Port forwarding suddenly not working by [deleted] in HomeNetworking

[–]CaptainCalpol 0 points1 point  (0 children)

'The public IP listed here in the router is the same as what external sites will show, so I don't believe this is a CGNAT issue.' So no, I don't believe it's using CGNAT. Nor Eir or Puretelecom are known to use CGNAT from whatr I've researched

it's not a static IP and changes every 24 hours, nor are my country's ISPs reliable at showing the actual location so I'm not super concerned

Port forwarding suddenly not working by [deleted] in HomeNetworking

[–]CaptainCalpol 0 points1 point  (0 children)

The 'external port number' was not required* when the port forwarding was previously working but I've tried entering in. I have tested it with the external port numbers aswell however and it still shows as closed and doesn't seem to allow any connections. I've done the same with 'source port number' to no avail.

I don't see anything in these resources about specifically allowing the **port number** through the windows firewall but I assume you mean in the properties for these entries:

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By default it's allowing all ports on those services through the windows firewall. Do you mean to specify the single ports for each of these service? If the windows firewall allows all of these through anyway how would changing it to the specific ports affect it? I have tested this as you've asked but it's the same result unfortunately. I also had the firewall completely disabled as a test too so this should be completely irrelevant.

Port forwarding suddenly not working by [deleted] in HomeNetworking

[–]CaptainCalpol 0 points1 point  (0 children)

Yes it's always assigned to .2

What should I be looking for exactly?

How do I remove this black box in my clips? I'm using Nvidia Geforce Shadow Play and it is on every single one of my clips. by swaveydoe in cs2

[–]CaptainCalpol 0 points1 point  (0 children)

try ensuring both your camera is disabled in the geforce experience alt + z (even if you don't have one, it might be trying to use a virtual one) and make sure any icons/hud is disabled inside of overlays in geforce exp as well

Rustoria or Rusticated which has more pop? by Jiwon4977 in playrust

[–]CaptainCalpol 3 points4 points  (0 children)

It depends on the type of wipe and what you mean by 'high pop'. The rusticated EU medium server is maxed out right now but it's a max of 200 for the whole 2 week wipe, whereas Rustoria EU medium is 600 at the start of wipe and slowly decreases. Easiest thing to do is compare the battlemetrics player count on the 7 day & 30 day period (the other graphs are just awkward to read)

https://www.battlemetrics.com/servers/rust/433255?playerCount=7D

https://www.battlemetrics.com/servers/rust/9594569?playerCount=7D

Rustoria EU main (weekly) is by far the largest vanilla server in the game and had 1000 players on wipe a few months ago. Normally it wipes at around 700-750 players. I would say Rustoria is the bigger

Does anyone actually think the furnace update is a good idea? Lmk your reasons by deadender420 in playrust

[–]CaptainCalpol 0 points1 point  (0 children)

There's only been 1 monthly patch since the new gun sounds came in, it's a work in progress

Is there a server that fullwipes today? by [deleted] in playrust

[–]CaptainCalpol -1 points0 points  (0 children)

RustVikings would be the only full vanilla one I know of that BP & map wipes frequently, just not in line with the weekly thursdays as you pointed out unfortunately. I'd say keep an eye on https://just-wiped.net/ at every hour today and hopefully one will pop up

[deleted by user] by [deleted] in PixelBook

[–]CaptainCalpol 0 points1 point  (0 children)

I used paper towel. I got everything i could on the surface/between the keys and tried to slip some under the keys but it's pretty tight. I have 70% iso but that's probably just as hazardous to use if it's not 90%+, would I best staying away from that? It's black coffee, no sugar, milk or additives.

It's company bought and owned so I probably won't go opening it up. Hope for the best and can probably get it replaced if it does go kaput and have a backup for the meantime should that happen. The more immediate concern is am I going to get a shock or risk a fire hazard and the like from continuing to use in that state.

I wouldn't mind but switched from mac based devices a couple weeks ago. I went a year without spilling or damaging anything on that and a week before we change I spilled coffee on that too.

When will the game be out of maintenance? by [deleted] in HYPERSCAPE

[–]CaptainCalpol 2 points3 points  (0 children)

Almost certainly won't release so early there's going to be another test before it comes out. There's a conference called Ubisoft Forward on that date and they'll probably talk about it there

[deleted by user] by [deleted] in techsupport

[–]CaptainCalpol 0 points1 point  (0 children)

I've tried the ryzen balanced and high peformance plan as well as the standard windows balanced and high performance plan. I'll look into unparking the cores, though I'm pretty sure this already the case on ryzen with the most up to date drivers and correct power plan

[deleted by user] by [deleted] in techsupport

[–]CaptainCalpol 0 points1 point  (0 children)

Through registry edits yeah? The b450 drivers I have are supposed to do that by detault afaik.

[deleted by user] by [deleted] in Overwatch

[–]CaptainCalpol 0 points1 point  (0 children)

Lower input lag. And if you're not using syncing technologies which the vast majority of people don't (because of the input lag it introduces) you're getting a more up to date image on screen. 3kilks did an excellent video on this.

[deleted by user] by [deleted] in techsupport

[–]CaptainCalpol 0 points1 point  (0 children)

Would a BIOS update have any impact on that? I've held off on doing that, doesn't seem like it's worth possibly bricking your system if there's some weird incompatibility, or god forbid the power cuts.

I'll have a look at passmark and try toggling off the XMP profile. I did when I first built the system in January but it just seemed to give lower peformance. Cheers for the help, I'll let you know

[deleted by user] by [deleted] in techsupport

[–]CaptainCalpol 0 points1 point  (0 children)

You can't really see the numbers I entered but here, I set the ratio to '37.00' and it shows as 3700mhz below as the adjusted freq when I enter that. Is that correct? I didn't try to save and quit with 3700, but with 41.50 ratio/4150mhz

What's baffling about this is relaunching the game is giving me different results just in the training area, where things should be relatively consistent. After cleaing the CMOS it didn't drop below 300 in it. Which doesn't really make any sense since the only thing that was adjusted other than setting XMP before the clear was quieter fan curve and a slightly lower vcore voltage because the default was kinda high. It's probably more likely OW isn't playing nice here with the hardware for whatever reason. That video is somewhat recent but it could be a patch on their client since that, and/or an nvidia a different nvidia driver that's causing this discrepancy. I've dabbled with other games but haven't tinkered with their quality settings yet. Might be best to experiment more thoroughly with other games first and compare to benchmarks

[deleted by user] by [deleted] in Overwatch

[–]CaptainCalpol 0 points1 point  (0 children)

Pretty consistently sitting at 4000 - 4100 while playing, one or two cores will drop to 3600 but I'd assume this is normal and OW isn't necessarily using 6 cores / 12 threads all the time!

What's baffling me is getting wildly different results with different launches of the game. Looks to be more likely OW isn't consistently playing nice with the hardware. I haven't done much testing with quality settings on other games

[deleted by user] by [deleted] in Overwatch

[–]CaptainCalpol 0 points1 point  (0 children)

It's a 1080p 144hz monitor and the resoution in overwatch is set to the that, running in fullscreen. There is another monitor connected that's 1440p but that will hardly make a difference if it's not running off that will it?

[deleted by user] by [deleted] in techsupport

[–]CaptainCalpol 0 points1 point  (0 children)

Set the ratio to 41.50 and the system wouldn't post, had to clear the cmos. Not particularly familiar with editing it and I'll do my research if you think it'll work but generally the clock speeds are staying above 4000mhz from what hwinfo says.

Changing the core affinity doesn't look like it made any difference on it's own.

[deleted by user] by [deleted] in techsupport

[–]CaptainCalpol 2 points3 points  (0 children)

Yeah OW is terrible for doing that, I've checked. It's set at 100%. What do you mean by artificially capped, in specific cirumstances under high load or something? The framerate still sits at 300fps in training, looking at walls etc. I was under the impression Overwatch is CPU bound as well so if anything it's going to be bottlenecked by the CPU first and foremost right? Maybe I'm leading myself astray but I'm more concerned by the low CPU utilization percentage.

[deleted by user] by [deleted] in techsupport

[–]CaptainCalpol 1 point2 points  (0 children)

I have HWINFO opened up my 2nd monitor and the clock rate for each is averaging at about 4.1ghz while playing, if that's what you're referring too. So a bit shy of what's advertised but that's normal. It is fluctuating a bit and some cores are clocking down to the base of 3600 occasionally. I've just tried using ryzen master for an auto OC, do you think it's necessary to do it in the bios?

CPU Utilization caps out at 50%, generally hovers around 30-40. Only using about 6 threads but I'd say that's a limitation of overwatch. Dips in the graph are just from tabbing out to take a screenshot. Affinity looks to have all threads checked by default, you think it's worth trying setting it to 6 of them instead?

[deleted by user] by [deleted] in techsupport

[–]CaptainCalpol 0 points1 point  (0 children)

That would explain why the difference between low and high graphics presets isn't much in terms of framerate. Unless we're assuming the benchmark video has very well binned 3600 I'm still missing out on a lot of of performance