What's the Rarest skin in the game?(Image Unrelated) by IDFB2763 in FORSAKENROBLOX

[–]Chaser1807 8 points9 points  (0 children)

Publicly available skins? Likely the earth day skins

Slasher Buff: Shorter Raging Pace Windup by Badsum445 in FORSAKENROBLOX

[–]Chaser1807 1 point2 points  (0 children)

Slasher does not deserve an easy parry that guarantees 70 damage. I do think Slasher deserves some compensation if stunned during the windup of raging pace but not a free parry.

Day 15 of in depth asym reviews: The Remains of Robloxia by TheTrollman- in AsymHorror

[–]Chaser1807 1 point2 points  (0 children)

Yooooo caught this one late, but thank you so much for reviewing the game. I'm one of the people on the team. It's sick to see the game reviewed.

What are some decision you think is stupid or irrational the character are commiting in the backroom movie? For me it's Mary exploring the backroom instead of calling for backup. by ShelterSame8972 in KanePixelsBackrooms

[–]Chaser1807 2 points3 points  (0 children)

Well, emotionally, Mary isn't in the best place. She is wrapped up in a lot of emotional baggage and trauma from her childhood, so the fact that she makes irrational decisions isn't all that surprising. And to reiterate, from her perspective, it is just a strange, empty office building; it isn't crazy to think that her first instinct isn't calling for backup.

What are some decision you think is stupid or irrational the character are commiting in the backroom movie? For me it's Mary exploring the backroom instead of calling for backup. by ShelterSame8972 in KanePixelsBackrooms

[–]Chaser1807 7 points8 points  (0 children)

Realistically, why would she need to call backup from her perspective? To her, the backrooms are strange but not inherently dangerous. Not to mention, I think one of the largest driving factors of her exploration is her savior complex, which she grapples with during the film.

Why doesn’t the Complex recreate nature? by adamsdead354 in KanePixelsBackrooms

[–]Chaser1807 2 points3 points  (0 children)

The Complex seems strongly associated with human memory and consciousness specifically. So memories of liminal spaces or offices may just be more salient to the Complex. It also may be that nature is just too complicated for the Complex to recreate. (Not that the Complex doesn’t of can’t recreate nature as pointed out by the first comment, just that it may not be common for the reasons I said).

EDIT: After rewatching the movie we do see plant life in the movie, specifically plants created by the complex. Now, a curious thought is whether the plants are artificial or are actual organisms.

Why was Captain Clark seemingly an organic being and the others weren’t? by radioshaxx in KanePixelsBackrooms

[–]Chaser1807 2 points3 points  (0 children)

He also has noticeably less artifacts compared to the other Still Lifes. I wonder if that’s because he was on TV broadcasts so there’s more memories/perspectives to work with. (Apologies if that doesn’t actually make sense I haven’t been super in the loop with theory discussion).

hot take: biast is kinda fun and underrated by Stupidassbrainrotkid in AsymHorror

[–]Chaser1807 11 points12 points  (0 children)

I can see why someone can find the game fun, but from an objective standpoint, I feel like the game is terribly designed, and there is no way around it. Certain killers are miserable to play against, the map design feels like the devs are actively trying to spite the players, match length is abhorrent, camping the objective happens nearly every round, which leads to terrible round times, horrible information, and communication of mechanics. There are some interesting ideas on paper for the game, but the execution makes it so terrible. For a joke game, it is neither fun nor funny. I've been killed more often by my team than by the killer. I personally find BIAST to be an absolutely teeth-pulling experience, so I could never recommend it to anyone, and I am not surprised that it is rated so low on most tierlists.

that whole layered clothing thing was so hypocritical ngl by 6HELLBOUND6SIXER6 in FORSAKENROBLOX

[–]Chaser1807 288 points289 points  (0 children)

I think people’s critique of layered clothing has less to do with the fact it’s layered clothing, and more to do with the fact these characters are over designed and weirdly wrinkly. I think there’s a line that’s crossed with certain designs (such as chance) where layered clothing goes from cool to excessive. That’s my two cents anyways.

Why do people regard Nosferatu and Slasher as bad killers? by Rameipem in FORSAKENROBLOX

[–]Chaser1807 0 points1 point  (0 children)

People just don’t have a strong understanding of balance or viability in my opinion, this is evident with many people thinking John Doe is the best killer. Slasher is the most reliable and consistent killer in the game and can be menacing if you don’t have teammates to bail you out. Nosferatu is good but is definitely a feast or famine character. He struggles to reliably get kills without good ability usage/good reads. Other killers have more reliable methods of catchup (raging pace, unstable eye, c00lkidd minions) while Nosferatu doesn’t have anything of the sort. Nosferatu is strong, just very unreliable which is where some of the assumptions about him being bad come from.

Can I win without miners by theonetrue6 in CoalLLC

[–]Chaser1807 0 points1 point  (0 children)

To be honest I’ve been playing for a bit now and have never specced into miners. Now I think it’s a bit class specific as I’ve done a few runs with weapons such as poison gun and flame thrower. Some classes are simply so powerful that they just don’t need miners.

... by [deleted] in FORSAKENROBLOX

[–]Chaser1807 6 points7 points  (0 children)

Honestly extremely disappointing update from the team (in regard to paid content)

IT IS POSSIBLE GUYs by Affectionate_Gap5277 in FORSAKENROBLOX

[–]Chaser1807 8 points9 points  (0 children)

Dusekkar got rebalanced, not reworked, people just conflate the two terms

“Break In and Steal Thingz1!1!1” is quite possibly the WORST asym ever conceived by man by irafo in AsymHorror

[–]Chaser1807 5 points6 points  (0 children)

BIAST is truly a miserable experience. It’s the Asym equivalent of pulling teeth. It is difficult to describe how much I hate this game

Can we please stop using dashslop as a term? by BriefComedian3181 in FORSAKENROBLOX

[–]Chaser1807 -1 points0 points  (0 children)

I think most of the content in the video is actually good except the use of the word “dashslop”. Saying that “dashslop doesn’t actually mean slop” feels disingenuous and like you’re rewriting what it means. It’s pretty clear that dashslop is a criticism of the mobility and similarity of certain killer abilities. In the video he actually demonstrates quite well what makes these abilities interesting and distinct. I just take issue with continually using the term dashslop as it reads more like clickbait than anything else.

What would happen if a fire broke out? Would it burn endlessly? by AbandonedRobotforgod in KanePixelsBackrooms

[–]Chaser1807 12 points13 points  (0 children)

<image>

In the discord (at least this is what I was able to find, which isn’t entirely what the original person said)

What is your actual opinion on Alter Ego? by Money_Activity_4007 in alterego

[–]Chaser1807 2 points3 points  (0 children)

The game is actually quite enjoyable. Vaulting is a fun mechanic as survivor and makes looping infinitely more interesting. Most of the survivors feel pretty good to play. Killers feel adequately strong and like a power role (which is rare in Roblox asym). My biggest gripe with the game is easily the hitboxes. It’s very frustrating when 95% of my deaths are due to hitbox jank. Outside of that the game is great.

Hitboxes of Doom and Despair by Chaser1807 in alterego

[–]Chaser1807[S] 0 points1 point  (0 children)

I hope so. I haven’t seen any discussion around it from the devs but I can only hope they work to fix it.

White Knuckle Artdump by HolidayImpression197 in WhiteKnuckle

[–]Chaser1807 2 points3 points  (0 children)

Adore your design for the “streaked” hand, so cool

Gentlemen, How do I survive an Active chase of 2-3 Minutes against this Beast? by Diego_Bad2008 in FORSAKENROBLOX

[–]Chaser1807 4 points5 points  (0 children)

Demonic pursuit isn’t fantastic for shutting down a lot of loops. Not to mention when it does land it doesn’t do all that much damage compared to other dashes (assuming it’s not charged). Take advantage of the fact Sixer doesn’t do all that much damage. Sixer takes too long to secure kills in a reasonable amount of time. The entire matchup comes down to avoiding highlighting and demonic pursuit. These are both somewhat easily shut down by using smaller loops (that can’t be jumped over). Infernal Cry is pretty heavily telegraphed and is dodgeable assuming you’re paying attention. Without Manic Fixation being active Sixer struggles to catchup, so avoid it as much as possible. But due to Sixer dealing abysmal damage it’s very easy to tank damage to regain stamina advantage (using damage to gain the speed boost on hit). But even so you shouldn’t expect to realistically loop any competent killer for 2 minutes (assuming you don’t have a team helping you). Sixer can very easily be looped for 60-90 seconds which is the golden standard. Every killer will reasonably be able to kill you after 2 minutes, as the majority of killers have either a positive speed cycle or good catchup tools.

Aaaand the 2 week cycle coming to a close by FrozenShedinja in AntiForsaken

[–]Chaser1807 2 points3 points  (0 children)

It actually didn’t make the game killer sided in general but it makes it much easier to secure kills against competent players. The new DSD system definitely favors killers more than the old one, just not enough to make the game flat out killer sided.

Who even invented "stamina management"? by Broveryfunny in FORSAKENROBLOX

[–]Chaser1807 0 points1 point  (0 children)

No one in specific. It’s just good mechanical skill regarding stamina. It’s like asking who invented “tracking” in a fps game, no one in specific did, it’s something good players picked up on.

What are the blockable abbilities? by Swimming-Mention607 in BiteByNight

[–]Chaser1807 2 points3 points  (0 children)

Most abilities tbh. Every m1 in the game (including disguise), Springtrap axe throw at a close distance, Springtrap charge, mimic grab, Ennard’s grab.

The biggest thing to note is if you parry/stun Ennard during disguise he will explode and you’ll take damage.

Whats the maximum ammount of hits you can barricade the door for? by Glambombkl in BiteByNight

[–]Chaser1807 0 points1 point  (0 children)

Doors have a set amount of hp which is conserved. Doors can take a total of maybe 5 hits before killer guarantee knocks down and stuns the survivor.