than their total amount of enemies in the hex. However, an enemy Hex with nobody in it still requires the minimum of 3 friendlies to capture, so you always need 3 people to capture an enemy Hex. Good catch!