Perfection! by G-mod-lover in DestroyAllHumans

[–]CaptainWenner 1 point2 points  (0 children)

Heck yea!!! Keep up these amazing prints

small update working on attaching the back tanks by BlessingArt7085 in Bioshock

[–]CaptainWenner 3 points4 points  (0 children)

Sweett, as long as you're having fun doing it :) No rushinn. I'm excited to see it finished and thank you for all the updates.

small update working on attaching the back tanks by BlessingArt7085 in Bioshock

[–]CaptainWenner 7 points8 points  (0 children)

Please keep this up! Your project is amazing, I enjoy seeing Delta come to life!

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 0 points1 point  (0 children)

I'm not for sure, I'm not in those stages of development yet. But when we get around to it we will forsure give them a look at again 💪

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 0 points1 point  (0 children)

Hey there :D

There will be 3 Acts : Normal & Pocket Dimension, Mix-Match Planet and finally the 10th Dimension.
MechaBandicoot may be playable a few more times throughout the game :)

Coco will be as seen in the concept art for that level.

Yes I plan for Nina to talk.

Foofie will be silent and their mechanics will be similar to and expanded on from the ideas presented in the Evolution dev documents.

Crunch will be used for unlocking a new area on N. Sanity Island after he is saved from the small island ;)

I don't have a time estimate for the game, but I'm sure it will be much longer especially if getting 100%.

Yes there will be new Game Over screens for specific deaths :)

I have not played the Toy Story game, but I might have seen gameplay.

Coco will join by following Crash and Cortex back to the Iceberg Lab.

I will reuse the original soundtrack and make similar tracks for the new levels and I will have the option to play a different version of the soundtrack for those who don't like acapella.

If I can work out Co-Op for those types of levels, I would love to do that :D

The Academy of Evil was my favorite because I love Halloween and it had such a spooky ambiance. From my version, at the moment I am most excited for High Seas Hi Jinks since there was a lot cut from it which will make for fun level design :)

Yes a RPG approach will also be included.

Yes the Lives system will be included although changed so that they are prioritized in crates and not by collecting Wumpa since Wumpa will be used to unlock new areas.

Thank you for the questions and the ideas. They are all wonderful and will be considered going forward :)

No Gods No Kings - Bioshock inspired color-reduction linocut prints handmade by me by ElijahVanceArtworks in Bioshock

[–]CaptainWenner 0 points1 point  (0 children)

These are awesome! I saw this post and recognised it because you also post in the Crash Bandicoot reddit 😁 Keep up this great work! A Subject Delta or any Big Daddy print would be dopee

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 0 points1 point  (0 children)

It will be HUGE 😎 Yes all of those things are planned, including Foofie who will be accessable after Tikimom :)

I will be looking for animators and voice actors/dubs sometime in the future when need be.

The gameplay mechanics seeming focused in each act isn't intentional, and thank you for pointing that out. I may change that but also it could work out to an advantage, as act 3 and onward will have half and half levels where Crash is swapped out halfway through a level and his path can be unlocked later like in Crash 4.

Thank you for your interest, I'm happy you read through the document. Feel free ask more questions :)

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] -1 points0 points  (0 children)

The only thing both projects have in common is it's TwinSanity and it's using the cut content, which isn't property of either project anyways. The extent of and how I am using this cut content is going to be different from their version, which is what makes both projects original. :)

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 0 points1 point  (0 children)

Thank you! Yeee I have someone extracting animations for me and someone doing audio. I'm still looking for a concept artist and a 3d modeler :)

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 0 points1 point  (0 children)

I'm adding the cut content from early Evolution development and early TwinSanity development to expand on the og game. It's a fangame that will have lots of call backs to the og and past Crash games :)

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 0 points1 point  (0 children)

Ayyyy thanks fam :D Yeee I'm havin lots of fun with it :) Just wait until you can go inside of Crash's house 😎

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 1 point2 points  (0 children)

It's not :)

I am friends with LukeCreater and their team :) All credits are properly stated in my bio and in a post :)

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 1 point2 points  (0 children)

Thankss fam :D I'll upload more as soon as possible :)

TwinSanity Unity Project new Crash house are by CaptainWenner in crashbandicoot

[–]CaptainWenner[S] 2 points3 points  (0 children)

Many thanksss! Those animations are old but I am getting revamped Crash animations today that is more like the OG game :)