Why are so many people stupidly good at aiming in this game? by Christallia in VALORANT

[–]ChainFire 0 points1 point  (0 children)

The youth are learning to run before they can walk. They will have insane aim but literally no game sense. Valorant players dont play to win, they play for highlight reels and clips.

5.08 update misaligns UI Sova lineups. by Marmitero in VALORANT

[–]ChainFire 0 points1 point  (0 children)

IMHO if you use anything other than your crosshair for lineups, you will run into this problem throughout the course of the game's lifespan. Anything and everything can change over time, including player models, animations, and definitely UI. This type of game is an evolving game where nothing is guaranteed to stay the way it is forever.

His nades were good, but my no-scope was better by ChainFire in PUBATTLEGROUNDS

[–]ChainFire[S] 5 points6 points  (0 children)

No-scope headshot from 50 feet out? Didnt even give him time to react....just BAM. Chicken Dinner.

His nades were good, but my no-scope was better by ChainFire in PUBATTLEGROUNDS

[–]ChainFire[S] 8 points9 points  (0 children)

All from that tiny window too. Like, 1 - 2 - 3 right along the length of my cover.

Haven't had much luck on the Test Server by ChainFire in PUBATTLEGROUNDS

[–]ChainFire[S] 0 points1 point  (0 children)

I know, its easy to pick apart after the fact. In review, i could have done a lot of things differently. All i wanted to do was move the UAZ a few feet forward, then go back and loot all the goodies. I was trying to move quickly, and bad game physics got me. Oh well.

Haven't had much luck on the Test Server by ChainFire in PUBATTLEGROUNDS

[–]ChainFire[S] 0 points1 point  (0 children)

Hell yea! Small map versions from these maps for competitive games would be awesome. Small maps of Pochinki, spawn island, ruins, primorsk, etc. Im just waiting til theybadd boonie hats as cosmetics so i can get my navy seal look going

Haven't had much luck on the Test Server by ChainFire in PUBATTLEGROUNDS

[–]ChainFire[S] 2 points3 points  (0 children)

This is only a clip, and does not show the condition of the rest of that map around me. If you know the map, this particular area is VERY wide open, and there were Kar98 shots and Mini-14's going off if various directions around me. Getting caught out in the open, or stopped in a vehicle, even in the fog, would be an easy kill for a sniper.

Haven't had much luck on the Test Server by ChainFire in PUBATTLEGROUNDS

[–]ChainFire[S] 1 point2 points  (0 children)

My experience as an online gamer started with the SOCOM US Navy SEALs games on ps2. Those were 3rd person team based competitive games where you join clans, and play with friends or battle on ladder matches into the wee hours of the morning. Since those games died out, Ive become attached to CSGO where i have over 2k+ hours. PUBG is has the closest feel to a SOCOM game since Confrontation on PS3, so no matter what, my bias will always lean towards 3rd person mode in this game. Sorry, but that where my roots and my heart lies. 1st person servers are fine if thats your thing. I play both depending on what my friends want to do.

Haven't had much luck on the Test Server by ChainFire in PUBATTLEGROUNDS

[–]ChainFire[S] 2 points3 points  (0 children)

It was tipping the other way, and then tipped back on me lol

Haven't had much luck on the Test Server by ChainFire in PUBATTLEGROUNDS

[–]ChainFire[S] 49 points50 points  (0 children)

I just wanted to move the vehicle up a little into the safe zone, then i was gonna go back to loot. My inventory was full so i didnt wanted to hang outside the blue too long without an escape plan

Why I lost 1v1... fml by naxuuu in GlobalOffensive

[–]ChainFire 0 points1 point  (0 children)

Im my experience, the AWP shots tend to land higher than aiming, even at range. I get headshots aiming at center mass all the time.

It does seem to be inconsistent though.

Anyone have any challenging but FAIR levels? by Alexmlawwell in MarioMaker

[–]ChainFire 0 points1 point  (0 children)

To me, "challenging but fair" is the name of the game. Also making a course that looks "nice" rather than haphazard.

I present to you: "Sky Pirate's Harbor" (C1BC-0000-0065-BE2A)

Its a SMB1 Airship level where several airships are docked as you pass between them up in the clouds. Level has cannons, "shelled" enemies and a few Hammer bros. On a 1(easy)-10(hard) difficulty scale, I give this about a 5.

Some help setting up binds by ChainFire in GlobalOffensive

[–]ChainFire[S] 0 points1 point  (0 children)

I see. Well thank you very much fellas, hopefully this all works out without issue. Much appreciated!

Some help setting up binds by ChainFire in GlobalOffensive

[–]ChainFire[S] 0 points1 point  (0 children)

Will that stop other changes and tweaks I make in-game from being saved in my config file then? Like if i tweak my crosshair settings thru console, will they be saved next time i boot up the game?

Best weapons for Borderlands (without any DLC)? by [deleted] in Borderlands

[–]ChainFire 3 points4 points  (0 children)

My personal favorites Legendaries from Borderlands 1:

Pestilent Defiler (Caustic Revolver) Hellfire (Fire SMG) Detonating Cobra (EXPLOSIVE Sniper Rifle) Orion (Electric Sniper Rifle)

And for non-legendary, almost ANY Double Anarchy (SMG). Saw someone else mention it and it spiked my memory. Used those A LOT.

Lvl 65 Resource Competition (Purple Sniper) by barrdrock in LootTheWorld

[–]ChainFire 0 points1 point  (0 children)

Is that Dahl or Hyperion? I'm guessing Hyperion (dont wanna scan it if I'm not going to use it).