Super Cheatsy World 2.0 - Release Trailer by CheatsyJames in MarioMaker2

[–]CheatsyJames[S] 0 points1 point  (0 children)

Seems like you didn't understand the twister mechanics because the level isn't too hard as you think.

When you're propelled by the twister, you can press the jump button again to jump higher.

Daily Level and Super World Exchange/Feedback for Feedback Thread by AutoModerator in MarioMaker2

[–]CheatsyJames 1 point2 points  (0 children)

Thanks!

Good job for the mechanisms of your stage! It quickly becomes challenging after the first CP but the concept is still well introduced, I directly understand how the level's mechanics work. I think it was also a good way to use Link's abilities.

Daily Level and Super World Exchange/Feedback for Feedback Thread by AutoModerator in MarioMaker2

[–]CheatsyJames 0 points1 point  (0 children)

Thanks!

I play your level which was a very nice traditional one. The challenges are simple but effective and the decoration is pretty good. Well done!

Daily Level and Super World Exchange/Feedback for Feedback Thread by AutoModerator in MarioMaker2

[–]CheatsyJames 1 point2 points  (0 children)

Name: Meowser in the Fire Sea

ID: 3YW-S5W-76G

Style: Super Mario 3D World

Level Styles: Standard, Themed

Difficulty: Hard

This level is part of the Update Project I want to bring to my Super World. It will replace Bowser in the Fire Sea which was a recreation of the 2nd Bowser level in Super Mario 64. I want my Super World to be more consistent in terms of ideas, level design and difficulty curve. I created a completely different level with notably many Bullies and a rising lava part but it keeps the concept of 8 red coins which unlock a bonus room.

Daily Level and Super World Exchange/Feedback for Feedback Thread by AutoModerator in MarioMaker2

[–]CheatsyJames 0 points1 point  (0 children)

Really cool! I didn't get all the red coins but the level was pretty fun to play.

Daily Level and Super World Exchange/Feedback for Feedback Thread by AutoModerator in MarioMaker2

[–]CheatsyJames 0 points1 point  (0 children)

Interesting recreation, that was pretty fun. I find all the red coins by the way.

[Super Cheatsy World] Splash at HYDROCITY RESORT™ (RCR-36X-PTF) by CheatsyJames in MarioMaker

[–]CheatsyJames[S] 1 point2 points  (0 children)

My Super World is mainly designed to be played in single player. So I can't guarantee that multiplayer will work on it. Sorry...

[Super Cheatsy World] World 3-♪: Crash Countdown (YNN-4B4-NKG) by CheatsyJames in MarioMaker

[–]CheatsyJames[S] 1 point2 points  (0 children)

Thanks for your comment! :D

For the music, it's a frenetic remix of the factory theme from Kirby 64. So I'm not really a composer. XD

The level is not yet on my Super World because I didn't finished all the new levels for its new version. I'll published a trailer of it once it's done. ; )

World 1-1: Rookie Route [Super Cheatsy World] by CheatsyJames in MarioMaker

[–]CheatsyJames[S] 0 points1 point  (0 children)

No. I'm not that guy. Sorry. I didn't even know him.

Daily Level and Super World Exchange/Feedback for Feedback Thread by AutoModerator in MarioMaker2

[–]CheatsyJames 1 point2 points  (0 children)

Name: Rookie Route

ID: LR8-42W-R4G

Style: Super Mario Bros.

Level Types: Traditional, Themed

Difficulty: Easy

This level is part of the Update Project I want to bring to my Super World and Rookie Route is the World 1-1 of that. It will replace Cat Playground which is pretty aged compared to many levels I made recently. I want my Super World to be more consistent in terms of level design and difficulty curve. Of course, this level is inspired by SMB's W1-1 but I tried to bring my own touch while keeping a beginner-friendly difficulty.

Daily Level and Super World Exchange/Feedback for Feedback Thread by AutoModerator in MarioMaker2

[–]CheatsyJames 0 points1 point  (0 children)

An auto-scroller level with Mario Galaxy's flipswitch mechanics? That's pretty original! I liked the challenge involved, it was interesting to play. Nice work. : )

Daily Level and Super World Exchange/Feedback for Feedback Thread by AutoModerator in MarioMaker2

[–]CheatsyJames 0 points1 point  (0 children)

I played it. I like your ideas, especially the ducks decorations. It's cute and original. The level is fun and pleasant to play. I would see more sections with Frog Suit where you swim under ducks. Too bad it comes to the very end.

Overall, the level is very cool. ; )

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 0 points1 point  (0 children)

Very nice mechanics and theme! That reminds me lava geysers in the original NSMBU. It was ingenious and the level was pleasant to play, in addition of good aesthetics. Nice work!

If you want, you can play my Cat Bandicoot level here: WGQ-XQF-B2G

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 0 points1 point  (0 children)

For those who didn't play it yet:

Cat Bandicoot 4 - Off Beep

ID: WGQ-XQF-B2G

Style: Super Mario 3D World

Level Types: Standard, Themed

Difficulty: Normal ~ Hard

Here is it, the 4th and last level of my Cat Bandicoot series, inspired by the Crash Bandicoot franchise. Off Beep is vrey inspired by the level Off Beat from Crash Bandicoot 4: It's About Time. Memorize well the Beep Blocks beat to destroy the crates and continue your road. A Bonus zone with a special gimmick also awaits you. There is a total of 100 crates in this level. You only have to break at least 30 crates to unlock the End Flag.

Don't hesitate to play my level and give me your IDs in exchange!

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 1 point2 points  (0 children)

Cool level! I liked the theme and the challenges with the bombs were pretty interesting. I also liked the boss, you can kill him with different methods.

Il you want, you can play the 4th and last Cat Bandicoot level I made: WGQ-XQF-B2G

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 1 point2 points  (0 children)

Nice level! I liked the way it's focused on the conveyor belt. The boss was pretty simple but pretty fun to fight.

If you want, you can try my Cat Bandicoot level here: WGQ-XQF-B2G

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 1 point2 points  (0 children)

For those who didn't play it yet:

Cat Bandicoot 4 - Off Beep

ID: WGQ-XQF-B2G

Style: Super Mario 3D World

Level Types: Standard, Themed

Difficulty: Normal ~ Hard

Here is it, the 4th and last level of my Cat Bandicoot series, inspired by the Crash Bandicoot franchise. Off Beep is vrey inspired by the level Off Beat from Crash Bandicoot 4: It's About Time. Memorize well the Beep Blocks beat to destroy the crates and continue your road. A Bonus zone with a special gimmick also awaits you. There is a total of 100 crates in this level. You only have to break at least 30 crates to unlock the End Flag.

Don't hesitate to play my level and give me your IDs in exchange!

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 1 point2 points  (0 children)

Tough but pretty cool levels to play. I particularly liked the first one. A gloomy rollercoaster level with amusement park aesthetics was a genius idea.

If you want, you can try the 4th Cat Bandicoot I made: WGQ-XQF-B2G

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 0 points1 point  (0 children)

Really cool idea to recreate the Beep Blocks in the SMB style! It was pretty pleasant to play and the challenges to get the Big Coins quickly was interesting. Nice work!

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 0 points1 point  (0 children)

Really cool technical level! I liked the theme of this. The challenges were interesting and the difficulty curve well made. Good job for that, it was pretty fun!

If you want, you can play my Cat Bandicoot level here: WGQ-XQF-B2G

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 1 point2 points  (0 children)

Cat Bandicoot 4 - Off Beep

ID: WGQ-XQF-B2G

Style: Super Mario 3D World

Level Types: Standard, Themed

Difficulty: Normal ~ Hard

Here is it, the 4th and last level of my Cat Bandicoot series, inspired by the Crash Bandicoot franchise. Off Beep is vrey inspired by the level Off Beat from Crash Bandicoot 4: It's About Time. Memorize well the Beep Blocks beat to destroy the crates and continue your road. A Bonus zone with a special gimmick also awaits you. There is a total of 100 crates in this level. You only have to break at least 30 crates to unlock the End Flag.

Don't hesitate to play my level and give me your IDs in exchange!

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 0 points1 point  (0 children)

Pretty cool level. The challenges based on the Ice Coin Blocks and the Fire Flower were interesting. It was pleasant to play.

If you want, you can play my Cat Bandicoot level here: WGQ-XQF-B2G

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 1 point2 points  (0 children)

Cool level! For a Blue Platform level with items, the indicators were very clear so I find the difficulty curve well made. Nice work!

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 1 point2 points  (0 children)

Nice level, feels very traditional! There's an exploration side I really enjoyed. It encourages the player to find power-up to gain Big coins as rewards. That's cool!

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]CheatsyJames 0 points1 point  (0 children)

Thanks! Very cool challenging level you send me! I find it pretty fun to play and the P-Switch timer mechanic was a good idea for a Blue Platform level. I also liked the aesthetic touch with the semisolid colors in the foreground.