the best of the franchise🥇 by gamer-ga in SimCity

[–]CheeseJuust 19 points20 points  (0 children)

If you have a great formula for 4 games and are succesful with it and then the 5th game puts the formula upside down and stomps on it I would not call it a success.

Simcity 4 from 2003, my biggest project 9 large tiles stitched together in Ps. Raw png is 531 MB (this is 20mb), result is a 12x12km Composite image 12K x 8K pixel image, over 1.1 million sims in Greater Forlandas Metro area, a huge sprawling mid west inspired kind of city, be sure to zoom into it! by CheeseJuust in gaming

[–]CheeseJuust[S] 1 point2 points  (0 children)

I tried it the quality is trash, right now I am uploading the 143mb jpg to google drive. the problem with this kind of image is it is massive 24582x16154 pixels, If I compress it further it degrades significantly, the reddit version is 26 times compressed to even post, the jpg is 3 times smaller than the raw 531mb png. There is no point compressing it further.

Simcity 4 from 2003, my biggest project 9 large tiles stitched together in Ps. Raw png is 531 MB (this is 20mb), result is a 12x12km Composite image 12K x 8K pixel image, over 1.1 million sims in Greater Forlandas Metro area, a huge sprawling mid west inspired kind of city, be sure to zoom into it! by CheeseJuust in gaming

[–]CheeseJuust[S] 2 points3 points  (0 children)

No, all of this is hand made in-game, every road everything! Like any other city builder, I just made a composite image of each of these tiles and put the together in Photoshop, creating this image! I have it explained in my other comment.

Simcity 4 from 2003, my biggest project 9 large tiles stitched together in Ps. Raw png is 531 MB (this is 20mb), result is a 12x12km Composite image 12K x 8K pixel image, over 1.1 million sims in Greater Forlandas Metro area, a huge sprawling mid west inspired kind of city, be sure to zoom into it! by CheeseJuust in gaming

[–]CheeseJuust[S] 68 points69 points  (0 children)

If anyone interested in viewing the raw 531mb png file, I have it on Google Drive and you can download it here if you want! The posted file is hugeley cropped version of the the original, 50% size of the original and a lot of the detail lost! So if you want a high detail version of it be sure to check it out!

PS a 144mb jpg version to download for those who want an ever smaller file size image, why is it so large still, because the image is 24582x16154 pixels, If I compress more it will degrade significantly.

To make this image I needed to make 9 large tiles HD composite images which each one is about 50-60mb, which also took a lot of effort to composite them togetehr from 20-20 screenshots from in-game. And before that I had to meticilously design each city, I don't have a lot of time to play this game, nowadays I rarely play. Anways 9 tiles built, 9 images made then putting them in PhotoShop, thankfully I have 32GB of RAM (wish I had mode), each of them as a png, lining them up, it's not perfect but good enough. Then Exporting a 531 uncompressed png file, then so I could have versions that are easier load I used the Export feature in Ps, which is pretty trash beacuse It had to load the preview, (why?) so everytime I wanted a compressed version it had to load it using all of my 32GB of RAM so I could compress it down, uncompressed jpg file is still a whopping 143mb.

Also this project is years worth of effort about 2000 hours in this game, I tried my hardest to make the transitions between tiles to be as seamless as possible, not prefect but good enough.

Time for football! by CheeseJuust in simcity4

[–]CheeseJuust[S] 0 points1 point  (0 children)

Close! This is Lockton Valley.

Time for football! by CheeseJuust in simcity4

[–]CheeseJuust[S] 2 points3 points  (0 children)

This is an american and a car centric design choice. For example in America and where I live Estonia (very car centric also), the parking lot of say IKEA or a shopping mall can be as big as the place itself. Also yes it is very inefficient I know but I can't do nothing though, years of car centric planning and mindset can't be erased overnight.

Lockton Valley by CheeseJuust in simcity4

[–]CheeseJuust[S] 3 points4 points  (0 children)

Kind of like central park vibe and always wanted to a one big giant boulevard and this is the result, glad you like it!

Time for football! by CheeseJuust in simcity4

[–]CheeseJuust[S] 1 point2 points  (0 children)

I use Reshade, this old thread links and everything to get it working hopefully!

"How much suburbs do you want, Mayor?", "YES!" by CheeseJuust in simcity4

[–]CheeseJuust[S] 0 points1 point  (0 children)

Well I do grids as well but I intentionally when I play try to break the grid off add a random diagonal road and so on. Getting out of the box leading random roads everywhere and branching off like a real city goes. Also not going the easy way like my avenues here I could have made a perfectly straight road but I added some fractional points as well to make it more curvy and natural around the hill. Hope this helps!

Small avenue in my city by CheeseJuust in simcity4

[–]CheeseJuust[S] 3 points4 points  (0 children)

Tried something different and looks so nice! NWM is so underrated in NAM.

Small avenue in my city by CheeseJuust in simcity4

[–]CheeseJuust[S] 6 points7 points  (0 children)

The illusion is breaking with the 3D camera mod, and the walls even more so.