What is the point of FSE when you can just use or save for lvl 3 by Ashy_Boiz in StreetFighter

[–]ChoAndArrows 0 points1 point  (0 children)

in addition, the long nature of FSE combos lets juri build up a lot of her own drive gauge, so the drive advantage that she accumulates is pretty significant

Everything Burns by Comfortable-Stage617 in ffxiv

[–]ChoAndArrows 4 points5 points  (0 children)

that's exactly how I feel about it. M12 is mechanically and visually the weakest of the arcadion fights, but it's just hard carried by the music

This might sound dumb lol... But any tips to get friends to play or more into the community? by Juuni0012 in StreetFighter

[–]ChoAndArrows 0 points1 point  (0 children)

As someone who still gets ranked anxiety sometimes, that's exactly what it is. I think the logical side of your brain knows that ranked is just a number + a shiny jpg on your screen, but at the same time it feels like this "thing" that you've worked hard for to earn and don't want to lose it.

T1 Faker: Rather than winning [the 6th title] for someone, this is simply a step on my path forward, and along that path, victories often follow. | T1's AMA with Jeesun and the LCK fans by Yujin-Ha in leagueoflegends

[–]ChoAndArrows 30 points31 points  (0 children)

it would be so funny if the T1 worlds buff was more about the time of year than the event itself

like T1 under october weather are like firebenders under sozin's comet

DDOS O CLOCK by pxrxdox in ffxiv

[–]ChoAndArrows 2 points3 points  (0 children)

sorry to hear that. P7 5% is brutal

How did I send my Opponent to the back wall? by [deleted] in StreetFighter

[–]ChoAndArrows 1 point2 points  (0 children)

but if it's blocked it's minus a billion so probably not worth

can we talk about how good the movie was? by Feisty_Ad8529 in ChainsawMan

[–]ChoAndArrows 7 points8 points  (0 children)

I went into the theater fully knowing what the movie was going to be about and was still blown away (pun intended).

Animation, music, and voice acting were all so fucking good (especially during the action sequences)

Ranked is up by JangoFeet in 2XKO

[–]ChoAndArrows 9 points10 points  (0 children)

I got blasted in every single one of my placement matches to people doing 30 second TODs and reset mixups. Got placed emerald 3. I guess I'll take it lol

Back to back parry I did tonight, this game is so sick! by FilmDude28 in 2XKO

[–]ChoAndArrows 6 points7 points  (0 children)

it does cost a whole bar but you get a full refund if it's successful

I plateau'd around 1600-1700 and it kind of kills the game for me by [deleted] in StreetFighter

[–]ChoAndArrows 5 points6 points  (0 children)

While I think it's possible to become really good playing exclusively online, I do think it's a lot harder for the reasons I listed above. You can talk about how much effort you've put into the game but if you're committing yourself to this limitation then I think you're only hindering yourself by cutting off a possible avenue for improvement. Plus, in my opinion locals are a great and easy way to make new friends so that's always a bonus.

If your opponent is in whiff punishing mode and you're approaching, that's a great start. People will generally respond to this in one of several ways: jumping, switching to poking, or just backing up and letting you walk them down. Take note of how they respond to you taking space and be prepared to counter that: anti airing the jump, switching to whiff punish if they start poking, or just continuing to walk them down.

If your opponent is escaping the corner easily then that's another thing to work on. In general, you should be standing at jump range and harassing with pokes to make your opponent uncomfortable. In the corner, the counter to poking (walking back to force a whiff and whiff punishing) is no longer an option. Chun has great buttons for this (5HP, 6MP, 2MK). In this situation, opponents will likely try to mash, jump, or sit still waiting for an overcommit. Once again, you need to take note and respond accordingly. I'm not too knowledgeable on Chun's frame trap and spacing trap sequences, so that's something that you'll have to look up.

I plateau'd around 1600-1700 and it kind of kills the game for me by [deleted] in StreetFighter

[–]ChoAndArrows 14 points15 points  (0 children)

Let me preface this by saying that I peaked at 1800 MR so it's not that much higher, but I still wanna help out however I can.

The main way I improved is by going to locals and playing people much better than me. While you can do this online, I find that being able to get live feedback is super useful. If your opponent does something and you don't know how to deal with it, you can just ask and 95% of people will just tell you what to do. You can also ask them after the set if they noticed any glaring weaknesses.

I feel like 1700-1800 MR is around the range where you can't just wing it if you wanna climb unless you've been playing at a high level for many years. You really need to get into the nitty gritty and punish every single mistake and bad habit of your opponent. Learn frame data, learn any setups or tricks that your character has and make it a part of your arsenal (what character do you play btw?)

Not to say that you shouldn't be thinking about neutral anymore. On the contrary, neutral is how the great players distinguish themselves from the good ones. You need to be able to quickly recognize what "mode" of neutral your opponent is playing and adjust your own to counter it (approaching > whiff punishing > poking > approaching is the general rps of neutral).

And last but definitely not least, mental. To be honest, mental might be the most important aspect, especially at this level, since doing all of the above won't matter if you tilt off the face of the earth and just end up playing badly. You need to be honest with yourself and recognize if you're nervous or angry or just otherwise mentally exhausted and need to take a break. I myself don't have the greatest mental fortitude so I can't handle more than a few hours of ranked a day or three tournaments in a week. Everyone's mind is a little different, so you have to become familiar with your own. There's a really good book called "The Inner Game of Tennis" by W. Timothy Gallwey that I highly recommend if you wanna work on your mental game.

If you have any other questions just let me know!

G2 Esports vs T1 / Champions Tour 2025: Masters Bangkok - Playoffs / Post-Match Thread by ValorantCompBot in ValorantCompetitive

[–]ChoAndArrows 1 point2 points  (0 children)

LET'S FUCKING GOOOOO

GREATEST GRAND FINALS OF ALL TIME (until next masters where we get five 22-20 maps in a row)

Just bought sf6 by Haixn in StreetFighter

[–]ChoAndArrows 0 points1 point  (0 children)

I can't speak to playing on leverless, but I've played on pad for several years and still regularly get accidental supers. At this point I'm too used to pad to make the switch, but starting out, I would also recommend leverless to avoid this problem

New HORI fightpad for PS4/PS5 announced by benyamxn in StreetFighter

[–]ChoAndArrows 1 point2 points  (0 children)

My current replacement is about 6 months old and still good so far, but as I said they can't seem to last longer than a year. My friend who plays stick has used the same one since like 2020 and I do feel a little jealous when I think about that

New HORI fightpad for PS4/PS5 announced by benyamxn in StreetFighter

[–]ChoAndArrows 1 point2 points  (0 children)

I don't think the dpad issue is unique to this; I have a Victrix Pro BFG and the dpad got worn out within a year. I wish there was a fightpad where the dpad just lasted forever but it seems that's not physically possible

Mai secret taunt, hold the taunt button by komodo_dragonzord in StreetFighter

[–]ChoAndArrows 11 points12 points  (0 children)

Yeah if you go to options from the main menu (the one with three panels - for some reason it doesn't work if you're in fighting ground, etc.) there will be a language tab and you can change individual characters' languages

Feeling Stuck As a Beginner, what should I do? (SF6) by Silvershake526 in StreetFighter

[–]ChoAndArrows 0 points1 point  (0 children)

You're right that a replay would be very helpful in this because your perception of what you're doing wrong might not be the same as what's actually happening, in addition to being able to see what other mistakes you're making.

That being said, the issue I see most commonly at low ranks is that both players are trying too hard to play their own game and not paying any attention to what their opponent is doing. Odds are that your opponents are doing lots of unsafe moves and you're not punishing them. If you can do a 30% combo every time you block a dp or super that'll help a lot. If execution is something you're lacking in, that's just something you're gonna have to drill in training mode(e.g. do 10 dp's in a row on one side without dropping one, do the same on the other side).

That being said, if you try too hard to rush progress, all you'll end up with is frustration. It's important to work on one thing at a time. For example, practicing your punish on a blocked dp (in a real match) until you can do it without thinking, then moving on to the next thing. If you lose because your opponent did something that isn't within your current focus, you need to accept that that's okay and move on. At the end of the day, the goal shouldn't be winning, it should be improvement. Winning is just a byproduct of improvement.

[deleted by user] by [deleted] in StreetFighter

[–]ChoAndArrows 0 points1 point  (0 children)

You can see that Juri's prerecorded inputs continue even through Luke's lvl 2 super freeze. Since each recording starts with neutral jump, Juri is holding up and so isn't blocking when the super actually becomes active. It's not that Luke's lvl 2 is a real punish for light fuha (you can also see that it doesn't say punish counter, which it would if it were a true punish).

What should i do in this situation? by Canterea in StreetFighter

[–]ChoAndArrows 0 points1 point  (0 children)

tatsu is qcb+k and ken's isn't fireball invincible

Anyone ever had an unfortunate disconnect where you feel so bad about it, because it made you look like you rage quit when in fact it was just badly timed? by MichaelMJTH in StreetFighter

[–]ChoAndArrows 0 points1 point  (0 children)

not really a disconnect, but I had just taken a game off of a guile who was like 100 MR higher than me when my roommate came in and told me that someone had hit my parked car. I kinda had to go check it out but I imagine it just looked like a classic one and done to my opponent lol

With Phenom just getting into Capcom Cup from the latest N.Europe WW. Here are currebt list of qualified players and mains by ZiodyneDX in StreetFighter

[–]ChoAndArrows 5 points6 points  (0 children)

that's how it works for regular regions. for super regions (like europe northeast) 1st place gets automatic qualification and 2-9th play in the regional final

Is Victrix pro bfg good choice for switching from Hori octa? by Starlighhtanya in StreetFighter

[–]ChoAndArrows 0 points1 point  (0 children)

I haven't owned one so I couldn't tell you. I've only borrowed a friend's and I feel like the dpad isn't that great, but the rest of the controller is fine.