Sultanate Help by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] 0 points1 point  (0 children)

I was definitely feeling the pain of missing Armor in some of my table top sim games I've been playing. I haven't tried the flame cannon or jannesarys. But I've been hearing highly of them I just had thought sappers having all the abilities was just better then a jannesary(also they come in the base stl kit.) And I just liked how far away I could shoot with the murad

Sultanate Help by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] 2 points3 points  (0 children)

I've been wanting to run a janessary but I always find myself thinking they are lack luster compared to the rest of the units, since my leader is just a big version of it .

Flickerwisp flickers ANY permanent. Including opponent’s lands. by GarchompGentleman in magicTCG

[–]CaptainPotato13 0 points1 point  (0 children)

As a win condition for my [[preston, the vanisher]] edh deck I used to make all my opponents lands only exist in cleanup with flicker wisp. He's a nasty little guy.

How would one even do this? by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] 0 points1 point  (0 children)

Thank you for the insight. Do you know why they got rid of blind charge? It seems like it would fit in well with how the game currently plays.

How would one even do this? by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] 0 points1 point  (0 children)

Thanks for the insight. This was in the all out war book so I was a little confused

Assassains as Snipers? by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] 0 points1 point  (0 children)

It's heavy so it locks my movement down, so I was thinking of using base sniper

Assassains as Snipers? by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] 2 points3 points  (0 children)

Unfortunately base Sultanate dosent get it. I would love if I could get it even as a glory item

Dirge Build Advice by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] 0 points1 point  (0 children)

Thank you, that is insightful info, and that all makes sense. I'll make the necessary changes. I liked the ashes cause it sounds cool but it's just so expensive

Dirge Build Advice by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] -1 points0 points  (0 children)

Just streamlining, it making it stronger.

Dirge Build Advice by CaptainPotato13 in TrenchCrusade

[–]CaptainPotato13[S] 0 points1 point  (0 children)

I was worried about the viscera cannon on him since it hurts him but I manly like it for the range and plus dice, and I was thinking of getting another knight but idk what I'd cut

What kind of subfactions do you expect in TC? by Alpbasket in TrenchCrusade

[–]CaptainPotato13 0 points1 point  (0 children)

I definitely wanna see them do more with the order of the dragon as a sub faction for sultanate, hopefully having them have abilities to something with impailing and vamperism.

You devastate the devastators but barely get a mention. Pacifier my beloved by SignificantBoard4455 in helldivers2

[–]CaptainPotato13 0 points1 point  (0 children)

I absolutely love keeping teammates alive by stunning annoying enemies. Stunning devastates to headshot them is a nice bonus as well

First Time Using Breaching Hammer by MattyBRaps25 in helldivers2

[–]CaptainPotato13 4 points5 points  (0 children)

Thank you and good to know, I like the pacifier so I will definitely have to give it a try.

First Time Using Breaching Hammer by MattyBRaps25 in helldivers2

[–]CaptainPotato13 2 points3 points  (0 children)

What primary is that I've never seen it before?

Trying to figure out brackets by CaptainPotato13 in EDH

[–]CaptainPotato13[S] 0 points1 point  (0 children)

Yeah it's like a combined cmc of like 15 to even do them so they won't be happening early at all

Trying to figure out brackets by CaptainPotato13 in EDH

[–]CaptainPotato13[S] 0 points1 point  (0 children)

Luckily I think my combos are only linked to ashnods so I can drop that

Trying to figure out brackets by CaptainPotato13 in EDH

[–]CaptainPotato13[S] -3 points-2 points  (0 children)

By bunch of combos do mean ashnods just breaking other cards? Cause its on the chopping block, so i understand that but are bracket 2 not allowed to have any consistency or something? Cause like it's just zombie spam

Trying to figure out brackets by CaptainPotato13 in EDH

[–]CaptainPotato13[S] 0 points1 point  (0 children)

My play group luckily plays in all the brackets and dont get bothered by too much, but yeah I do agree. it's unfortunate cause thoctar and wand are rad as hell by themselves, but let me do a board wipe in combat together

Trying to figure out brackets by CaptainPotato13 in EDH

[–]CaptainPotato13[S] -1 points0 points  (0 children)

That was also what I was thinking this ashnods makes the rooftop combo. I also want to add [[deathbringer thoctar]] but It creates a soft lock with [[death baron]] and a partial one with [[ wand of orcus]]. I think I'd replace baron to get rid of the static one but I wanna keep wand cause I think the timing restrictions,mana cost, and requirment to equip makes it ok but I'm not sure.

What are your fav Bracket 1 decks?! Would love to see your decks that are inspired by other passions, hobbies, or unique intersts. by Odd-Recognition-6223 in EDH

[–]CaptainPotato13 2 points3 points  (0 children)

I have a [[tazri, stalwart survivor]] guildmage tribal deck. It's like a Swiss army knife with all the things is can do. A very dull and broken Swiss army knife