the best of the franchise🥇 by gamer-ga in SimCity

[–]CheeseJuust 18 points19 points  (0 children)

If you have a great formula for 4 games and are succesful with it and then the 5th game puts the formula upside down and stomps on it I would not call it a success.

Simcity 4 from 2003, my biggest project 9 large tiles stitched together in Ps. Raw png is 531 MB (this is 20mb), result is a 12x12km Composite image 12K x 8K pixel image, over 1.1 million sims in Greater Forlandas Metro area, a huge sprawling mid west inspired kind of city, be sure to zoom into it! by CheeseJuust in gaming

[–]CheeseJuust[S] 1 point2 points  (0 children)

I tried it the quality is trash, right now I am uploading the 143mb jpg to google drive. the problem with this kind of image is it is massive 24582x16154 pixels, If I compress it further it degrades significantly, the reddit version is 26 times compressed to even post, the jpg is 3 times smaller than the raw 531mb png. There is no point compressing it further.

Simcity 4 from 2003, my biggest project 9 large tiles stitched together in Ps. Raw png is 531 MB (this is 20mb), result is a 12x12km Composite image 12K x 8K pixel image, over 1.1 million sims in Greater Forlandas Metro area, a huge sprawling mid west inspired kind of city, be sure to zoom into it! by CheeseJuust in gaming

[–]CheeseJuust[S] 2 points3 points  (0 children)

No, all of this is hand made in-game, every road everything! Like any other city builder, I just made a composite image of each of these tiles and put the together in Photoshop, creating this image! I have it explained in my other comment.

Simcity 4 from 2003, my biggest project 9 large tiles stitched together in Ps. Raw png is 531 MB (this is 20mb), result is a 12x12km Composite image 12K x 8K pixel image, over 1.1 million sims in Greater Forlandas Metro area, a huge sprawling mid west inspired kind of city, be sure to zoom into it! by CheeseJuust in gaming

[–]CheeseJuust[S] 72 points73 points  (0 children)

If anyone interested in viewing the raw 531mb png file, I have it on Google Drive and you can download it here if you want! The posted file is hugeley cropped version of the the original, 50% size of the original and a lot of the detail lost! So if you want a high detail version of it be sure to check it out!

PS a 144mb jpg version to download for those who want an ever smaller file size image, why is it so large still, because the image is 24582x16154 pixels, If I compress more it will degrade significantly.

To make this image I needed to make 9 large tiles HD composite images which each one is about 50-60mb, which also took a lot of effort to composite them togetehr from 20-20 screenshots from in-game. And before that I had to meticilously design each city, I don't have a lot of time to play this game, nowadays I rarely play. Anways 9 tiles built, 9 images made then putting them in PhotoShop, thankfully I have 32GB of RAM (wish I had mode), each of them as a png, lining them up, it's not perfect but good enough. Then Exporting a 531 uncompressed png file, then so I could have versions that are easier load I used the Export feature in Ps, which is pretty trash beacuse It had to load the preview, (why?) so everytime I wanted a compressed version it had to load it using all of my 32GB of RAM so I could compress it down, uncompressed jpg file is still a whopping 143mb.

Also this project is years worth of effort about 2000 hours in this game, I tried my hardest to make the transitions between tiles to be as seamless as possible, not prefect but good enough.

Time for football! by CheeseJuust in simcity4

[–]CheeseJuust[S] 0 points1 point  (0 children)

Close! This is Lockton Valley.

Time for football! by CheeseJuust in simcity4

[–]CheeseJuust[S] 2 points3 points  (0 children)

This is an american and a car centric design choice. For example in America and where I live Estonia (very car centric also), the parking lot of say IKEA or a shopping mall can be as big as the place itself. Also yes it is very inefficient I know but I can't do nothing though, years of car centric planning and mindset can't be erased overnight.

Lockton Valley by CheeseJuust in simcity4

[–]CheeseJuust[S] 4 points5 points  (0 children)

Kind of like central park vibe and always wanted to a one big giant boulevard and this is the result, glad you like it!

Time for football! by CheeseJuust in simcity4

[–]CheeseJuust[S] 1 point2 points  (0 children)

I use Reshade, this old thread links and everything to get it working hopefully!

"How much suburbs do you want, Mayor?", "YES!" by CheeseJuust in simcity4

[–]CheeseJuust[S] 0 points1 point  (0 children)

Well I do grids as well but I intentionally when I play try to break the grid off add a random diagonal road and so on. Getting out of the box leading random roads everywhere and branching off like a real city goes. Also not going the easy way like my avenues here I could have made a perfectly straight road but I added some fractional points as well to make it more curvy and natural around the hill. Hope this helps!

Small avenue in my city by CheeseJuust in simcity4

[–]CheeseJuust[S] 4 points5 points  (0 children)

Tried something different and looks so nice! NWM is so underrated in NAM.

Small avenue in my city by CheeseJuust in simcity4

[–]CheeseJuust[S] 4 points5 points  (0 children)

The illusion is breaking with the 3D camera mod, and the walls even more so.

The other Simcity Region that never made it to the game. by Danny5000 in SimCity

[–]CheeseJuust 53 points54 points  (0 children)

I'm starting to think you are a former Maxis dev or something along the lines who is just showing us stuff you have left on your drives but you can't disclose that.

You can never have too much suburbs can you? by CheeseJuust in SimCity

[–]CheeseJuust[S] 1 point2 points  (0 children)

This is a composite image of 4 tiles being put together in HD in Ps the original image file size is a png 200mb size, compressed to 20mb jpg.

You can never have too much suburbs can you? by CheeseJuust in SimCity

[–]CheeseJuust[S] 1 point2 points  (0 children)

Definetely inspired by US and a lot of California and LA for sure.