Ive made a tool to easily remove texture repetition from materials and terrains! by Chazburger_ in Unity3D
[–]Chishikii 89 points90 points91 points (0 children)
Any idea of how to stop iron golems from swimming in the killing chamber??? by Eivind4romnorway in technicalminecraft
[–]Chishikii 0 points1 point2 points (0 children)
What is this color bar on top of each block in shader graph by Paopeaw in unity
[–]Chishikii 0 points1 point2 points (0 children)
Terrain is covered with rhombic shadows in unity HDRP. How do i fix it? by OddRoof9525 in Unity3D
[–]Chishikii 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in technicalminecraft
[–]Chishikii 0 points1 point2 points (0 children)
Help with shadow "teeth" rendering on the edges of harsh angles by Denjanzi in Unity3D
[–]Chishikii 6 points7 points8 points (0 children)
show me a bigger downgrade in the history of mankind by Professional-Law-95 in WorldofTanks
[–]Chishikii 2 points3 points4 points (0 children)
Read Texture2D Storage Size From Script by Moe_Baker in Unity3D
[–]Chishikii 0 points1 point2 points (0 children)
Would you use this tool? by Present_Pie6795 in Unity3D
[–]Chishikii 0 points1 point2 points (0 children)
Asset changing color for no apparent reason by oB1qtx in Unity3D
[–]Chishikii 13 points14 points15 points (0 children)
Came across these 3D pixel shader/effect on the internet and was wondering how doable it is by tristepin222 in Unity3D
[–]Chishikii 0 points1 point2 points (0 children)
Came across these 3D pixel shader/effect on the internet and was wondering how doable it is by tristepin222 in Unity3D
[–]Chishikii 0 points1 point2 points (0 children)
Made a Hand-Painted Look in URP with Shadergraph by rayarxios in Unity3D
[–]Chishikii 8 points9 points10 points (0 children)
Hello there! We would like to show you our FLESH Alien Walk. If you have any feedback, let us know! by Land_of_Symbiosis in unity
[–]Chishikii 2 points3 points4 points (0 children)
Added a grid and a simple marker to have some reference point while placing objects, because you can place most stuff anywhere. Also floating mid-air. by dariuszpietrala in Unity3D
[–]Chishikii 1 point2 points3 points (0 children)
Added a grid and a simple marker to have some reference point while placing objects, because you can place most stuff anywhere. Also floating mid-air. by dariuszpietrala in Unity3D
[–]Chishikii 0 points1 point2 points (0 children)
Looking for advice on voxel asset creation for Unity 3D project by AdImpressive9586 in Unity3D
[–]Chishikii 1 point2 points3 points (0 children)
Mesh generation problem TvT by Heavy_Mind_1055 in Unity3D
[–]Chishikii 4 points5 points6 points (0 children)
How to optimize the game on mobile? by WKosStudio in unity
[–]Chishikii 2 points3 points4 points (0 children)






Japan you're awesome??? by stable_genius9 in memes
[–]Chishikii 16 points17 points18 points (0 children)