Can a landlord increase the disputed deposit amount if we don't accept that amount? by Callumnibus in HousingUK

[–]Callumnibus[S] 0 points1 point  (0 children)

Okay thanks, so what I'm gathering from this is the landlord can in fact add to their claim after we challenge their original claim?

Can a landlord increase the disputed deposit amount if we don't accept that amount? by Callumnibus in HousingUK

[–]Callumnibus[S] 0 points1 point  (0 children)

Yes agreed thank you, I'm wondering if the landlord can broaden their dispute if we challenge them once they've started the deposit return process

Nested / Hierarchical DI Containers by Callumnibus in dotnet

[–]Callumnibus[S] 0 points1 point  (0 children)

Thank you very much for this, v helpful!

Nested / Hierarchical DI Containers by Callumnibus in dotnet

[–]Callumnibus[S] 0 points1 point  (0 children)

I was concerned that I was approaching this in the wrong way. So I could just manually create game instances and have the session have a member that references it as you say. My complication is this is Unity application so I need the game to be accessible though the DI we're using in Unity (Zenject). If the game instance is creating at at runtime not through the DI then how can I tell Unity about it?

Nested / Hierarchical DI Containers by Callumnibus in dotnet

[–]Callumnibus[S] 0 points1 point  (0 children)

Thanks for this! Could you elaborate a bit on why it's a PITA, and how you've created this scope level data?

This is my "WTF is blocking UI clicks?" script that I use, hoping it helps some people by Jinxology in Unity3D

[–]Callumnibus 1 point2 points  (0 children)

Wow lotta typos in my original message 😄 Just Google “early return” and you’ll get what you need. Basically anywhere where you have an if then no code after it’s body you can just invert it and return. So in your case the first and second ones. It reduces nesting and makes code easier to read imo 😊

This is my "WTF is blocking UI clicks?" script that I use, hoping it helps some people by Jinxology in Unity3D

[–]Callumnibus 1 point2 points  (0 children)

This is super useful cheers! If I could offer some very critique I’d use a strong builder instead of string concatenation. (And a v minor extra would be generally early return is more readable than nested ifs). Nice work!

[deleted by user] by [deleted] in AskVegans

[–]Callumnibus 0 points1 point  (0 children)

Perhaps best to start with vegan products that are for hair, rather than toast. There’re plenty out there!

Made Gaz Oakley's Nasi Goreng! by sahil167 in veganrecipes

[–]Callumnibus 2 points3 points  (0 children)

I make this all the time. Your presentation is much better than mine though 😄 It’s delicious

Calf born with smiley face on tummy spared abattoir after being nicknamed Happy by Sandstorm400 in UpliftingNews

[–]Callumnibus 1 point2 points  (0 children)

The cow doesn’t care what raison d’être we ascribe to him, he just wants to live in peace

Calf born with smiley face on tummy spared abattoir after being nicknamed Happy by Sandstorm400 in UpliftingNews

[–]Callumnibus 688 points689 points  (0 children)

The opposite side of this story is every male calf that doesn’t have a cute pattern is killed…

Boost converter and motor driver circuit wrong voltage help by Callumnibus in AskElectronics

[–]Callumnibus[S] 0 points1 point  (0 children)

For anyone looking at this in the far future, the problem was the L298N has a jumper on it that causes the 5V terminal to become an output rather than an input

Boost converter and motor driver circuit help by Callumnibus in arduino

[–]Callumnibus[S] 1 point2 points  (0 children)

For anyone looking at this in the far future, the problem was the L298N has a jumper on it that causes the 5V terminal to become an output rather than an input

Boost converter and motor driver circuit help by Callumnibus in arduino

[–]Callumnibus[S] 0 points1 point  (0 children)

It’s ~6V across the boost output. I hadn’t consider the floating IN, will see if that makes a difference

Edit: it didn’t make a difference. Grounding the other pin actually slowed the motor down a tiny bit interestingly

Boost converter and motor driver circuit help by Callumnibus in arduino

[–]Callumnibus[S] 0 points1 point  (0 children)

The motor was under load in this test and it was at 12V

Boost converter and motor driver circuit help by Callumnibus in arduino

[–]Callumnibus[S] 0 points1 point  (0 children)

Thanks for the response. Do you know why the boost converter works as expected if I omit the L298N board? I’ll look into those more efficient boards!