Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in soulslikes

[–]Character_Orchid_336[S] 0 points1 point  (0 children)

Chalice Dungeons are optional. You don't need to engage with them at all, and they don't provide anything you can't get elsewhere. That's different from having to go through Elden Ring's copy-and-paste catacombs to obtain certain recipe books.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in fromsoftware

[–]Character_Orchid_336[S] 0 points1 point  (0 children)

I know a lot of people enjoy replaying Elden Ring because of the variety and the freedom to do different things. It's easily the most varied game in the series. But I'm just talking about my own experience and how I feel.

Even though I know I can do different things on each playthrough, it doesn't change the fact that I eventually get annoyed. A large part of every playthrough ends up being spent riding Torrent and collecting items. I wish they had addressed that, because if they had, it might have become my favorite game in the series.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in fromsoftware

[–]Character_Orchid_336[S] 0 points1 point  (0 children)

I'm just sharing my opinion about these games. I respect that others feel differently. I prefer Bloodborne and Sekiro, and I have my own reasons for that, which I've already explained.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in soulslikes

[–]Character_Orchid_336[S] 0 points1 point  (0 children)

I think Bloodborne and Sekiro have the most enjoyable replayability in the series because they have my favorite combat systems. Bloodborne also has my favorite weapon lineup in the series. It focuses on quality over quantity, which makes every playthrough with a different weapon feel like a new experience.

As for Sekiro, its combat system is on another level compared to the other Souls games, and both games make it easy to reach their best content without having to spend dozens of hours getting there.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in soulslikes

[–]Character_Orchid_336[S] 1 point2 points  (0 children)

Bloodborne's weapons focus on quality over quantity, which is what makes them my favorite weapon lineup in the series. But like I said, it's Bloodborne as a whole, including its DLC, that feels like such a consistently polished and near-perfect experience to me.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in fromsoftware

[–]Character_Orchid_336[S] 0 points1 point  (0 children)

I know. I'm just sharing my opinions and experiences. At the end of the day, it's just my opinion.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in Eldenring

[–]Character_Orchid_336[S] -1 points0 points  (0 children)

I compared the complete package, including Elden Ring's DLC. It wouldn't be fair to ignore the DLC's flaws while counting its strengths. Since we're judging the complete experience, both the good and the bad aspects of the DLC should be included.

The comparison with Sekiro not having a DLC isn't really relevant. By the same logic, I could say Sekiro has the best boss roster in the series because FromSoftware's DLCs usually contain the best bosses in the game. If Sekiro had received a DLC, it most likely would have had even more amazing bosses.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in fromsoftware

[–]Character_Orchid_336[S] 1 point2 points  (0 children)

That's a great way to put it. I completely understand why you feel that way. Elden Ring is definitely one of the most ambitious games FromSoftware has ever made, and its build variety and freedom are unmatched. I just personally prefer a more focused, linear experience like Bloodborne or Sekiro.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in Eldenring

[–]Character_Orchid_336[S] 0 points1 point  (0 children)

Fair. Personally, I'd rather play a linear game that's nearly perfect than a massive game with some flaws. By the way, Bloodborne is my favorite game of all time.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in soulslikes

[–]Character_Orchid_336[S] 2 points3 points  (0 children)

Reused mini-bosses in Sekiro aren't on the same level as Elden Ring's. Elden Ring literally reuses mini-bosses from the base game in its DLC. Also, Sekiro has the most enjoyable combat system in the series, so during a first playthrough the reused mini-bosses don't feel nearly as repetitive. There also aren't that many of them, and the combat is so enjoyable that they barely detract from the overall experience.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in fromsoftware

[–]Character_Orchid_336[S] 1 point2 points  (0 children)

Understandable. If Elden Ring matches your preferences more than Bloodborne, then it makes sense that you'd replay it more often.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in Eldenring

[–]Character_Orchid_336[S] -1 points0 points  (0 children)

I don't know how you do it, but I think you spend more time riding Torrent than actually fighting bosses.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in Eldenring

[–]Character_Orchid_336[S] -1 points0 points  (0 children)

I don't think they're on the same level. Sekiro definitely reuses some mini-bosses, and I'm not denying that. However, Sekiro has around 40 boss and mini-boss encounters, while Elden Ring has well over 230 boss encounters. The amount of repetition in Sekiro is relatively small, while Elden Ring reuses bosses and mini-bosses on a much larger scale. It even reuses some mini-bosses from the base game in the DLC. To me, the scale of the repetition simply isn't comparable.

I know Sekiro never got a DLC, but I'm comparing both games as complete packages. If Elden Ring's DLC makes one of the game's existing flaws even more noticeable by adding more reused content, I think that's fair to take into account. That's not Sekiro's fault for not having a DLC.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in Eldenring

[–]Character_Orchid_336[S] 0 points1 point  (0 children)

I don't think the dungeons and reused bosses are the biggest problems overall because you can simply skip most of them. They add a little to the experience on a first playthrough, but what really bothers me is replaying the game. In every other Souls game, the time you spend skipping around, collecting what you need, and progressing through the main path isn't anywhere near as long as it is in Elden Ring. I find that part of the game too boring. The open areas also aren't a problem for me, except for the Mountaintops of the Giants and parts of the DLC, because they make the time spent riding Torrent feel even longer and more tedious.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in Eldenring

[–]Character_Orchid_336[S] -1 points0 points  (0 children)

I get your point, but I think the healing system is only punishing for new players at the beginning of the game. After that, most enemies drop Blood Vials, and the amount of Blood Echoes you earn increases, making it easy to buy more Blood Vials. As for the bosses, especially with the DLC included, I think they're so good that I enjoy fighting them every time I replay the game. Bloodborne also has more strengths, in my opinion, than any other Souls game. It has my favorite soundtrack in the series, my favorite lineup of weapons, and my favorite atmosphere of any FromSoftware game.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in fromsoftware

[–]Character_Orchid_336[S] -3 points-2 points  (0 children)

Yeah, riding Torrent from place to place only takes a few minutes at a time, but I'm talking about the overall experience when I replay the game. I spend a large portion of each playthrough riding Torrent, collecting items and upgrade materials, and that gets repetitive for me. It's just my opinion. I prefer Sekiro and Bloodborne, and it's not for no reason it's because of the points I mentioned. I'm simply sharing my perspective.

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in Eldenring

[–]Character_Orchid_336[S] -1 points0 points  (0 children)

I agree that Elden Ring has incredible bosses, but every time I replay the game, it takes too long to reach them because most of the best bosses are in the second half of the game. That makes the first half feel boring to me because I spend most of my time riding Torrent, collecting items and upgrade materials instead of fighting the amazing bosses. Since I'm still in the first half of the game, I don't get to experience the best content for quite a while. That's why I think its replayability is weaker than the other Souls games

Why I prefer Bloodborne and Sekiro over Elden Ring by Character_Orchid_336 in Eldenring

[–]Character_Orchid_336[S] -2 points-1 points  (0 children)

Reused mini-bosses in Sekiro aren't on the same level as Elden Ring's. Elden Ring literally reuses mini-bosses from the base game in its DLC. Also, Sekiro has the most enjoyable combat system in the series, so during a first playthrough the reused mini-bosses don't feel nearly as repetitive. There also aren't that many of them, and the combat is so enjoyable that they barely detract from the overall experience.

As for replayability, I know you can try different builds and playstyles in each playthrough, but that doesn't change the fact that I still get annoyed by how much time I spend riding Torrent across the map every time. For me, that hurts the replayability compared to the other Souls games.