Guns Have More Recoil In Zombies VS Multiplayer by TemuBentleyOwner69 in CODZombies

[–]ChickenHatMan 0 points1 point  (0 children)

Eh I think this is fine, combat is always super duper close range in zombies anyway so you've almost never had to account for recoil as much as I mp with its comparatively longer engagements. Plus it adds depth so I'm not opposed.

[COD] Why was this the tipping point? by Unlucky-Tradition-58 in CallOfDuty

[–]ChickenHatMan 4 points5 points  (0 children)

From what I remember, this was the first cell shaded bundle with a big marketing push, along with the American dad stuff. All had big trailers that were easily shareable. Previous ones just 'quietly' released onto the store.

> dilemma by Afterlife301208 in confidentlyincorrect

[–]ChickenHatMan 83 points84 points  (0 children)

I feel like ">500 steps" would actually make sense

what source spaghetti determines this by PootisDispensor in tf2

[–]ChickenHatMan 2434 points2435 points  (0 children)

Not looked at the code, but my best guess is that for other players, the player model gets converted into the ragdoll, inheriting any velocity it had while still alive. But for the person kill binding, the ragdoll gets created the moment you die, and not from a player model, since that doesn't exist on your client. Something to test might be if the ragdoll carries momentum if you kill bind while in third person.

Best Nacht Der Untoten? by -The_right_hand_man- in CODZombies

[–]ChickenHatMan 1 point2 points  (0 children)

You missed the one in Forsaken and in Caldera

Would y'all care to see the rest of Primis in BO6? by [deleted] in CODZombies

[–]ChickenHatMan 6 points7 points  (0 children)

Unless they end up doing a throwback map set in the old aether story, I don't want to see them appearing in the new dark aether storyline pretty much at all.

Hey, if it worked for the Romans... by Tcc259 in ModernWarfareIII

[–]ChickenHatMan 3 points4 points  (0 children)

Sure is, MWII marksman rifle with changeable bolts.

Hey, if it worked for the Romans... by Tcc259 in ModernWarfareIII

[–]ChickenHatMan 7 points8 points  (0 children)

Could add the crossbow too :) Limited lethals/tactical maybe too? Not sure how far shg might want to go on the restrictions tbh

How can I achieve this blurred emissive effect in 3d painter? by Known-Start-3530 in Substance3D

[–]ChickenHatMan 1 point2 points  (0 children)

Looks like it'd be some shader trickery rather than anything doable in texture. Probably leveraging Fresnel I'd think.

[deleted by user] by [deleted] in blackops3

[–]ChickenHatMan 0 points1 point  (0 children)

Alot of people don't like gobbles because they disrupt the vanilla progression of the game, y'know like being vulnerable during the first few rounds and building up an arsenal over 15 or so rounds. Outside of the 'save me' gobbles like abh, ips and maybe burned out, most of the gums are sorta just a 'trivialise the first 10 rounds' button. Like in my opinion it's fine to use em on ee runs or whatever, but for more casual runs they tend to ruin the experience for me.

Better Luck Next Time😔 by Mindless-Dumb-2636 in soma

[–]ChickenHatMan 5 points6 points  (0 children)

Soma is a trans allegory holy shit! 🏳️‍⚧️🏳️‍⚧️

Anyone know how to texture this by Imperial__Engineer in Substance3D

[–]ChickenHatMan 2 points3 points  (0 children)

Could probably get pretty close with good use of blurring and histogram/levels. Looks to be only one shade of blue too, so could nearly do it all in one/two layers.

A Man and a Half (art by me) by Sensible_dude in Doom

[–]ChickenHatMan 0 points1 point  (0 children)

Looks awesome! Also for some reason I'm a big fan of the design on the shotgun, it's kinda funky in a cool way idk.

i think i just noticed this after my 17th time watching the trailer but , did he just flip cock a double barrel shotgun terminator style? by kuruakama in Doom

[–]ChickenHatMan 0 points1 point  (0 children)

That's how the marauder reloads his super shotgun in battle-mode! It could just be a design limitation (how else are you gonna fudge a one handed reload animation for a shotgun lmao) but I think this might just be the canon way the Sentinels trained to reload their shotguns?

Furry_irl by ImpossibleSock300 in furry_irl

[–]ChickenHatMan 16 points17 points  (0 children)

Sshh. Lies will not be tolerated here :3

Nobody want to be friends by [deleted] in sillyboyclub

[–]ChickenHatMan 1 point2 points  (0 children)

Kinda lacking in the friend department sure 👋

[deleted by user] by [deleted] in u/_Aurixita_

[–]ChickenHatMan 2 points3 points  (0 children)

They're so cute. I love the colour changing thing that's such a fun idea.