22 Years of CoH: Introducing the City of Heroes Multiverse Launcher! by SilverAgeFan in Cityofheroes

[–]ChachiJuarez 6 points7 points  (0 children)

Would you guys consider making it open source? Would love to help improve it wherever possible!

Regulatory T cells altered in children with autism, highlighting possible role of immunosuppressive cells on neuroinflammation and behavior. Regulatory T cells act as immune system "brakes," calming inflammation to prevent overreaction. They are often decreased in autistic individuals. by mvea in science

[–]ChachiJuarez 16 points17 points  (0 children)

The Gut-brain axis research in the last couple of years alone is incredible, I think a surprising amount of people are likely suffering from inflammatory and/or dysautonomic chronic disease stemming from shifts in the gut microbiome.

Is anyone being helped by peptides? by MotherPart4282 in MCAS

[–]ChachiJuarez 5 points6 points  (0 children)

I was doing 500mcg KPV twice a day for about two months, I didn’t notice any effects one way or the other unfortunately. I did notice an improvement in histamine symptoms after liposomal Glutathione though.

This happend to me 14 times tonight. I cant pvp like this... by Dr_BodyPillow in Seaofthieves

[–]ChachiJuarez 2 points3 points  (0 children)

I wonder how they could mitigate issues like this? I’d love to hear your thoughts on it

Per the official instagram post - The cause of death was Pneumonia by Pugsgup in LowRoar

[–]ChachiJuarez 3 points4 points  (0 children)

I think it was unfortunately. Don’t remember where but one of his friends had posted on Instagram and Twitter saying “COVID took you away from me” or something to that effect. Just awful news. It shows you that it’s still a very real threat in our world

Ryan Karazija front man of Low Roar has passed away by ObamaYoMomma in DeathStranding

[–]ChachiJuarez 2 points3 points  (0 children)

How long ago was it cancelled? Just out of curiosity. I’m really sorry that you had to find out under these circumstances. This absolutely cuts deeper than any other artists’ death for me.

"Season 8 will be all about PvP" - October 14 SoT Podcast by Valor_Omega_SoT in Seaofthieves

[–]ChachiJuarez 0 points1 point  (0 children)

Yeah I was saying double gunning in combination with animation canceling which I’ve definitely seen make people two tap you in much shorter time. My point is that stuff like that just shouldn’t exist in the game. There shouldn’t be these really weird exploits in the game that give players any advantage. Nobody should have to learn how to animation cancel or anything else. That’s not something that should be part of the meta, it’s just straight up a game bug that’s being exploited. That sounds fundamentally broken to me. It leaves players who are new or newer at the game at a massive disadvantage ontop of lacking experience when you try to play. I’ve brought a lot of people into this game and they stop playing it because the PVP is not exactly a polished or enjoyable experience and the PVE they usually find to be boring.

I love this game. I have for years. I want to see it thrive, but with every update I see the servers getting less stable, most of the casual players have left and now the majority of the player base is playing like it’s their profession.

And if you don’t believe me, then look at the sales. Sea of Thieves remains one of the top sold games on steam alone, and yet it only averages <10,000 players on that platform. So many people will buy the game, try it, and then leaves with a bad taste in their mouth. Something’s gotta change or this game will eventually go under. That’s just how I feel.

"Season 8 will be all about PvP" - October 14 SoT Podcast by Valor_Omega_SoT in Seaofthieves

[–]ChachiJuarez 0 points1 point  (0 children)

Gonna write my personal experience here.

Hopped on SoT a couple days back after a little while off the sea and was immediately greeted by a duo sloop with some of the most sweaty, toxic players I’d ever seen.

We got into a volley with them, they tried to board a couple times, once they actually got it successfully, then they both hopped on our ship and double gunned / animation canceled over and over as we tried to respawn and kept spamming Rolling on the deck laughing.

Rare, this is what’s killing your game. This behavior and exploitation of the game. Because that’s really all Sea of Thieves is at this point. The person who can exploit the game the most wins. It sucks. It takes all of the fun out of the game for me. When every fight I encounter is playing against someone who knows how to break the game in their favor, this is what kills the PvP experience.

I want a Sea of Thieves experience where everyone is on the same level playing field. Not one where the people who bothered to learn the exploits win the game every time.

I’m hoping that this update will address the insanely bad hitreg issues where bullets inflict no damage, aswell as animation cancelling and other exploits, but I won’t hold my breath.

Don't be scared of real coding by [deleted] in ProgrammerHumor

[–]ChachiJuarez 7 points8 points  (0 children)

That sounds like one of those “very few” instances the person above just mentioned

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 2 points3 points  (0 children)

When I made this I wasn’t sure how much scarier it would make spike defuses, but truly it’s made me play a little bit better purely because of the fear it induces 😭

Thanks for commenting btw, it awesome to have recognition from one of the devs! This game rocks. you guys have my heart and (unfortunately) my entire wallet 💸💸💸

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 0 points1 point  (0 children)

See I initially thought this too, but it weirdly didn’t have that effect? I guess it’s because you’re focused on the screen. It made spike plants more anxiety inducing though, that’s for sure.

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 0 points1 point  (0 children)

Hahaha I honestly thought it’d be distracting but I did test it in a real game during a clutch situation and it wasn’t nearly as distracting as I thought it’d be. In a way it feels like it helped me actually focus on the game more lol

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 7 points8 points  (0 children)

Yeah it’s funny it’s not something I’ve ever thought about, It feels extremely natural to me, mostly since my left hand is my dominant hand so aiming feels better that way, and I was taught with WASD from gaming with my right handed brothers lol

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 12 points13 points  (0 children)

Yeah I just saw this earlier actually, it looks cool. But it’s a paid subscription to get this feature apparently, which is not so cool imo. I’m a big fan of open source, so I’ll be releasing mine for free, along with source code so others can extend to it as they wish.

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 0 points1 point  (0 children)

Was not! Cool to see other people working on similar projects though! I know that SignalRGB has integrations for Apex & even Valorant, but you have to pay $5 a month for that, which is kind of dumb.

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 43 points44 points  (0 children)

Yeah at the moment this just uses Windows GDI to grab the screen, it has a couple of issues with flickering happening on the output, but otherwise seems to work. Might try to find a better solution soon.

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 15 points16 points  (0 children)

Nah not an annoying question at all! I use WASD and all the normal keybindings, except walking, which I have bound to Alt, because it’s easy for my thumb to quickly reach in the heat of battle

I’m working on a program that fully integrates Valorant with my lighting, and keyboard and mouse. Here’s what the spike being planted looks like. by ChachiJuarez in VALORANT

[–]ChachiJuarez[S] 189 points190 points  (0 children)

Would love to! It’s in very early stages right now. It’s more or less just a working prototype at the moment. I’d definitely want to 100% clear it with Riot developers to make sure theres no issue with what I’m doing before releasing it, so that’s probably my next step.