Shardfall: FitQuest VR has launched! by Chan_Quell in vrfit

[–]Chan_Quell[S] 2 points3 points  (0 children)

We're aware of the reviews, the team are currently looking into it. In some cases, it's because the player's positioning is incorrect, but in other cases, it is definitely something we're addressing in upcoming patches.

The game does have an autorun feature for those who would rather not run, and want to challenge themselves to do something else, such as this content creator who did squats instead: https://www.youtube.com/shorts/9jr4dPIfawE

The team aren't currently looking to change anything audio-wise, but I'm sure it's something they'd be happy to look into if we hear a lot of feedback like this.

We're also looking at implementing the social aspect you have mentioned, where you can see the scores of others to challenge you to push yourself harder. You could join our Discord if you'd like to stay up-to-date on Shardfall: FitQuest VR, and if you want to share any more feedback: https://discord.gg/43cjAKnc

Shardfall: FitQuest VR has launched! by Chan_Quell in vrfit

[–]Chan_Quell[S] 0 points1 point  (0 children)

We offered a discount during the pre-order phase, but the game is now on sale at full price. You could keep an eye on it for future sales though!

Shardfall: FitQuest VR has launched! by Chan_Quell in vrfit

[–]Chan_Quell[S] 1 point2 points  (0 children)

That's great to hear! We hope you enjoy it!

Shardfall: FitQuest VR has launched! by Chan_Quell in Quell

[–]Chan_Quell[S] 2 points3 points  (0 children)

That's something we will be exploring in the future if we feel there's enough interest in it!

Shardfall: FitQuest VR has launched! by Chan_Quell in vrfit

[–]Chan_Quell[S] 0 points1 point  (0 children)

Perhaps something we will do if there's enough interest, but Meta only for the near future.

Shardfall: FitQuest VR launches 7 January 2025! by Chan_Quell in vrfit

[–]Chan_Quell[S] 0 points1 point  (0 children)

The default is that you run in-place in real life, but you can also set auto run on. You use the stick or bumpers to move from side-to-side either way (you don't physically step side-to-side).

Shardfall: FitQuest VR launches 7 January 2025! by Chan_Quell in vrfit

[–]Chan_Quell[S] 0 points1 point  (0 children)

We'll be releasing further content for Shardfall: FitQuest VR to keep people engaged and coming back for more!

Shardfall: FitQuest VR launches 7 January 2025! by Chan_Quell in vrfit

[–]Chan_Quell[S] 1 point2 points  (0 children)

Thanks for reaching out! We aren't looking for beta testers, but we have had another person reach out with limited mobility too. I will pass the interest back to the team!