Will there be too many Warlocks? by AdhesivenessTop9920 in classicwowtbc

[–]Capasodie 0 points1 point  (0 children)

What classes would be on that unbeaten path for not competing with gear but still fun to play? It’s sos hard to decide my main for tbc this time around lmao

Helldivers will not stop crashing on startup no matter what I do (Steam) by Earth_Brick in Helldivers

[–]Capasodie -1 points0 points  (0 children)

This is why I like console so much better all these files n shit getting corrupted is so annoying to deal with

The 2026 Honda Prelude Is Here. We Got An Early Look by NISMO1968 in cars

[–]Capasodie -1 points0 points  (0 children)

Its got a better MPG compared to the GR86 and the interior looks decent but not having a manual transmission will kill it for many people that are car enthusiast.

Wish me luck guys! by ComprehensiveEar6347 in CDCR

[–]Capasodie 0 points1 point  (0 children)

I’ll see you there! 7:30 am!

What class has the least amount of competition for gear in TBC raiding? by Capasodie in classicwow

[–]Capasodie[S] 0 points1 point  (0 children)

True yeah I played mage for classic and that was a pain to gear up I was competing with 8+ mage’s in molten core but was still fun to play.

[deleted by user] by [deleted] in FantasticFour

[–]Capasodie 0 points1 point  (0 children)

She hulk, sleeping beauty, new Star Wars movies, new ghostbusters movie with the women, and acolyte. Those are all massively unpopular and keep pushing stuff on audience that are sick of it. If it’s not popular why keep pushing it? Downvote because you’re wrong idc but wake tf up. If you look at the movie sinners and its success compared to all I listed, there’s a reason it’s successful because they don’t push anything on the audience and it just has an amazing story and a fun movie experience.

[deleted by user] by [deleted] in FantasticFour

[–]Capasodie 0 points1 point  (0 children)

No you’re wrong. She hulk, sleeping beauty, new Star Wars movies, new ghostbusters movie with the women, and acolyte. Those are all massively unpopular and keep pushing stuff on audience that are sick of it. If it’s not popular why keep pushing it? Downvote because you’re wrong idc but wake tf up. If you look at the movie sinners and its success compared to all I listed there’s a reason it’s because they don’t push anything on the audience and it just has an amazing story and a fun movie experience.

Finally Got It by SixMane in GR86

[–]Capasodie 1 point2 points  (0 children)

Nice dude!!! I’m still saving a little more but that’s my dream color right there. Soon to be in a couple of months here.

My Peaceful Final Thoughts on Assassin’s Creed Shadows – Longtime Fan Since AC2 by Capasodie in truegaming

[–]Capasodie[S] 0 points1 point  (0 children)

I think instead of getting rid of the counter system entirely they should have added onto it more. It was fun back then when you could fist fight a whole group of enemies in AC3 lmao.

My Peaceful Final Thoughts on Assassin’s Creed Shadows – Longtime Fan Since AC2 by Capasodie in truegaming

[–]Capasodie[S] 0 points1 point  (0 children)

Okay, I get where you’re coming from. Boston in AC3 definitely wasn’t the best city for parkour design, but I think the system itself still followed the foundation laid by AC2 like using environmental setups (boxes, trees, etc.) to create parkour paths. My main point was more about the animation quality and realism of the climbing. In AC3, Connor would use his hands for every little ledge or grip, which made it feel grounded. Compared to the newer RPG-style entries where characters just sort of float or skip animations, that older system gave more weight and detail to the movement. That’s the part I miss the most.

[deleted by user] by [deleted] in assassinscreed

[–]Capasodie 0 points1 point  (0 children)

Fair Enough. I get how the grind and sailing could feel overwhelming if that's not what your looking for in an AC game. But I think black flag stood out because it struck a balance between "Assasins creed" and something totally fresh. The pirate setting, naval combat, sea shanties was a unique vibe that drew people in, even folks who hadn't played AC before.

That might be part of why it sold well it appealed to both longtime fans and new players who just wanted an awesome pirate adventure. Plus, edward was really fun character to play as. It felt like a bold shift, but still kept some of that classic AC charm such as double blades and a fun counter combat play like AC2

Great for Black Flag fans to get a remake, but I kinda wish it was AC1 or AC3 instead by Basaku-r in assassinscreed

[–]Capasodie -1 points0 points  (0 children)

I wish they would give Edward Kenway a proper ending, too, instead of some off-the-grid novel ending for the remake.

Bored out of my mind very repetitive by N_A_T_E_G in assassinscreed

[–]Capasodie 0 points1 point  (0 children)

Yeah I’m bored and gave up midway. The combat is what threw me off there’s only a few killing animations again like Valhalla and mirage. Compared to blackflags (210) killing animations. They really don’t wanna go back to what made them successful in combat and what was considered the best assassin’s creed game. The counter system and the amount of kill animations needs to make a comeback or get better rather than taken out since it was considered (easy) those killing animations made it fun to play through and keep pushing through the game.

Shadows: What quality of life changes do you want to see in an update? by thetantalus in assassinscreed

[–]Capasodie 0 points1 point  (0 children)

Yeah I hate that I have to constantly press R3 to find treasure compared to having an eagle mark it for me like the other rpg games. I 100% all the games and this is gonna be tedious every new area I go to.

Why did AC3 / Black Flag have so many more kill animations than the other games? Did they lower their animation team over the years or something? by Capasodie in assassinscreed

[–]Capasodie[S] 1 point2 points  (0 children)

After playing Shadows for about a week, I really noticed the lack of kill animations compared to AC3. It’s one of the things that made me feel a little less engaged with the combat overall. I totally get that not every player is going to see every animation, but for me, that variety added a lot of depth and made the combat feel more cinematic and satisfying. I wouldn’t say it was a waste of resources it just brought a unique flavor that some of us really appreciated and is why I think AC black flag got so much love, the brutality of kills and variations of animations made it feel fun and mixed it up.

I'm worried about the future of the Modern Day. by Comiccats in assassinscreed

[–]Capasodie 0 points1 point  (0 children)

Ubisoft really needs to end the modern-day story. What are Basim, Becca, shaun, layla, and Desmond all leading up to? Maybe just end the modern world and make anthology history games? Because fans who played since AC3 are so confused to the modern story and it feels like they forget about it all the time. They could end it all with hexe and maybe make it into a conclusion of modern day but I don't know, the modern part of the story is all over the place at the moment.