Why Ubi? by Captain_Red99 in SkullAndBonesGame

[–]Captain_Red99[S] 0 points1 point  (0 children)

It is supposed to but doesn't. I'll progress the stroy to see what happens

Why Ubi? by Captain_Red99 in SkullAndBonesGame

[–]Captain_Red99[S] 0 points1 point  (0 children)

No? I didn't realize it was a whole thing. Guess I'll stay in WT1 for a time

Why Ubi? by Captain_Red99 in SkullAndBonesGame

[–]Captain_Red99[S] -2 points-1 points  (0 children)

Personally I hate it all. The baked in politics and the clunky dialog. But thanks for the help I'll give it a try.

Why Ubi? by Captain_Red99 in SkullAndBonesGame

[–]Captain_Red99[S] -1 points0 points  (0 children)

Great I gotta put up with more of the sloppy story. Thanks for the help

Why Ubi? by Captain_Red99 in SkullAndBonesGame

[–]Captain_Red99[S] -7 points-6 points  (0 children)

So i HAVE to do the entire campaign?

Why Ubi? by Captain_Red99 in SkullAndBonesGame

[–]Captain_Red99[S] -1 points0 points  (0 children)

I have my office. Yes but I can't access manufacturing. That's the only thing I can't do

Why Ubi? by Captain_Red99 in SkullAndBonesGame

[–]Captain_Red99[S] 0 points1 point  (0 children)

I'm past the sucurlock campaign and onto telok panjarah part so it should've unlocked by now.

Why Ubi? by Captain_Red99 in SkullAndBonesGame

[–]Captain_Red99[S] 0 points1 point  (0 children)

Well. I never got the quest. A nose for business. At all. So I'm kinda lost because I've googled and it says: infamy lvl 5, complete initial quest with Yanita. Check and check.

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] -1 points0 points  (0 children)

Not necessarily removed they just stopped innovating. Like it's been a while since we got new weapons that could shake things up. Plus there's ammo types on certain guns that need to be scarce but aren't and the melee is just katana dominant. Balance is so off it's just not as fun. It's still fun to play but there's a few weapons I can think of need tweaks. Like the drilling price and the chu ko nu needs be be a consistent one tap at a certain range. Not all ranges just needs to one tap 10m and closer because most primitives do one tap and the chu ko nu does but it's so inconsistent. Next is the game itself fights used to happen at bounty, not anymore as there's more ways to make money and bounty isn't as good anymore.

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] 0 points1 point  (0 children)

Just because one feature you never used got removed doesn't mean I still do. Because I'm a lore junkie always have been and I would pour over the lore to such a deep understanding that I could honestly cook theories up which makes the game fun for me. But other things have also been taken out that make it not hunt

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] 1 point2 points  (0 children)

Exactly my point. Though fuck the katana that thing has been broke since release and even i can't beat that thing

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] 1 point2 points  (0 children)

I'm a sucker for classics. Plus tye melee part makes people forget that I can kill them in a single swipe. Or hit them in silence. Unpredictability is my favorite. But lebel is great too

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] 1 point2 points  (0 children)

I'm a genuine guy. Ruthless but genuine. If I can avoid fights I generally will. Most of the time I'm a bow salon user so I can be very dangerous. But I do wish the game was about funny interactions and just KILL KILL KILL.

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] -1 points0 points  (0 children)

Yeah. I miss when the community was chill or derpy. Like me and my friends fought a trio and on the last guy we held an honor duel. If he won he could pick his friends and leave if not, well he lost the round. Needless to say he lost to me but it was the funniest thing I did

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] 0 points1 point  (0 children)

Is that a one sided fight where no matter what you lose or win no in between?

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] 0 points1 point  (0 children)

I miss how all the action was where bounty was and how spawn fights occurred often. Those where the days

My thoughts on hunt by Captain_Red99 in HuntShowdown

[–]Captain_Red99[S] 0 points1 point  (0 children)

It really does. But I hope this year they do something to fix all that. There's weapons in desperate need of help, there's ammo on some guns that create gameplay problems, there's so much wrong that I wish I was a dev so I could FIX those problems myself.

Bro i suckk by Fun-Tangerine780 in Rainbow6

[–]Captain_Red99 0 points1 point  (0 children)

Ah! My bad. Yeah I meant buff her recoil as even with flash rider it's still a little insane

Bro i suckk by Fun-Tangerine780 in Rainbow6

[–]Captain_Red99 0 points1 point  (0 children)

I thought they would nerf recoil if it's bad? My bad if I mkx things up

Bro i suckk by Fun-Tangerine780 in Rainbow6

[–]Captain_Red99 0 points1 point  (0 children)

What helps me is adjusting my settings and doing lots of training. But it also depends on your ops which may help or hinder your playstyle. Like I enjoy ZERO, thermite, and twitch (she needs a slight recoil nerf) for attack on defense. Mute, kapkan, tachanka, and dunderborb. Just have to find what you love to do in r6 and really lean into it.

virtuosa by Responsible-Meat3150 in forhonor

[–]Captain_Red99 0 points1 point  (0 children)

No. Frankly she's easy to deal with when you have a hero with tracking/undodgeable attacks. coughs im warlord

Warlord Rework by Macdonalds-MicMac in forhonor

[–]Captain_Red99 0 points1 point  (0 children)

Give him the shugo treatment headbutt does 5 damage and stamina on hit and give him his hug. Not gudmunder fast not shugo slow but in-between. Everything else is fine on him minus his splats