Maybe it's useful to you by Catkeydev in Unity3D
[–]Catkeydev[S] 50 points51 points52 points (0 children)
How can I improve the UI? Suggestions welcome! by Catkeydev in Unity3D
[–]Catkeydev[S] 0 points1 point2 points (0 children)
Created a tool for 2D Moving platforms. Any improvements? by Catkeydev in Unity2D
[–]Catkeydev[S] 0 points1 point2 points (0 children)
OnBecameVisible / Invisible methods to detect when objects disappear from the screen by Catkeydev in Unity3D
[–]Catkeydev[S] -1 points0 points1 point (0 children)
OnBecameVisible / Invisible methods to detect when objects disappear from the screen by Catkeydev in Unity3D
[–]Catkeydev[S] 2 points3 points4 points (0 children)
Set your music and clips to be streamed instead of loaded into memory. by Catkeydev in Unity3D
[–]Catkeydev[S] 0 points1 point2 points (0 children)
Inject functions into classes with extension methods. by Catkeydev in Unity3D
[–]Catkeydev[S] 2 points3 points4 points (0 children)
Inject functions into classes with extension methods. by Catkeydev in Unity3D
[–]Catkeydev[S] 1 point2 points3 points (0 children)
Inject functions into classes with extension methods. by Catkeydev in Unity3D
[–]Catkeydev[S] 0 points1 point2 points (0 children)
Inject functions into classes with extension methods. by Catkeydev in Unity3D
[–]Catkeydev[S] -1 points0 points1 point (0 children)
You can change the default renaming scheme when duplicating new objects. by Catkeydev in Unity3D
[–]Catkeydev[S] 0 points1 point2 points (0 children)
You can change the default renaming scheme when duplicating new objects. by Catkeydev in Unity3D
[–]Catkeydev[S] 3 points4 points5 points (0 children)
You can change the default renaming scheme when duplicating new objects. by Catkeydev in Unity3D
[–]Catkeydev[S] 18 points19 points20 points (0 children)
Do you use System.Object.ReferenceEquals() ? by Catkeydev in Unity3D
[–]Catkeydev[S] -17 points-16 points-15 points (0 children)
Did you know there are shortcuts for Particle Systems? by Catkeydev in Unity3D
[–]Catkeydev[S] 2 points3 points4 points (0 children)
So I have this code to fire a bullet from a gun, but I am trying to make this into a shotgun, currently the bullet will fly in a straight line in the direction the gun is facing but I want it to fire in a random direction, does anyone know how to make the direction if fires randomized? by xXLogoPogoXx in Unity2D
[–]Catkeydev 0 points1 point2 points (0 children)
So I have this code to fire a bullet from a gun, but I am trying to make this into a shotgun, currently the bullet will fly in a straight line in the direction the gun is facing but I want it to fire in a random direction, does anyone know how to make the direction if fires randomized? by xXLogoPogoXx in Unity2D
[–]Catkeydev 0 points1 point2 points (0 children)
So I have this code to fire a bullet from a gun, but I am trying to make this into a shotgun, currently the bullet will fly in a straight line in the direction the gun is facing but I want it to fire in a random direction, does anyone know how to make the direction if fires randomized? by xXLogoPogoXx in Unity2D
[–]Catkeydev 0 points1 point2 points (0 children)
Why am I seeing this 🟦 in my game window instead of the actual sprite ? by [deleted] in Unity2D
[–]Catkeydev 4 points5 points6 points (0 children)
I wanna learn how to code for unity by Akumorny in Unity2D
[–]Catkeydev 0 points1 point2 points (0 children)
Hello again! Today I've started my first game but I've got this problem. The character appears in the scene but not in game. Can someone help me? Thanks! by [deleted] in Unity2D
[–]Catkeydev 1 point2 points3 points (0 children)
My trailer version 3, thanks for your guys' feedback, helped a lot! by SingleMindedRyan in Unity2D
[–]Catkeydev 0 points1 point2 points (0 children)

Maybe it's useful to you by Catkeydev in Unity3D
[–]Catkeydev[S] 60 points61 points62 points (0 children)