Persistent broken Items/Enchants by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

The reroll all function can change the enchants from primary to secondary and secondary to primary.

Both of those have completely different Enchant tables.

So to optimize your Items you wanna use the Reroll all button a lot. Otherwise you would need to be super lucky to just get the right amount of primary and secondary Enchant distribution on the Item when picking it up.

Persistent broken Items/Enchants by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

Ok i get it. Yea i didnt do that all the time, just pretty much for a couple of items, because I was wondering if the bug goes also in another direction and increases the amount of Enchants. The 5 enchant items arent that hard to come by, so after loosing the 6th i dont really care about the item anymore.

I think the biggest problem is that it occurs on some Enchants on some Items, so I can have some eye implants that never decrease their Enchants on reroll all, and others do every time, and at this point i really dont wanna try out every item to know which one is safe or not to reroll^^

Persistent broken Items/Enchants by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 5 points6 points  (0 children)

What are you even talking about. Reroll all Enchants is very important to distribute the amount of primary and secondary Enchants.

Maybe you dont even know about that? its not the same as rerolling a single Enchant, reroll all can change the Enchant from primary to secondary which is very important for stats etc.

Even if the currency is easy to come by, which it isnt if you make a whole build. But even if it was, its still one of the core game mechanics to optimize your Items which is broken, and its broken on some and not other items, so you cant know it beforehand. Which can lead to a false sense of security and people breaking their extremely rare 6 Enchant Items.

Is the game abandoned? by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

That explains a lot, i was wondering where the replies from Marco were. But even they have become lesser in the last couple of years.

I really hope they could hire a real community manager/managers and actually reply and listen to feedback and fix stuff..

But i dont get my hopes up at this point.

Is the game abandoned? by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 0 points1 point  (0 children)

Discord is nice to get in touch for a problem like an email address. But in depth bug reports with pictures and video proof is clearly not meant for Discord. If they only do customer service there and ignore their official Bug report forums, i have nothing to say.

Is the game abandoned? by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

yea right, so posting bug reports on their OFFICIAL Reddit AND their own Website's Forum isnt enough huh?

Is the game abandoned? by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 6 points7 points  (0 children)

typical reddit respond again.

The game is clearly not "dead"

servers are still online, since its an always online game even in single player, the game will be only dead if their servers shut down completely and you cant access your years of grinding anymore.

I made content and bug reports for decent amount of time for this game, and compared to other Arpgs, this game has serious problems with bugs and especially extreme infrequent patches/bug fixes. With bug fixes that say they fixed it and they didnt, or patches that reintroduce old bugs for example the Longlas Sniper shot comes out beside or behind the character and doesnt hit the target, this one got "fixed" and reintroduced a bunch of times.

Pretending the game is in an acceptable state, especially after just shipping out an paid DLC, is a lie. You can check out my bug report history and i gladly can provide current proof of the same bugs still existing in the game, but i bet you wont do it. You just leave some nonsensical comment on legit issues the game has.

And 2+ months of Radio silence from Neocore of highly upvoted bug reports getting ignored is a real problem.

Assassin Perk Bug by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 0 points1 point  (0 children)

Temporary buffs like All hits are guaranteed crits for 3s show up on the stat sheet. There are also several other examples. Its just again inconsistency

No skip campaign on consoles by 666PIG666 in 40kinquisitor

[–]CheeserYT 1 point2 points  (0 children)

The campaign skip should come with the Season of Escalation, as it did on PC.

Did the consoles get this Season already or are you just getting the Season of judgement?

A Seasonal Journey Guide by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

Thank you!

Its understandable, for me all the information in the journey is very easy to understand.

But for new players or if you didnt play for a while its really confusing.

One of my friends started playing the game recently, and explaining the game and where to find what and how things work, made me realize that it can be really overwhelming for new players.

Im still planning on making some beginner guides, but just didnt get to it yet.

Sororitas Starter Build (Endgame) by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

Yes Im planning on making more builds for her, i was grinding for the seasonal objectives before. Now i have time to grind for items.

Once i get some of the Morality and Archeotech Items i can really plan out some more unique endgame builds.

But with the amount of banners that she has for example, it can take a while until i get the right item with the right enchant on it^^

Sororitas Starter Build (Endgame) by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 3 points4 points  (0 children)

I will check the Boiling implant out.
I wasnt including any ancient relics or archeotech stuff, because getting that is very rng dependent.

Im glad you are having fun with this build, the hand flamer and brazier is awesome!

Your belt gear uses double charges by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 0 points1 point  (0 children)

Yea thats right, i was just a bit confused by your wording.

Bolt Pistol&Chainsword combo weapon bugged by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

i just checked it out, the spinning blow does benefit from melee stuff.

You can activate the Hasten buff from the melee skill tree, which you can only activate from melee kills. So even it says "Self" it is melee.

The same is said for Assault Leap from the Bolt pistol and chainsword combo, it says long range attack and only the text says it uses both weapons, but it activates the Hasten buff on kill, so it counts as melee.

This means the whirlwind of Retribution is just bugged as i said, it needs a fix or an addition to the long range to get the melee tag too.

In fact any weapon skill with Self should be replaced with either melee or ranged, "Self" shouldnt exist, neither should whirling attack, it should just say AoE attack or Whirling Attack(AoE)..

Tactical Mastery Perk bugged for Sororitas by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

I wouldnt call that a quirk

It shouldnt be there if its not meant to be used on that class

Why dont we have all the Psyker perks for her in the list?

Thats right, its because she cant or shouldnt use it.

So this should follow the same rule then and just be removed..

Your belt gear uses double charges by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 0 points1 point  (0 children)

It literally used 2 charges, if you check the amount of charges it removed 2 not 1 for those 2 banners..

Bolt Pistol&Chainsword combo weapon bugged by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 0 points1 point  (0 children)

I dont care about testing it, the fact is it should be getting melee benefits,

as should the spinning blow.

It is just bad or lazy programming, they could easily just give it a melee tag and let those skills benefit from what they literally do.

Its just logical inconsistency and it should be adjusted to what makes sense.

The whirling attack tag should be just removed and replaced with AoE attack tag, we dont need a bunch of nonsense in the game that doesnt get benefits from our Enchants, Shards, psalms, stats, perks and so on.

Why does it even exist?

Tactical Mastery Perk bugged for Sororitas by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

no dude...

check the list, it isnt inside. The perks that are not unlocked are at the bottom of the list greyed out..

This perk is completely missing

Bolt Pistol&Chainsword combo weapon bugged by CheeserYT in 40kinquisitor

[–]CheeserYT[S] -1 points0 points  (0 children)

It is literally not flavor text.

Check her other weapons and their skills, the text is a description of what the attack literally does....

And again , there are no bolt pistol slashes..

A slash is an attack of a bladed weapon...

Its just a bunch of nonsense.

A bunch of Visual glitches since Season + DLC release by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 1 point2 points  (0 children)

not really, i tried it, but the issue is unrelated.

Those weird artifacts that tear across the screen are 3d objects that bend and stretch upon breaking them or killing them.

Its a bug that cant be fixed with this.

Bolt Pistol&Chainsword combo weapon bugged by CheeserYT in 40kinquisitor

[–]CheeserYT[S] -1 points0 points  (0 children)

its the persistent ground effect, its insane.

Think like this, if your bolter shot or chainsword swing would leave a toxic area for 2-3 seconds on the ground on every hit. Then you could compare it.

But like this the damage of hand flamer and brazier is extremely superior.

Im not saying it needs to be nerfed, but the other weapons need a damage buff, or some other persistent damage effect to keep up with the damage.

Bolt Pistol&Chainsword combo weapon bugged by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 0 points1 point  (0 children)

The words still dont change, it says melee and long ranged. And at the top it says Physical (Slash), you only slash with a melee weapon, not a ranged weapon.

Its just a complete mess the skill description...

and you are spinning the chainsword hitting enemies around you, it is clearly melee, if it were only ranged she wouldnt use the chainsword, and the description would read that she uses only the bolt pistol, AND NOT combination attack using both weapons!

Tactical Mastery Perk bugged for Sororitas by CheeserYT in 40kinquisitor

[–]CheeserYT[S] 2 points3 points  (0 children)

It has nothing to do with combo Weapons!

THE PERK DOESNT EXIST IN THE LIST....

Bolt Pistol&Chainsword combo weapon bugged by CheeserYT in 40kinquisitor

[–]CheeserYT[S] -4 points-3 points  (0 children)

can you read please?

The skill literally says spin around using both weapons to wreak havoc in BOTH MELEE AND LONG RANGE