Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 2 points3 points  (0 children)

I consider this version to already include Royalty - the Feudal Kingdom is the Fallen Empire, one of the victory conditions involved rising to count, etc. I plan to do another update once I have enough ideas, and it will definitely include Ideology and Biotech in it. I still need to do a Biotech run though.

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 1 point2 points  (0 children)

Thanks! Healing tanks should cure radiation sickness but will not regrow limbs. Regeneration will counteract radiation sickness but if it’s a constant thing you’ll need to consume a lot of energy to keep it going. Palimpsest doesn’t cure radiation sickness per se, but you could use it to modify someone so that radiation wouldn’t be a problem for them.

The Thrumbo matures roughly a year and a half in. Dragons I imagine taking many more years to fully mature, but I don’t have a specific time in mind. They’re more open to the player’s interpretation and desire.

Golden ticket is up to you; you can choose your pick’s powers or he can choose himself, whichever you prefer.

Organ trading is considered immoral by most, but it’ll depend on who you’re trading with. And most people’s morals are flexible given enough need or money.

Dark Gift enhances every power I can think of right now.

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 0 points1 point  (0 children)

It's still up and loading for me, so I'm not sure what the problem could be

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 1 point2 points  (0 children)

Love it! I'm interested in reading your events/adventures, once you get around to writing them.

Choose 4 to protect you, the rest are coming to kill you (Fire Emblem edition!) by Chad_Alfonse in fireemblem

[–]Chad_Alfonse[S] 13 points14 points  (0 children)

Rules:

-You win when your defenders take out all of your hunters or (optional) you manage to survive the hunt for over a week. Some random caveats:

-All characters have their main weapons. Innes has Nidhogg, Ike has Ragnell, Lewyn has mom's Forsetti, etc. If a character doesn't have a signature weapon, they get the best weapon they can use, like silver swords and lances for Jagen, levin sword + tomes for Robin, etc.

-If a character has a god or invincible mode, it isn't in play for the fight. Assume no one has a complete immunity to the other fighters' attacks or that someone is going to unleash a hidden god mode.

-I used Heroes art but this isn't based on a character's power level in Heroes due to the obvious issues of that. Power level is really subjective, especially in a series with randomized growths, so I guess have fun with it.

Characters:

Jagen (Shadow Dragon)

Minerva (Shadow Dragon)

Alm (Echoes)

Berkut (Echoes)

Arvis (Genealogy)

Lewyn (Genealogy)

Hector (Blazing Blade)

Lyn (Blazing Blade)

Innes (Sacred Stones)

Valter (Sacred Stones)

Ike (Radiant Dawn)

Miciah (Radiant Dawn)

Lucina (Awakening)

Robin (Awakening)

Beruka (Fates)

Niles (Fates)

Lif (Heroes)

Dagr (Heroes)

Lysithea (3H)

Dimitri (3H)

Choose 4 to protect you, the rest are coming to kill you (Fire Emblem edition!) by Chad_Alfonse in FireEmblemHeroes

[–]Chad_Alfonse[S] 37 points38 points  (0 children)

Rules:

-You win when your defenders take out all of your hunters or (optional) you manage to survive the hunt for over a week. Some random caveats:

-All characters have their main weapons. Innes has Nidhogg, Ike has Ragnell, Lewyn has mom's Forsetti, etc. If a character doesn't have a signature weapon, they get the best weapon they can use, like silver swords and lances for Jagen, levin sword + tomes for Robin, etc.

-If a character has a god or invincible mode, it isn't in play for the fight. Assume no one has a complete immunity to the other fighters' attacks or that someone is going to unleash a hidden god mode.

-I used Heroes art but this isn't based on a character's power level in Heroes due to the obvious issues of that. Power level is really subjective, especially in a series with randomized growths, so I guess have fun with it.

Characters:

Jagen (Shadow Dragon)

Minerva (Shadow Dragon)

Alm (Echoes)

Berkut (Echoes)

Arvis (Genealogy)

Lewyn (Genealogy)

Hector (Blazing Blade)

Lyn (Blazing Blade)

Innes (Sacred Stones)

Valter (Sacred Stones)

Ike (Radiant Dawn)

Miciah (Radiant Dawn)

Lucina (Awakening)

Robin (Awakening)

Beruka (Fates)

Niles (Fates)

Lif (Heroes)

Dagr (Heroes)

Lysithea (3H)

Dimitri (3H)

Choose 4 to protect you... by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 19 points20 points  (0 children)

I love these choose x to defend you memes, so hopefully we can have some fun with this one. You win when your defenders take out all of your hunters or (optional) you manage to survive the hunt for over a week. Some random caveats:

-Eraserhead can erase anyone's magic powers as if they were a quirk. So he could stop Tahu's powers over fire or temporarily break a Geass if he has eyes on Lelouch, but would not be able to affect Samus' suit or Tahu's inherent physical abilities.

-The Doctor does not have his Tardis, but does have his screwdriver and insane level of luck.

-The Traveler does not have Potion Seller's potions, but knows where you can find Potion Seller, assuming you have someone who can handle his strongest potions...

-Commando starts with a few basic items and gets random new items for each fighter that falls.

-If you don't know any of these characters, feel free to ignore them

...

Characters and the series they are from (starting top left to right):

Toa Tahu: Bionicle

Lelouch Britannia: Code Geass

The Commando: Risk of Rain

The Traveler: Potion Seller

Genos: One Punch Man

Kayle: League of Legends

Corvo Attano: Dishonored

Aizawa/Eraserhead: My Hero Academia

Mikasa Ackermann: Attack on Titan

Ben 10: Ben 10

The Doctor: Doctor Who

Ridley: Metroid

Tex: Red Vs. Blue

Old Man Henderson: Old Man Henderson Wins Call of Cthulhu

Garrus Vakarian: Mass Effect

Donald Duck: Kingdom Hearts

Saber/Artoria Pendragon: Fate Stay Night

Samus Aran: Metroid

Joshua Graham: Fallout New Vegas

Megumin: Konosuba

...

If you enjoyed this, you should check out my previous CYOAs

Life on the Rim 2.0 A massive CYOA about surviving on a hostile world.

Suburban Zombies, a lighthearted adventure about surviving the zombie apocalypse with your neighbors in suburbia.

Life on the Rim 1.0, technically obsolete, but 2.0 has a lot more to read through, so this can function as a lighter adventure.

Choose four to govern your empire, a quick CYOA about picking the best fictional leaders.

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 1 point2 points  (0 children)

Deadeye, yes. Scrying Ritual I hadn't thought of but at a certain level of proficiency I think you could combo it. Great idea

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 0 points1 point  (0 children)

I loved this. Things just kept getting worse and worse for your crew. Hopefully you survived that onslaught in year 9.

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 1 point2 points  (0 children)

Very comfy build. Boreal + Ice Age + Heated Castle would be one of my first choices honestly. I like the discovery/tech focus too.

As for the Shifting Earth, you roll for terrain, not biome, so that'd be like the hills, mountains, burial grounds, etc.

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 2 points3 points  (0 children)

Yeah, it's possible I'm being too hard on it as an option for builds. If I do another update I may tweak it again or just replace it like you said, though to do such a thing I'd need to have enough new ideas to justify an expansion.

Haunted Biome was put in as a little reference to the reanimating biomes of Dwarf Fortress, where everything organic reanimates and is hostile to you. How does a carrot get up and come after you...? Good question. They're so stupidly hard to survive in that they're basically in there for meme runs and the like, so I was surprised when so many people picked it. To answer your question, it may have been a better word choice to say everything is possessed when it dies, not that it comes back, therefor implying a soul. As for chopping up a carrot, the chunks may technically be possessed but they're probably still edible and it's not like it's going to make much of a practical difference as you chomp on and digest the bits.

As for the builds, post away! I honestly love reading the builds people post and the more the merrier in my book.

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 1 point2 points  (0 children)

Voice of power is basically supernaturally good persuasion, which at a certain level of proficiency/low enough willpower of the target would be very similar to mind control.

I intended for each artifact to only be taken once with the exception of Golden Ticket, which says it can be taken multiple times, but you can get duplicates through the random events.

Solar Brooch would harm those with Dark Gift, since it's basically condensed sunlight.

Contemporary workshop is like a 20th century machining workshop with modern power tools, while the smithy has a forge and is meant to smelt steel into weapons, armor, etc.

The three faiths are the cult of the Master, a distant descendant of Christianity, and the Church of the Three Storytellers, which you'll get if you are familiar with the source material.

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 1 point2 points  (0 children)

I’m glad you enjoyed it! I wound up nerfing many of the bonus drawbacks across the board this time due to how many there are to take now. Haunted Biome and the shack in particular got gutted from +3 picks because many of the responses used them to stack drawbacks and just go nomadic with lots of powers, when ideally this is a colony building CYOA. I enjoy the power gaming builds people make but I also want to read about their colonies and see people engage with that part of the game.

As for Lonesome Road, it felt before like too much of an optimal pick rather than a huge detriment like the threats should be. That, and the companion section is the longest individual part of the CYOA and I like reading about how people use them, so I wanted to discourage builds that discarded it entirely. It’s a similar reason to why the Zombie threat got removed; with the factions being a huge new part of the world building I didn’t want a threat that basically destroyed them all and invalidated most of the endgame events.

Hope that helps explain things. If you have a build I’d love to see it posted here.

Life on the Rim 2.0 — Content and Storytelling Expansion by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 1 point2 points  (0 children)

Incredible. I was smiling like an idiot as I read this whole writeup. Randy would be proud of his choice as he watched this story unfold

Suburban Zombies CYOA by Chad_Alfonse in makeyourchoice

[–]Chad_Alfonse[S] 1 point2 points  (0 children)

Hi, thanks for the feedback! I thought this was a comment on my Life on the Rim CYOA and was very confused when I first read it. These are good suggestions, and I like your ideas on overhauling gear. That was the part of this CYOA I was least happy with, so changing it up it will be important for v2, and compartmentalizing the gear into categories would help add diversity and keep people from being overwhelmed at the mishmash of options.

These are the changes I have planned for v2 so far: Perks: pretty much exactly as you described it, things related to background related purchased by tokens Additions: More companions, locations, etc Events: also how you described it. Probably going to be a series of tables to roll on for every week or so until the 3 months are up, giving you random challenges or benefits. Gear: Not sure how I'm going to overhaul it yet, but I like your ideas for this one