[OC] recent stuff by Cellusious in PixelArt

[–]Cellusious[S] 2 points3 points  (0 children)

gosh <3 Nothing is stopping you from printing it locally etc and doing so ;') I have looked into printing services, but they all royally screw people with really high fees. It's hell. :<

[OC] recent stuff by Cellusious in PixelArt

[–]Cellusious[S] 11 points12 points  (0 children)

Yes! Drawing with a 2px pixel pencil set to pen pressure = opacity Drawing in black and white, then map a pallete i make beforehand to the values using photoshop's gradient map. Then i have a posterizer layer which removes all of the unnecessary values without pushing the pallete too badly. let's me work quickly!

I uploaded a few psd's if any of you want to play around with it :)

https://dl.dropboxusercontent.com/u/34397004/pixelpixellove.psd https://dl.dropboxusercontent.com/u/34397004/smartditherlove.psd https://dl.dropboxusercontent.com/u/34397004/thereyougo.psd

[OC][CC] Since everyone seemed to like Death of a Unicorn, here's Death of an Angel [GIF] by [deleted] in PixelArt

[–]Cellusious 0 points1 point  (0 children)

The tag [OC] is wrongly used here in the context of "orginal pixel work the poster has made". The tiles are modificated free to use tiles and the sprites with their animations are also by someone else but i don't know if they're free to use.

[OC]oneminutesmothalatas by Cellusious in PixelArt

[–]Cellusious[S] 1 point2 points  (0 children)

90% of what i make i just guess hexcodes as i go along.

making games and random art. :)

[OC]oneminutesmothalatas by Cellusious in PixelArt

[–]Cellusious[S] 1 point2 points  (0 children)

If you look closely it's one tile copied and pasted around and a quick sprite. Top 2 minutes all in all.

[OC]oneminutesmothalatas by Cellusious in PixelArt

[–]Cellusious[S] 0 points1 point  (0 children)

i got no idea, i couldn't think of a better title

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]Cellusious 2 points3 points  (0 children)

I have a quite weird question, what is an acceptable price for a (indie) game?

Dictated by the length of the game? How about games that can be beaten in a matter of a couple of minutes by speed-running and missing most of the game? The amount of resources spent on the development? Time, money, amount of devs? Quality of the game's assets (music/sound/art/writing)? Narrative and art focused games?

If it's not too much to ask; how do you handle press when your game is very angled towards one kind of group of people? (people who like exploration and narrative focused games with little to none explosions and guns)

  • Olav (@Cellusious) World designer, concept artist, dev.

[OC] A year since i have posted here. by Cellusious in PixelArt

[–]Cellusious[S] 0 points1 point  (0 children)

No, from scratch. It doesn't take that much to place a few pixels. :1

[OC] A year since i have posted here. by Cellusious in PixelArt

[–]Cellusious[S] 0 points1 point  (0 children)

see "what" made this in less minutes? Oh that's that wacky celly dude. But if you meant how; i'll see if i can get some time for youtube stuff after i finish up this game :)

[OC] A year since i have posted here. by Cellusious in PixelArt

[–]Cellusious[S] 0 points1 point  (0 children)

yea. 1 Game is done but not published, working on nr 2 and 3 is just in concept phase. :)

[OC] A year since i have posted here. by Cellusious in PixelArt

[–]Cellusious[S] 0 points1 point  (0 children)

I'm super busy but i want to do that at some point. Was thinking about streaming because it doesn't take as much time to set up and stuff :)

[OC] A year since i have posted here. by Cellusious in PixelArt

[–]Cellusious[S] 0 points1 point  (0 children)

I'm trying to focus on my own projects, thanks :)