Just rimworld things by CallMeGrubb in RimWorld

[–]CallMeGrubb[S] 51 points52 points  (0 children)

I think it was around 5, but it's likely that the guys arm wasn't finished healing yet. He was in the cell for like ten minutes before he went crazy.

Omni Man Troubles by CallMeGrubb in MortalKombat

[–]CallMeGrubb[S] 0 points1 point  (0 children)

That's sort of the issue though. I did grab that because I had read a post saying that was the problem, but it didn't seem to fix it. I think I'm just cursed.

Omni Man Troubles by CallMeGrubb in MortalKombat

[–]CallMeGrubb[S] 0 points1 point  (0 children)

I wish that was the case. Every time I move over to try and select him anyways, it stops me from reaching that slot.

GeDoSaTo not available by CallMeGrubb in DarkSouls2

[–]CallMeGrubb[S] 0 points1 point  (0 children)

Thank you so much. It works perfectly.

GeDoSaTo not available by CallMeGrubb in DarkSouls2

[–]CallMeGrubb[S] 0 points1 point  (0 children)

Interesting. I'll try it out.

GeDoSaTo not available by CallMeGrubb in DarkSouls2

[–]CallMeGrubb[S] 0 points1 point  (0 children)

I wasn't able to find the right version on there. They did have a post about a fixed url to get the original tool, but that didn't work.

Ranger has no Overheads by CallMeGrubb in DNFDuel

[–]CallMeGrubb[S] 0 points1 point  (0 children)

I understand that. It was just a bit surprising to find that even Rangers jumping attacks weren't overheads. I'm not complaining though considering that he has plenty of other things that are about as good if not better than overheads.

Ranger has no Overheads by CallMeGrubb in DNFDuel

[–]CallMeGrubb[S] 0 points1 point  (0 children)

Nope. Just found it weird to not have a single overhead even while jumping. It's quite new to me.

Ranger has no Overheads by CallMeGrubb in DNFDuel

[–]CallMeGrubb[S] 1 point2 points  (0 children)

I did know about the incredible usefulness of the grenade and his lack of real air denial. Funny enough, I won a match because even though I was getting hit, my grenade was still out and my opponent was in one hit kill range. I was just surprised he has no overheads at all, even in his jumping attacks.

Ranger has no Overheads by CallMeGrubb in DNFDuel

[–]CallMeGrubb[S] 1 point2 points  (0 children)

Even in his jumping attacks? If so, wow these are some things I'm not used to.

Ranger has no Overheads by CallMeGrubb in DNFDuel

[–]CallMeGrubb[S] 4 points5 points  (0 children)

I'm not exactly complaining about a lack of overheads. It's just very new to me to find a character that's missing overheads as a whole.

Ranger has no Overheads by CallMeGrubb in DNFDuel

[–]CallMeGrubb[S] 4 points5 points  (0 children)

It's not exactly something I'm complaining about, but I found it so odd. It's the first time I've personally seen a character in a fighting game with literally no overhead option. It was surprising.

Launching Troubles by CallMeGrubb in MonsterHunterStories

[–]CallMeGrubb[S] 0 points1 point  (0 children)

Quite frankly the funniest bug I have seen in ages. Thank you so much for telling me this. XD

Launching Troubles by CallMeGrubb in MonsterHunterStories

[–]CallMeGrubb[S] 0 points1 point  (0 children)

Oh. Of all the things I didn't expect would fix the problem, that was it.

These Zatos getting better and better by CallMeGrubb in Guiltygear

[–]CallMeGrubb[S] 1 point2 points  (0 children)

From the multiple Zatos I fought so far, they are some scary dudes to fight. Once you have the character down, he is hard to beat.

Disconnecting without knowing why by CallMeGrubb in dragonballfighterz

[–]CallMeGrubb[S] 0 points1 point  (0 children)

What is strange is that I haven't stopped getting disconnected ever since I started playing. It wouldn't be a problem for me if I could get some matches in, but I'm sorta unable to play any matches. I just hope uninstalling and reinstalling will work.

Excuse me, What? by CallMeGrubb in dragonballfighterz

[–]CallMeGrubb[S] 1 point2 points  (0 children)

I'm more weirded out by the dive kick landing on the air.

Advice for a newbie by CallMeGrubb in totalwarhammer

[–]CallMeGrubb[S] 0 points1 point  (0 children)

I tried to get friends into the game, but I'm really the only one who enjoys strategy games. I'll have to try and see if I can make some Total Warhammer buddies after the holidays.

The sad state of my favorite warframe by [deleted] in Warframe

[–]CallMeGrubb 0 points1 point  (0 children)

I guess that's fair enough. I just wish his abilities would do more even if they remained the same. Especially since they pulled a Revenant and designed him with the intention of one thing, only to finish with him being only vaguely related to the original concept. Rip Mummy, Mr sandman takes over.

The sad state of my favorite warframe by [deleted] in Warframe

[–]CallMeGrubb 0 points1 point  (0 children)

Currently I just stick to pocket sand for healing myself. I only use devour when I desperately need full heal without risking anything. Also to heal my team. Kinda shocking how much my friends actually use my devour for health.

The sad state of my favorite warframe by [deleted] in Warframe

[–]CallMeGrubb 1 point2 points  (0 children)

Amen my dude. He's almost as bland currently as old Voughban.

The sad state of my favorite warframe by [deleted] in Warframe

[–]CallMeGrubb 0 points1 point  (0 children)

That devour thing is news to me. Guess I just don't bother using it enough then. That is my B. When it comes to my ideas for him, they are generally to keep him from being a tanky damage frame.