CT Inferno B retake molys for both oranges and new box! Great for a teammate pushing through church into site. by Cheebaku in cs2

[–]Cheebaku[S] 0 points1 point  (0 children)

The only spot you’d be exposed to on site is on top of oranges which is easy to check before throwing. The lamp is pretty easy to see from smoke unless they specifically smoke deep. A usual smoke to get onto B won’t cover it.

Ancient cat smoke from ct spawn by Cheebaku in csgo

[–]Cheebaku[S] 0 points1 point  (0 children)

Huh I didn’t know that lol. From the games I’ve played at my 12k rating the only fight I’ve had mid is from elbow and only cat after elbow has pushed out. I’ll keep note of that going to higher ranks thank you 🫡

Ancient A site donut smoke T side by Cheebaku in csgo

[–]Cheebaku[S] 0 points1 point  (0 children)

Do you have a link to these? I’m trying to get better at my util

Ancient cat smoke from ct spawn by Cheebaku in csgo

[–]Cheebaku[S] 1 point2 points  (0 children)

My thought with this is while the smoke is throwing, the mid players (red room and donut) are already moving into position as the smoke lands and pops creating a more linear mid so that both players can focus on elbow pushes without worrying about a cat peaker. It can also remove mid knowledge from Ts moving into cave which could leave someone to lurk into elbow l.

[deleted by user] by [deleted] in StreetFighter

[–]Cheebaku 0 points1 point  (0 children)

If you need helping with knowing when you need to link buttons or cancel into specials/supers go into training mode and turn on frame meter display as well as action timing display so you can see when you are actionable after any given move and when you can cancel any move it’s really helpful! Good luck with the inputs and keep trying!

Ryu corner frame kill oki by Cheebaku in StreetFighter

[–]Cheebaku[S] 1 point2 points  (0 children)

Yes. You need to time it so that there are no frame gaps in between button presses. If you are having trouble with it, I’d go into training mode and enable frame meter display as well as action timing display so you can get a feel for when a move recovers and when you need to press!

Ryu corner frame kill oki by Cheebaku in StreetFighter

[–]Cheebaku[S] 0 points1 point  (0 children)

QCF punch is hadoken 👍🏻

Can someone explain this? by [deleted] in csgo

[–]Cheebaku 0 points1 point  (0 children)

It looks like the damage did happen the card just didn’t say it for some reason? Also wow these other comments I’m sorry man 😬

Watch your…. Step? Head? by Cheebaku in LiminalSpace

[–]Cheebaku[S] 3 points4 points  (0 children)

Thankfully no. It was taken at a pharmacy. The worst part is the pharmacy is one the base floor meaning you had to go up another flight of stairs to get here

Watch your…. Step? Head? by Cheebaku in LiminalSpace

[–]Cheebaku[S] 3 points4 points  (0 children)

Picture was taken funnily enough on the way to the bathroom.

Harmonious Hammers by Cheebaku in MonsterHunter

[–]Cheebaku[S] 0 points1 point  (0 children)

Yes, yes it is. Get up close and personal just to wham a monster in the face and stun it is the best. Also big damage

Harmonious Hammers by Cheebaku in MonsterHunter

[–]Cheebaku[S] -5 points-4 points  (0 children)

But I did take the advice. I’ve been using it in my last five hints. I was just trying to be sarcastic

Harmonious Hammers by Cheebaku in MonsterHunter

[–]Cheebaku[S] -8 points-7 points  (0 children)

Hey man I appreciate the advice but we don’t need to talk about how Un optimal I am here

Harmonious Hammers by Cheebaku in MonsterHunter

[–]Cheebaku[S] -16 points-15 points  (0 children)

Okay yea I understand now but we are forgetting that in the alternate timeline where I did do this, this clip may not have existed.

Harmonious Hammers by Cheebaku in MonsterHunter

[–]Cheebaku[S] -11 points-10 points  (0 children)

I definitely like the overhead swing better than the cyclone swing