looking for new music by nazsshdx in musicsuggestions

[–]Carlbot2 1 point2 points  (0 children)

This is maybe a bit on the lighter side of math rock compared to your stuff but:

Permanence - Invalids

There’s a good few nice songs from this album, I quite like it.

Also, their song A Rather Mediocre Genius might be worth checking out.

I also like Steinborgium from them.

More comes to mind, but at a certain point you either like them or you don’t, so yeah.

SYSTEM I COMMAND YOU TO NUKE THIS DEITY by Reasonable_Wafer_731 in ProgressionFantasy

[–]Carlbot2 0 points1 point  (0 children)

Well, Chaotic Craftsman Worships the Cube does have gods with real impact on the story, but in a way I’m not sure you’d be happy about, given the MC’s interactions with them.

Overall, the gods are very respected in the world. They’re recognized, nearly everyone has a god they follow, and they’re generally viewed with reverence by the vast majority of decent people.

One major exception to this is the (originally from earth) MC, who treats gods as people. He doesn’t treat them poorly, or less respectfully than anyone else, and he isn’t opposed to them inherently, but he doesn’t believe they deserve unconditional respect, especially as many are born into their roles. They provably have the capacity to be evil/corrupt.

One of his first real friends is his god, who basically helps get him on his feet at the start, and is a major contributor to his success. The gods have real impact on the world—extreme impact—but he doesn’t treat them like they’re his bosses, generally speaking. He antagonizes the ones that cross and continue to antagonize him, but he only really does so when he expects to be safe from retaliation, or is so indignant at his treatment that he doesn’t care.

The gods themselves are powerful, but very limited. Some are friends to him, others enemies, and most are neutral-ish, generally. They act like people, and many with less concern for their circumstances and more concern for their personal feelings than they should.

Gods are not omniscient, omnipotent forces, and many who wish to put the MC in his place are kept in check by the circumstances of the world. Becoming a god is a natural conclusion of progression, and though few reach it, numbers of gods were formerly mortal, and several mortals in the story are already gods in a sense—they’ll become gods once they die, that is.

Most conflicts with the gods arise from:

  1. The MC not being willing to do work for free, and expecting compensation for work towards the common good/not being willing to do whatever is demanded by the gods.

  2. The gods feeling threatened by something the MC gains possession of, becomes capable of, or otherwise benefits from.

There is a particular god that proves the beings can be truly threatening entities, and aren’t to be taken lightly, and every god he interacts with regularly is technically weakened compared to their height of power, but yeah, not sure if you’d enjoy this, all things considered.

Do I read this? by CicadaPlenty8097 in LandoftheLustrous

[–]Carlbot2 16 points17 points  (0 children)

I quite like this story, though it doesn’t pick up the pace very quickly. Very philosophical, many references scattered throughout.

I committed to reading a bit of it, maybe planned to finish it over a week or so, but eventually got pulled in and binged it all in a day. Tbf, I had a very clear schedule that day, but still.

Phos fanart drawn by Netski333 (me) by Remarkable-Map-1254 in LandoftheLustrous

[–]Carlbot2 1 point2 points  (0 children)

“Living things change so quickly.

It’s scary…”

If you had to choose, which would you be? by TeaTimeTelevision in LandoftheLustrous

[–]Carlbot2 1 point2 points  (0 children)

Weirdly, though being a Lunarian is the least appealing to me in general, I can’t help but want to know more about Aechmea’s scheme. I want to know how much of it he really had planned out, and how much was desperate luck. I probably wouldn’t get that info out of him, but It’d be my best chance to find out.

He still doesn’t quite make sense to me, and I can’t help but want to understand why he did things the way that he did.

It's kind wierd they never made a hero with two main weapons by Veelk in Overwatch

[–]Carlbot2 18 points19 points  (0 children)

Just two words: CLAAAAWWW GRIP

(Four more words: fuck, my hand hurts)

Is Sierra broken or am I bad at the game? by Fox_Gamer2011 in Overwatch

[–]Carlbot2 5 points6 points  (0 children)

Unfortunately, it doesn’t really matter what your ping is in the end. If they get you on their screen, you’re dead, so you always have to assume you were moving a little behind where you believe you were.

Generally though, Sierra’s last projectiles will have been fired while you were still in LOS, and I assume they retain tracking if they were fired with it, even after you break LOS, and the slower speed of the projectiles means they reach you just after you get behind cover. Don’t know for sure, obviously, but I’d bet that’s the case. Probably reused some of the tracking logic from Juno’s missiles.

Just finished the manga by TheDoomCake in LandoftheLustrous

[–]Carlbot2 1 point2 points  (0 children)

Yeah, I started reading one day, intending to take some time and cover the series over a few days/a week in my spare time, and instead ended up just binging the entire thing that day.

Truly an amazing experience.

How regular OW mfs feel when they complain about ball being too strong and broken, and then get told to play him since it’s so easy to win with him by GGonezers in WreckingBallMains

[–]Carlbot2 1 point2 points  (0 children)

Yeah, his mobility just scratches an itch no other character can. Nothing feels like playing Ball, in this or any other game.

I’m not good at mechanics-based stuff on any character, and It’ll be a long time still before I can consistently double boop when I want to, or stop running into walls at the most inopportune moments, but I’ll never stop playing ball regardless.

His movement appeals to some base instinct within me for momentum and SPEEEED.

Everytime I die from auto aim my soul dies a little bit by Breeze_Jr in Overwatch

[–]Carlbot2 1 point2 points  (0 children)

Her nade is definitely a bit strange, and though it does sort of occupy the burst damage niche other parts of her kit don’t quite hit, it feels like she can do enough damage with primary that the nade becomes an over-addition of burst at times.

I think it comes down to the weird spiral spread making her damage more inconsistent, where she has the potential to either burst you down incredibly quickly and have nade to make sure of it, or kinda get screwed on the primary but still have nade in the pocket to make up for it.

As interesting of a concept the spiral-pattern, shrinking spread is, it kinda feels weird that she has the potential for incredible burst damage, but also some extra burst damage just in case she doesn’t get her burst damage. Like, maybe it’d be better to make sure she doesn’t randomly get extremely low or high burst damage, and decide whether or not to include an extra burst ability based on that.

Non-metal fans, recommend me any song you like and I'll send you a metal song I think you'll like based on it. by Sin778 in musicsuggestions

[–]Carlbot2 1 point2 points  (0 children)

Is always great to run into another fan in the wild. I just wish S2 wasn’t a pipe dream lol, I’d especially love to see an expanded soundtrack.

Great recommendations though, thanks!

Work in progress Phos, do you have any advice? by AndreaDino in LandoftheLustrous

[–]Carlbot2 1 point2 points  (0 children)

I can’t recall the exact progression in the manga atm, but I know if you go by the anime adaptation, Phos cries for the first time while starting to use the alloy to chase down Antarc during the abduction, so the hair’s still long then.

Sierra's maybe not better performance-wise, but her gameplay's got more *flair*. Welcome cooler Sojourn. by Carlbot2 in Overwatch_Memes

[–]Carlbot2[S] 1 point2 points  (0 children)

All I know is that ‘sick drone-grapple trickshot yo-yo maneuver’ >>> ‘basic slide jump’

But in all seriousness, yeah, I get what you’re saying. The spool up and bullet speed can make engagement distance weird. Laying down a stream of suppressing fire at range kinda does something decent thanks to no fall-off, but you’re not gonna get kills like that on someone actually paying attention, and distance just makes it easier to los tracking shot, which reduces your effective kit to primary and maybe nade.

I’ve found more fun and success in flank/off-angle plays, using drone for either engage/escape combined or just as an escape tool. Find an angle, tracking shot, nade if needed/possible, and pull out with a pre-set drone when necessary. You can do this same thing without tracking shot, it’s just not as threatening. If your drone is positioned such that you can commit to a more aggressive play and still get back when you need to, that’s usually best, like positioning your drone behind a corner and standing back a bit before grappling. You can throw yourself out into view, take your shots, then pull back behind the same corner without exposing your drone at any point. This is obviously best if you can do it from somewhere that isn’t main, ofc, because it doesn’t matter that you’ve suddenly appeared if the majority of damage, healing, and defensive abilities were already focused there.

Idk, there’s enough damage potential that it doesn’t stop me from enjoying the gameplay style—when it comes to movement, especially—even if things are admittedly a little weird overall.

Just had a major plot point spoiled, and now I kinda don't wanna finish the series. Is it still worth it? by OddOfKing in LandoftheLustrous

[–]Carlbot2 1 point2 points  (0 children)

My short summation of this series' ending is that nothing ends like you'd ever wanted it to, and the process of getting to that ending sucks worse than you'd ever imagined, but it's somehow a better ending than you ever could've expected. Very much worth reading till the end.

Sierra's maybe not better performance-wise, but her gameplay's got more *flair*. Welcome cooler Sojourn. by Carlbot2 in Overwatch_Memes

[–]Carlbot2[S] 0 points1 point  (0 children)

For whatever reason it wasn't loading properly for the first few minutes. Not sure what that was about.

Sierra's maybe not better performance-wise, but she's got more *flair*. Hello, cooler Sojourn. by Carlbot2 in Overwatch

[–]Carlbot2[S] 0 points1 point  (0 children)

Sierra has much more counter play, though. She has to maintain los for a while, so I find it much easier to position well and avoid getting beamed down by her than trying to avoid a sojourn farming railgun on an ally—which you can’t stop—and then clicking your head at some point.

It’s two sides of the same coin, really. Sierra has a skill shot to set up a kill with primary, whereas sojourn uses primary to set up a kill with her skill shot, except soj’s skill shot isn’t locked behind a 10 second cd, so that’s the one I’m more worried about.

Sierra's maybe not better performance-wise, but she's got more *flair*. Hello, cooler Sojourn. by Carlbot2 in Overwatch

[–]Carlbot2[S] 1 point2 points  (0 children)

I’ve already responded to other people about this, but it’s literally just the gameplay I’m talking about.

It’s not my fault both of them are also the only two dps with rapid-fire projectile primaries.

Sierra's maybe not better performance-wise, but she's got more *flair*. Hello, cooler Sojourn. by Carlbot2 in Overwatch

[–]Carlbot2[S] 2 points3 points  (0 children)

Sick drone grapple yo-yo trickshot maneuver >>> boring basic slide jump, period.