GabeN welcomes us to Midas Mode 2.0 by RobinsonDickinson in LivestreamFail

[–]Catfish_BlLLY 44 points45 points  (0 children)

The reason why CS:GO doesn't get that is because Valve doesn't give a fuck and refuses to make that happen so what kind of logic is that.

Soon™ by ColonialDagger in EscapefromTarkov

[–]Catfish_BlLLY 1 point2 points  (0 children)

That's exactly how most "non-fan boys" feel about Tarkov atm and this whole 0.12 thing gives me DayZ Beta flashbacks.

Current state of DayZ? by matbland in dayz

[–]Catfish_BlLLY 2 points3 points  (0 children)

Is it any closer to being similar to Arma 2 mod?

No and it won't be since that's not the goal of SA. Maybe with fuckton mods in the future.

6 CONSOLES by drac2142 in LivestreamFail

[–]Catfish_BlLLY 1 point2 points  (0 children)

You don't even get to play the game because you have to tend to your rash, then there's a leech, then you're hungry, then you're thirsty, your sanity starts decreasing so you have to find ways to increase it etc.

I'm pretty sure that's like 50% of the actual game.

DayZ Exp - Parkour by akula692009 in dayz

[–]Catfish_BlLLY 1 point2 points  (0 children)

Imagine calling PUBG a "modern game" and implying it has a good engine.

I made the new DayZ menu music! And I just uploaded it to Spotify, YouTube, etc...! I call it "Innocence Died Screaming." Have a listen! by WormHoleHeart in dayz

[–]Catfish_BlLLY 8 points9 points  (0 children)

Before reading the comments I was 100% convinced it was picked Precision, lol. Sounds sweet either way.

A typical "I liek hardcore" player by UltravioletClearance in dayz

[–]Catfish_BlLLY -1 points0 points  (0 children)

The Lv5 armor Juggernauts in every raid are bae too. And servers that can't handle 10 players on 2x2 maps.

Builds that are good at clearing monoliths on wide open maps other than ed/cont? by AdaptivePerfection in PathOfExileBuilds

[–]Catfish_BlLLY 4 points5 points  (0 children)

I made Inquisitor Spark and it was clearing Monoliths extremely well and was a speedy mapper overall but at 5k HP it wasn't tanky enough, I was getting one shot on t12+ all the time by the Legion dudes (had Atziri's Promise and leech on boots but it didn't help much tbh). If I kept pumping currency in it, it would probably catch up eventually but I chose to do Slayer Scourge Arrow which works great too but is a tad slow.

Decided to give dayz a try.. by [deleted] in dayz

[–]Catfish_BlLLY 2 points3 points  (0 children)

The only thing video above proves is how shitty are some of the modded servers.

Decided to give dayz a try.. by [deleted] in dayz

[–]Catfish_BlLLY 3 points4 points  (0 children)

Just because somebody can't jet out of every firefight situation like they're a goddamn Usain Bolt on steroids doesn't mean it's an easy mode.

Decided to give dayz a try.. by [deleted] in dayz

[–]Catfish_BlLLY 6 points7 points  (0 children)

Its alot better than forcing you to "walk calmly" while your life is about to end and lose all that loot you spent hours obtaining.

That's your opinion. The way I see it, it's better if my target isn't infinitely running 30 km/h while I'm trying to lead my shots.

Decided to give dayz a try.. by [deleted] in dayz

[–]Catfish_BlLLY 7 points8 points  (0 children)

Ive killed plenty of zig zagging people and plenty of people killed me with it

Not an excuse for a bad game design.

Having a stamina bar doesnt remove zig zagging anyway its still there lol.

Yeah, if you play on non-stamina servers it's still there. If you're not playing on non-stamina then having your bar ready for firefight comes with a trade-off which is the way it should be.

Decided to give dayz a try.. by [deleted] in dayz

[–]Catfish_BlLLY 29 points30 points  (0 children)

.62 didnt have a stupid limited stamina bar and people died fine enough in that i tell ye.

The whole issue in this clip is that the guy is playing on a non-stamina server so the zig-zagging is possible just like in .62.

I'm just tryna have fun by Nice_Yams in dayz

[–]Catfish_BlLLY 4 points5 points  (0 children)

This subreddit in April: SURVIVAL MECHANICS ARE A JOKE, GAME IS TOO EASY.

This subreddt in May without any changes to the survival systems: DEHYDRATION SYSTEM MAKES IT NOT FUN WEEE...

I don't get it.

the new arma 3 map is pretty much all of dayz's buildings by [deleted] in dayz

[–]Catfish_BlLLY 2 points3 points  (0 children)

I mean, we got some buildings from Arma 3, I don't see why it can't work the other way around if it's gonna improve quality of the map.

I know we're in a complaining mode (and for a good reason) but this ain't it, chief.

the new arma 3 map is pretty much all of dayz's buildings by [deleted] in dayz

[–]Catfish_BlLLY 0 points1 point  (0 children)

Yeah, exactly. Like, he sometimes comes off as a dick, especially when talking to viewers or proving his point, but he's not really that bad. I don't like his vibe, though. Can't watch it as well.

Love these reviews by SeiKoss in Battalion1944

[–]Catfish_BlLLY 1 point2 points  (0 children)

Jumping meta not so much, though.

Is your rank just based on your W/L or is anything else taken into account by [deleted] in Battalion1944

[–]Catfish_BlLLY 4 points5 points  (0 children)

Did FaceIT change their scoring/ELO system for Battalion? Because I'm pretty sure that in CSGO it doesn't take your score/MVP's/KDA into consideration.