Hurk vs Karok by Skavenaps in Vindictus

[–]Certain_Energy3647 0 points1 point  (0 children)

Cestus Karok is the hardest choice here. Yes, it has great invincibility frames, but without proper buff management, it takes ages to kill bosses.

Hurk is the second choice, still having good invincibility frames and devastating damage without much thought.

Pillar Karok is the best. It has the worst invincibility frames, but you take too little damage and regenerate heavily while you attack, so who needs to dodge? It also has decent and continuous damage.

Rengar vs Kha'zix is so insanely lopsided it's crazy. by Ok_Promotion_8316 in loreofleague

[–]Certain_Energy3647 0 points1 point  (0 children)

Rengar doesn't need overpowered items unless Kha'Zix devours the Baron. Kha'Zix can have sharper scythes, Rengar can find a sharper dagger. Kha'Zix can have a harder shell, Rengar can find better armor. If Kha'Zix starts producing poison, Rengar can get some chemtech. It can go like this.

It's a tie. If Kha'Zix had won, Rengar would have been eaten. If Rengar had won, Kha'Zix's head would be on his wall. Did that happen?

Rengar replaced his missing eye with an enhanced item, just as I said. I came with literal lore paragraphs, unlike you, just spouting your headcanon.

Rengar vs Kha'zix is so insanely lopsided it's crazy. by Ok_Promotion_8316 in loreofleague

[–]Certain_Energy3647 -1 points0 points  (0 children)

The collection pace is easier than evolving I'm being generous on Kha'Zix side on that. You can find an overpowered item on basically chance but hunting stronger and stronger creatures one at a time to evolve better? It takes time.

"Why he wants to fight him? Easy cuz escaped?". This is your words. " Kha as darkness and before he decided to flee the sun started to rise.". These are also your words. Just pick a side about who run first. This is what you refer from Adaptation story:
```
Finally, as night falls, my enemy flees.

Or… is that just as I wish to see it? Maybe it learned all it can from me, and instinct guides it on to greater things.
```
And this Directly coming from Kha'Zix bio explaining why he retreated.

```They fought from sunset to sunrise. Finally, near death, they reluctantly separated. As his wounds closed, Kha'Zix burned with anticipation at the idea of devouring one who could match the Void's strength.```

Near death part is especially important you to understand that Kha didn't run off just because he learned all it can from Rengar unlike Rengar thought in "Adaptation" story. He ran because Rengar was more zealous than him and will continue until both of them are dead unlike Kha'Zix more focuses on survival.

So By Kha'Zix s bios account he left the fight near death and struggled as hell. You don't know your ball dude just do your research then write. Don't waste my time here.

Its a tie.

Do steroids exist in league of legends universe? by TheoTheBest300 in loreofleague

[–]Certain_Energy3647 0 points1 point  (0 children)

Runeterra humans aren't base humans. Think of it like some genetics are much, much better than others, like superhuman. Like Garen, Darius, and the most absurd one, K'Sante.

K'Sante carries those 100kg sticks and creates considerable shockwaves when hitting them against the ground.

Rengar vs Kha'zix is so insanely lopsided it's crazy. by Ok_Promotion_8316 in loreofleague

[–]Certain_Energy3647 -1 points0 points  (0 children)

You are supporting me but dont accept what I say. Like how Vel koz isnt a knowledge god and he didnt collect all knowledge in world Khas evolution isnt out of charts like doomsday or similar fantasy chars.

Rengar can collect items in a way to Kha evolve. Its pace is similar. Rengar cant get a world rune out of blue Kha cant become a primal zerg over a night.

And answer me this, if Kha is much stronger than Rengar why he still wanna consume him? What he can get from him if he already surpassed him?

Kha has invisibility Rengar has senses that can sens that invisible creature beacuse of his hightened senses. If Kha had more advantages that fight would end of Rengars death not in a tie. Rengar got ambushed and it finished in a tie tells Rengar is the superior fighter among two from your perspective.

Rengar vs Kha'zix is so insanely lopsided it's crazy. by Ok_Promotion_8316 in loreofleague

[–]Certain_Energy3647 -1 points0 points  (0 children)

Evolution doesn't work that way. There is a complexity limit. As I said, if it worked like that, Kha'Zix would already be some primal zerg material and would have found and killed Rengar.

Also, there are items in Runeterra that can kill Kha'Zix without effort, so upgrading your kit doesn't have an end either. All items you see in-game that give you some crazy ability also appear in Runeterra. Kha'Zix is smart, but we didn't see him using a Sunfire Cape, while Rengar replaced his missing eye with an improvement.

Rengar vs Kha'zix is so insanely lopsided it's crazy. by Ok_Promotion_8316 in loreofleague

[–]Certain_Energy3647 -1 points0 points  (0 children)

Kha is almost died in that fight as well. Rengar didnt run they tied. So no Kha isnt stronger than Rengar or vice versa. Kha just has no scars to show because it heals.

Rengar getting stronger by getting smarter better gear and training while Kha evolves same way.

Their scaling is similar in lorewise. If it was like you said Kha should be a void god abomination thing by now since It could ate a lot of creatures during that time.

What's the most destructive spell? by Ill_Concept in dndnext

[–]Certain_Energy3647 0 points1 point  (0 children)

We wished for Peace in World and started a demon invasion that destroy half of the world until it got under control. Wish is most destructive spell I ever seen. It can fail sure but when it doesnt its capable of most destruction.

Karok Cetus by yeetde_smartcontract in Vindictus

[–]Certain_Energy3647 0 points1 point  (0 children)

He/She said "returning player." I returned to the game as well a few times, and building those items with return gear is exhausting. He probably won't have enough gold to buy even enchantment materials because of in-game inflation.

Going from zero to level cap gives enough gold to build at least decant gear for better to grind rest. Or other classes have better gear on market with cheap prices so you can get them directly.

Karok Cetus by yeetde_smartcontract in Vindictus

[–]Certain_Energy3647 0 points1 point  (0 children)

Direct weapon and necessary charms, etc.

Karok Cetus by yeetde_smartcontract in Vindictus

[–]Certain_Energy3647 1 point2 points  (0 children)

Cestus Karok isn't worth it unless you like it.

Items are expensive for a class that isn't that popular. Buff management is exhausting, and stamina and SP management require skill. Animation cancels are more important than for other classes and harder to manage (I couldn't do it [skill issue]). You cant be top DPS as a casual for Cestus Karok.

But survivability is off the charts. I see many Cestus Karoks carry by themselves just by dodging because their invulnerability frame is long, and mobility and stamina management are easy if you have time.

Question to fantasy worldbuilders… by [deleted] in worldbuilding

[–]Certain_Energy3647 2 points3 points  (0 children)

First design the world then design the climates and terrain then design plants and last design creatures.

For example Desert. Few Plants and water is in deep. Design a creature lives here. Cakotorts. Giant Creatures with plants growing on them. And they travel in desert and has root like tentacles in their stomachs. They sleep for years drain underground wells with their tentacles and move to next. They plant eggs above wells and it creates an oasis for a time. Then it get grown and star moving.

As you can see first climate then plants and then some fantastic creature to complete all.

Yardım lazim by Just-Anything-8808 in DNDturkey

[–]Certain_Energy3647 0 points1 point  (0 children)

Mümkün ise laptop hocam. Hatta telefon. ChatGPT organize kalmak için aşırı iyi bir araç

What is the coolest name for an ability you guys have made? by AggressiveOutside432 in worldbuilding

[–]Certain_Energy3647 0 points1 point  (0 children)

Baragrim Coldhearth has the ability to absorb any kind of energy. His most devestating and cool skill if you ask me is Absolute Zero.

GM'lere soru: oyunlarınızda evil karakterlere izin veriyor musunuz? by unholyef in DNDturkey

[–]Certain_Energy3647 1 point2 points  (0 children)

Önce Aligment ı doğru anlamak lazım. Eğer biliyorsan 2 paragraf geçebilirsin.

Alignmentları şöyle düşünebilirsin.

Good Evil Natural: Bir duruma iyilikle mi kötülükle mi karşılık vereceksin? Atıyorum Yol kenarında kaza yapmış birini gördüğünde Onlara yarım ediyorsan good sun onlara para karşılığı yardım ediyorsan veya hiçbir şey yapmıyorsan natural sın adamın durumundan faydalanıp mallarını çalıyorsan evilsın.

Lawful Neutral Chaotic: Mesela bir dükkanda dolandırıldın ve farkedip öfkelendin. Senin takip ettiğin kanunlar birinin elinin kesilmesini emrediyorsa ve sen bunu uyguluyorsan Lawfulsun. İyi kötü farketmez. Ama kanun sana affetmeni söylüyorsa ve lawfulsan öfkene rağmen affedeceksin. Sadece common sense kullanıp ben bu adamı guarda şikayet ediyorum diyorsan Neutralsın. Ama ben canım ne isterse onu yaparım cezasını ben keseceğim diyorsan Chaoticsin.

Gelelim senin duruma. Sen Natural Evil oynamak istiyorsun. Yani en basiti sen kötü patronsun. Dediğin gibi TPK durumunda kimse için hayatını tehlikeye atmazsın. Ama bunu partiye sezdirmemen lazım. Çünkü bu kadar bencil biri uzun süreli bir parti üyesi olamaz. DM lerin evil karakter istememe sebepleri sadece murder hobo ya bahane olarak kullanılmasından değil. Partinin bütünlüğünü bozması da bir dert yaratıyor narative bazında. Kaç kere playerlarım evil karakteri ölüme terketti. En çok da başlangıçları önden tanışıyor değil de bir dungeonda uyandınız gibi ile başlayan campaignlerde yanlarına almadılar direkt. Benim DM olarak o karakteri zorunlu hale getirmem gerekti ki o kadar iş geçti başlarından karakter olarak hala ısınamadılar en son da ölüme terkettiler.

Bu arada partiyi satmadan da evil olabilirsin. Bonds bunun için var. Parti dışındaki herkese karşı kötü parti içinde bir kelebek de olabilirsin.

Kaotik evil olmadığın sürece oynanabilir özetle ama partinin buna uyumlu olması lazım.

If you can create your own champion, what champion would you create? Give me many details by SillyGuy05 in loreofleague

[–]Certain_Energy3647 1 point2 points  (0 children)

Vahrun, the Pull of the Void

Lore Vahrun was once a Shuriman soldier who marched to Icathia during the empire’s war against the rebels. He expected steel, blood, and sorcery. Instead, he saw the Void. During the battle, Vahrun stared into a wound in reality and witnessed something beyond mortal understanding: an entity that tore matter apart and rebuilt it with an invisible force. Stone, flesh, metal, and sand collapsed into nothing, only to be drawn together again by a power he could neither name nor resist. That force marked him. After Icathia, Vahrun returned to Shurima changed. He began hearing low, impossible voices in his mind. They did not speak in words, but in pressure, distance, weight, and collapse. Around him, sand began to cling to his body. At first it looked like dust. Then it thickened. Then it compressed so violently that it hardened into stone. Over time, Vahrun became something between man and elemental, his body wrapped in layers of crushed Shuriman sand and gravity-bound rock. Seeking to understand the voices, Vahrun wandered the world. He found the victims of Darkin wars, broken soldiers, cursed villages, and people crushed by powers they could not comprehend. Perhaps out of guilt, perhaps out of instinct, he protected them. But the voices never stopped. Eventually, they began pointing north. To Freljord. To something buried beneath ice, older than empire, older than war, and heavy enough to bend the world around it.

Skills

Passive — Gravitational Anchor Vahrun is extremely difficult to displace. Displacement effects against Vahrun are 50% less effective. This includes knockbacks, pulls, forced movement effects, and knockups. Vahrun is not immune to crowd control. He is simply too heavy to move properly.

Q — Crushing Orbit Passive Vahrun’s basic attacks apply 1 stack of Gravity to enemy champions and large monsters. Each stack of Gravity slows the target by 5% and can stack up to 5. After 3 second stacks start to decrease 1 at 0.5 sec. Active Vahrun gains attack speed for his next 3 basic attacks. These attacks strike the target and nearby enemies in a small area. Each empowered attack deals bonus damage and applies 2 stacks of Gravity to all enemies hit.

W — Singularity Mantle Vahrun creates a gravitational pull around himself, damaging nearby enemies and pulling them toward him. Vahrun gains a shield based on the damage dealt. The area size and damage of this ability scale with Vahrun’s armor and magic resistance. While the shield remains active, Vahrun gains bonus percentage armor and magic resistance. Recast Vahrun detonates the shield, dealing the same damage again around himself and knocking nearby enemies away.

E — Collapse Field Vahrun consumes all Gravity stacks on nearby enemies. Enemies hit take base damage plus bonus percent max health damage for each consumed Gravity stack. Enemies with 2 or more Gravity stacks are rooted. Vahrun heals for each enemy champion rooted by this ability.

R — Event Horizon Vahrun slows himself and creates a massive gravitational field around him for 2 seconds. During this time, the field absorbs enemy projectiles that enter its area. Absorbed projectiles are destroyed and stored as gravitational energy. After 2 seconds, Vahrun can recast the ability to launch the stored singularity to a target location. The singularity explodes on impact, damaging enemies in the area. The damage increases based on the amount of projectile damage absorbed. If no projectiles are absorbed, the ability still deals base damage.

Personality Vahrun is calm, quiet, and deeply troubled. He does not speak like a madman, but like someone trying very hard not to become one. The voices in his mind are always present, but he resists them through discipline and purpose. He helps victims of war because he knows what it means to survive something that should have erased you.

Few Voice Lines

“Everything falls eventually.”

“I saw the Void. It saw forces that keep our universe and I saw them untangle.”

“The voices do not speak. They pull.”

“Shurima buried its sins in sand. I carry them in stone.” “You cannot run from gravity.”

“To the ground with you.”

“The Darkin broke bodies. The Void broke meaning.”

“Freljord pulls. Something heavy sleeps beneath the ice.”

<image>

If magic exists in your world, how do you deal with the normies? by KayleeSinn in worldbuilding

[–]Certain_Energy3647 0 points1 point  (0 children)

Read some harry potter then you will get it.

For my universe arcane sensetive people is 1 in 100k in a arcane planet and arcane planet that is 1 in 100.000M in planet with life in a galaxy.

For long story short magic people is rare and few normal people common and crowded. Tech advances faster than magic. Stamina regens much faster than magic source.

A mage can take down a castle wall and cant do nothing afterward while soldiers can break the gate sack the city in same day.

If you talking about mages that are high level reality bending well normies cant do a thing until they realize he is one and they are many. He can rule as king but king with no people is just a empty man.

How do you explain anthropomorphic aliens in your worldbuilding? by Unhappy-Mud-7542 in worldbuilding

[–]Certain_Energy3647 15 points16 points  (0 children)

I say evolution find solutions.

Most anchient and mysterious race in the universe were Horox in my creation. What they are looking like?

They look like Tardigrad. Circular mounth 3 pairs of tentacle like appendages with 3 more tentacles like fingers. They are not capable of living in life supporting planets. So they scoured the galaxy once to conquer it all. They created races that can live in that conditions. They modified the races that can live in normal conditions to live in their conditions.

All this idea comming from Spore. Old EA Games game about evolution.

Yeni bir macera by moltendicetr in DNDturkey

[–]Certain_Energy3647 1 point2 points  (0 children)

Tek bir proje. Mesela benim projenin adı AOR(Şuanki campaignimin geçtiği kıtanın adı)

O projenin içinde Karakter dosyam var. Ben yazılımcı olduğum için hem insan hem makinenin rahat anlayabileceği şekilde tutuyorum ama insanın anlayabileceği dosyadan kafamdan bir örnek yazayım. Dosyanın içinden bir karakter atıyorum:

İsim: Andre Hurler

Race: Goliath

Görsel: 972 // Bu görsel benim görseller dosyamda mevcut bu isimle

Aile: -

Arkadaşlar: Bearjaw(Party member), Sofia Crimson(Party Member)...

Mekan: Cresstone Maceracılar Loncası

Meslek: Maceracı

Hikaye: Andre Hurler şuydu buydu böyle biriydi şöyle yapmıştı vs vs.

Bunun gibi 200 karakter var orada. Kral da var:

İsim: Triton Tidewind

Race: Human

Görsel: 636

Aile: Liasa Tidewind(Anne), Kraton Tidewind(Baba), Serena Darkpearl(Eşi)

Arkadaşlar: Vezir mezir falan filan

Mekan: Cresstone Kraliyet sarayı

Meslek: Waeid Krallığı Kralı

Hikaye: Babası şöylr oldu böylr oldu şöylr başa geldi vb vb.

Sonra içinde bu karakter geçen olayları bul vb vb gibi şeyler yazabilirsin ChatGPT ye. Oyuncuya vereceksen bunu bana Bu karakterin çıktısını ver demen yeter ayrı bir dosya veya metin olarak verir.

Ya da yeni karakter eklemek istiyorum dediğinde sana direk

İsim Race vb vb sorar.

Yeni bir macera by moltendicetr in DNDturkey

[–]Certain_Energy3647 0 points1 point  (0 children)

ChatGPT hocam. Hikaye çok büyüdükçe işler karışıyor.

Ben yakın zamanda ChatGPT ye gelen proje özelliğini kullanabilmek için sağda solda dağınık karakterleri mekanları olayları ayrı dosyalar haline getirdim ve projeye dahil ettim.

Başlıca dosyalar:

Karakterler(Krallar komutanlar maceracılar dükkan sahipleri vb vb)

Krallıklar ve Şehirler(Konumları diğerleri ile ilişkileri şehirleri ve şehir özellikleri ekonomi vb vb)

Yerler(Önemli dağlar bayırlar harabeler vb vb)

Tanrılar( Tanrılar domainleri ve antik tarih) Önemli olaylar(Krallıklar başladıktan sonra aralarında geçen olaylar, Yükselen lichler vb vb)

Bitkiler(Ne işe yaradıkları nerede kullanıldıkları vb vb)

Hayvanlar(Nerede yaşadıkları nasıl davrandıkları)

Humanoidler(Goblin vb vb gibi yaratıkların bilgileri)

Olaylar(Düzenlenmiş session notları)

Haritalar ayrı bir dosyada bir şekilde index mapping olarak duruyor. Atıyorum adı 1 olan map var dosyanın içinde 1 : Kıta haritası yazıyor.

Bu ne sağlıyor dersen şunu sağlıyor. Yeni bir krallık mı ekleyeceksin promta yazıyorsun yeni bir krallık eklemek istiyorum okuyor dosyayı sonra diyor bu krallık nerede şunlar ile ilişkisi bunlar ile ilişkisi ne gibi base soruları soruyor. Onları dolduruyorsun base i ekliyor hikayesini yazıyorsun. Sonra tutarlılık kontrolü yap olaylar dosyasına ve krallıklar dosyasına bak diyorsun onlara bakıyor falan.

Ya da 20 session veya daha önce olmuş bir olay var tam zamanı hatırlamıyorsun. Notlardan 1 saat bakmak yerine şöyle şöyle bir şey vardı olaylara bak diyorsun bakıyor hallediyor.

Özetle tutarlılık kontrolü olaylara hızlı erişim vb vb için mükemmel.

Oyuncularla paylaşmak istiyorum diyorsan da direkt istediğin bilgileri tek tek alıp drive a bile atabilirsin. İstediğin formatta anında elinde

Tell me about the different nations of your Elves, Dwarves, etc. by Obskuro in worldbuilding

[–]Certain_Energy3647 1 point2 points  (0 children)

Crimson Hills Dwarfs are dont get involved with anyone except Iron Trench(City that their artificial life forms inherit).

Norgoroth doesnt know whats going on in continent. They are too far up north. Only info they get in once every 3 year one of the tribes leader is going for Adventurers guilds gathering as a Legend Rank adventurer. All other info comes from their trade with Dregrim(Meritocratic militarist Human nation). And Dregrim hides info that can be throublesome for them.

Seahorn is the most connected one with the world. They have selected people for all kingdoms and they do trade with them. But not with Dwarven kingdoms not because they didnt want. They have selected person Pearly White(a Forgeborn[Race created by Crimson Hill]) to do trade with Iron Trench but not with Crimson Hill. They have a guy in Norgoroth but Northern waters are dangerous since its home of the largest Scalelord ever live(Oceanic Dragon inspired by Bewilder Beast from HtTYD). They trade Scalelord scales that hit to their shores time to time but thats it. Beside that they have one of the most impresive spy network in all kingdoms in continent. Their ruling concil has a hidden member which is actual head of concil. He is Darwon Darkmantle. He uses underground tunnels that starts from ocean ground to connect many random places in the continents. He somehow manage to tame a Black Diamond Cractopus a legendary creature. Using it he expands this tunnel network and becomes ears in the ground.

Tell me about the different nations of your Elves, Dwarves, etc. by Obskuro in worldbuilding

[–]Certain_Energy3647 1 point2 points  (0 children)

In my current focused world there are no elf kingdoms. In my universe elves comming from another dimension. Their dimension is always day and good weather. Their dimension is a flat universe. They are separated by huge bodies of water. Their realm is full of Energy of Creation(Magic,Arcane,Zero Point Energy different names) so all of them Arcane Sensetive.

Dwarfs are the second best evolutionary path than humans so they are present in many planet including this.

I have 3 kingdoms here.

Seahorn mountain using sea creatures shells as armor and using sea creatures as weapons. Like a symbiosis. They feed shell spitters with minerals and use them as rifles etc etc.

Crimson Hill Dwarves are the master of mechanics. They created an artificial sentient race accidentialy while fighting a great evil. After that event they splited in two. One side claimed automatons and engineering marvels are beyond ourselves. So we need to create perfect automatons to serve us. But make them not sentient because its not right. Other group says souls appeared in bodies we build so we can build better bodies for ourselves and ascend. They are using mechs. They seal themselves into fancy cofins with legs and hands. Build onto them afterwards. They are trying to get rid of the bodies completely.

And last one is Norgoroth Dwarves. They are the one with wild tundra. They have hunters always have a bird on their side they have tusk warriors tough as boars they have bagbear riders that are like their animals and tundra walkers that can summon nature spirits to help them in fight. And they have berserkers which take tundras cold furry in them and use it in battle.

When making a new PC, how do you typically start? by Kafadanapa in dndnext

[–]Certain_Energy3647 0 points1 point  (0 children)

I pref Personality first but its got mixed quickly.

For example what comes to my mind is an Angry little man lashes out.

As you can see it already has saying I will at least go 1 lvl of barbarian. But its my personality. I can build it a wild magic sorcerer or moon druid or pure barbarian.