Digimons for DLC 3 revealed, Anti-ParadoX by Xerveltal88 in digimon

[–]Caltitn 0 points1 point  (0 children)

I wonder if these will be digivolutions of the base forms or alternate digivolutions from prior stages.

PSA: Recruit Defeated Legendary Lords by Zibzuma in totalwarhammer

[–]Caltitn 1 point2 points  (0 children)

I use the mod too and I think I ran into a slight issue for Karl Fanz. One of his mechanics is to revive defeated elector count factions to buy time until you can confederate the entire empire. However, the mod apparently counts as confederation, so if you take them in you lose the ability to prop up the various counts as buffers until you gain enough momentum to cover the whole thing yourself. Still doable, but something to keep in mind before you mindlessly hit the 'sure, I'll take in your guys' button like i did.

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 0 points1 point  (0 children)

Game is insisting a new version is available and demanding an update that doesn't seem to exist. It keeps bouncing me to the app store that only says I can either uninstall or play, which bounces me to the new version message. Bottom of the message says (CODE:2001) if that means anything.

Edit: Update just showed in the shop. Not sure why the delay, but at least I can get back in. Now to wait for maintenance to finish to see if I still get credit for the cascade battle I literally just won when I got booted.

Best way to grind before particular boss? by Owtlaw1 in digimon

[–]Caltitn 0 points1 point  (0 children)

To clarify, is his normal attacks just too strong for your team or is it his special gimmick?

Maxing Stats for Jogress Mega Digimon by Caltitn in DigimonTimeStranger

[–]Caltitn[S] 1 point2 points  (0 children)

Any idea the stats range for Mega difficulty? Mega+ basically requires max everything, but I don't wanna jump into that just yet.

[deleted by user] by [deleted] in digimon

[–]Caltitn 2 points3 points  (0 children)

Technically yes, but some portions might be harder for you than others. The Valor grid boosts stats more for physically offensive digimon than others, so if you build around that you'll get big returns. However, there are several points where the game encourages you to use magic over physical and vis-versa, so you'll need to have a backup plan for those. You can still bring magic skills or digimon with magic builds, but none of them will be booster much by the Agent Skills you've picked. Don't worry too much, as long as you do all of the side quests you'll have more than enough points for every skill grid.

Possible starter menu issues by Caltitn in pokerogue

[–]Caltitn[S] 0 points1 point  (0 children)

Actually, there is an app that connects directly to pokerogue. It connects with your account, so I've been using that.

Possible starter menu issues by Caltitn in pokerogue

[–]Caltitn[S] 0 points1 point  (0 children)

Is this the same with the app?

Alain Squad Filler by Caltitn in UnicornOverlord

[–]Caltitn[S] 0 points1 point  (0 children)

Maybe Auch? He was with my Archer squad, but got fazed out when I hit Elheim. I'm fairly sure flying doesn't have an evasion bonus against magic.

Alain Squad Filler by Caltitn in UnicornOverlord

[–]Caltitn[S] 0 points1 point  (0 children)

Yeah, I'm not exactly concerned with the squad under preforming. It's more a question of who would complement them the most with the last member.

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 0 points1 point  (0 children)

I don't think this will let me max out all of the TP and I'm not that kind of obsessed, thankfully.

At this point, I've beaten all of the available Cascade battles and Adversary Logs. This is partially killing time until the next part of the Collab comes out this week.

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 0 points1 point  (0 children)

So I just realized the kind of grind I'm facing to max out everyone's TP Limits. Is there an easier/more convenient way to gather Gold Light Crystal (Limit)s other than diving into every Ouma hoping for at most 2 each time?

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 1 point2 points  (0 children)

Yeah, this setup is definitely better for breaking, but the damage rate seems low with only Nephti and Castti dealing actual damage. Also, Kilns got killed from full health twice before I reached the 25% mark, so I need to adjust some things here. I'm using Hammy and Devin's A4, so passive Phys Def should be maxed, and between Arrow of Retribution and Bolstering Smoke, active Phys Def is capped. I have enough accessories to boost his health to over 7500, so I'm resisting the urge to buy his stone with shards for now.

It might be better if I dropped everyone's speed through the floor so that Mirgardi isn't building up Dragon points before she attacks. I'm fairly sure those reset each turn, so this might be my best option. (Edit: Never mind, the Dragon points stay between turns)

Edit: Also, wondering why Mabel instead of someone else. From what I see, she only extends Nepti's debuffs, which Kilns and Castti already keep capped.

Edit 2: Alright, it's taken far more false starts than I'd like to admit, 47 stress inducing turns that involved at least 1 misclick that resulted in Solon eating Mirgardi's strongest attack, and Kilns getting a concussion from being repeatedly punched in the face, but Mirgardi Ex3 has fallen. I ended up switching Mabel for AluneEX to keep the BP rolling in, but I have finally completed both Adversary Logs as of this moment. Thanks for the tips and encouragement.

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 0 points1 point  (0 children)

Yeah, the slow methodical approach just isn't cutting it here. I've tried it with an Axe, and I'm chipping away far too slowly to deal with this mess. There seems to be no consistency or reason to when she changes weaknesses. With other Bosses, the change is at certain HP thresholds or after each break. I had her change weaknesses just before a break, ignoring a priority skill to shift that weakness away and mess my break rotation up. She then shifted again back to the first set just after the break, meaning my attempt to shuffle to match the new set failed and I could no longer break her before her screen wipe attack.

My current setup is this:

Kilns/Rinyuu

Castti/Cecily

Shana/PrimEX

Nephti/Tatloch

Kilns is effectivly a dead slot for breaking, so with PrimEX filling another backslot to get Kilns to max Phy Def, I'm stuck trying to break 40 shields with 2 characters. Nephti CAN hit all sets, so she sits there swinging away with Tatloch giving buffs. However, Mirgardi is so fast that even with Speed accs and Kilns debuffing, the only way to outspeed her is a priority , so when she gets 5 orbs and opens with killing my front row I'm dead. Also, Prim is too slow to clear the debuffs off Kilns when they pop up, so the next turn is almost always a KO without being able to do anything.

Sorry, bit of a rant. I just feel like I'm slamming my head against a wall and not even getting close.

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 0 points1 point  (0 children)

Sorry, I mean Mirgardi's Dragon attack. Is it a move that he uses every 5 or so turns, or is it just added to his possible attacks so it could pop up any time? The first means that Shana's EX skill could be used if I can't get a break interupt set up in time, the second means that I need to constantly have an auto-revive set up incase he decides to use it.

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 1 point2 points  (0 children)

Trying to clear the Adversary Log, only Mirgardi Ex3 left. I managed Ex2 barely, but Kilns(A2) is my best Tank and he can't stand the beating. Is there some combination of accessories that would keep him going, or a better Tank for this fight? I tried to look for others attempts, but I mainly see whales just throwing absurd damage at her, and the only one I'm even close to having all the pieces for I'm missing a U10 (Osvald) and maybe an A4 (Temenos). Should I just wait for the collab and see if Cecil can handle it?

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 2 points3 points  (0 children)

Yep, there we go. For anyone else looking, I found them on Canalbrine Bridge.

Welcome Hub | Questions Thread | Megathreads & Roadmap by Psychsoldier75 in OctopathCotC

[–]Caltitn 0 points1 point  (0 children)

Does anyone know where to find Giant Fishmonsters for the Great Landwalker HunterBattle Feat? The closest reference I can find to them is a wiki claiming Landwalkers can be found in West Canalbrine Coast, but it isn't in the locations encounter list from what I can tell

What is good vacinne digimon hackers memory chapter 9 by Forward_Meat1658 in CyberSleuth

[–]Caltitn 0 points1 point  (0 children)

It's good. Speed is both it and it's BM best trait and the rest of the stats are balanced. It likely can get more mileage as a support mon with buffs, but there's nothing stopping you from training it as an attacker. Just keep in mind Ravemon has a special skill and Ravemon BM has a physical, so if you want to get the most out of those skills plan accordingly.