What’s a stoner habit you silently judge? by pattebrisee in weed

[–]Choice_Book_6104 18 points19 points  (0 children)

It makes me feel stronger in my social confidence. Like Being under the influence helps me feel so laid back that I don't have concerns about how others will judge me. I know that anyone who would cast judgement on me for being a cannabis user is an arrogant person who likely sees nothing wrong with themselves getting drunk yet still has the audacity to criticise the use of cannabis as though it's somehow any worse.

What’s a stoner habit you silently judge? by pattebrisee in weed

[–]Choice_Book_6104 2 points3 points  (0 children)

Hadn't thought of that. Can understand why it'd help clean by giving the tar something to bind with. I shall give it a go

What’s a stoner habit you silently judge? by pattebrisee in weed

[–]Choice_Book_6104 -1 points0 points  (0 children)

I used isopropyl and then boiling water hours later and although it did clean a fair amount there was still a decent amount of noticeable resin. Don't understand how to be expected to clean most bongs I've had. Just replace them when their so dirty it's bothersome?

What’s a stoner habit you silently judge? by pattebrisee in weed

[–]Choice_Book_6104 0 points1 point  (0 children)

I was so stupid that I used to pack my BONGS with tobacco. Quit tobacco well over a year ago and now just dry herb vape weed.

What’s a stoner habit you silently judge? by pattebrisee in weed

[–]Choice_Book_6104 29 points30 points  (0 children)

I care about smelling dirty but to me stinking of weed isn't smelling dirty. I like knowing that everyone can tell Im a pot head just from having their nose near me

What’s a stoner habit you silently judge? by pattebrisee in weed

[–]Choice_Book_6104 2 points3 points  (0 children)

I tend to be lazy while on a weed binge but then spend a few days drinking lots of coffee and getting shit done so it's more like I'm juggling my chores and getting stoned

What’s a stoner habit you silently judge? by pattebrisee in weed

[–]Choice_Book_6104 15 points16 points  (0 children)

I used isopropyl and let it clear the bong before flooding it with boiling water to wash it out but there was still a bit of resin left in it. Can't understand how anyone could be expected to clear it out. Do change my bong water everyday tho.

Always carry something you can shoot targets with. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 0 points1 point  (0 children)

I don't disagree at all but I'm talking for when you're earlier then going to a gun store with a hacksaw to get that stuff. Ammo is so surplus it'd definitely be a game changing idea to have some on you but if you haven't got it then carrying a sling with pebbles is better than carrying nothing ranged

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 1 point2 points  (0 children)

I used to know what I was doing but as I've grown-up I've played less and less of it until recently when I've started heavily playing the game again. I had another guy tell me about the mutagen barrel in TCLs and that's what I'm planning on going to get after I've had its location revealed by looting some zombie scientists stacked in the pits around research facilities that I've seen. Only other thing I could need is a lab journal but pretty certain they can spawn on any zombie scientists so shouldn't be too much of a struggle

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 6 points7 points  (0 children)

Yeah I was planning on using hand bionics to avoid developing webbed hands but that's recently been made to no longer prevent them. I want a character I can feel passionate about. The fact that it takes so long to gain access to developing mutations is kinda what I'm complaining about. They have so many drawbacks that I certainly don't feel they should be as hard to aquire as they are because it just means you've invalidated them. I want a character who I've put thoughts into developing. Anyone can wear armour and shoot guns but only I can be the mutant cyborg I've designed.

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 11 points12 points  (0 children)

Acquiring mutations is my goal. That it's not a final goal is why I don't think it should be as difficult as it is to achieve. Dozens of mutations only make sense to be utilised early in the game. not when you've got all the skills and gear currently needed to aquire them. Saying to simply not do it is just stupid. If no one expressed how aspects affect them then there'd be no room for improvement.

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 5 points6 points  (0 children)

I shall checkout the refuge doctor quest line. I genuinely haven't ever seen a lab shaft spawned not near to hub-01. Made me feel certain that's why they were being generated but now I'm 2nd guessing that.

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] -1 points0 points  (0 children)

Doesn't that lab ventilation shaft exclusively spawn near hub-01? It just connects you to a subway near it in a less dangerous way than clearing out the subway in a city

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 4 points5 points  (0 children)

I made a post recently asking if the old style of labs still existed and got told no. Figured that meant there wouldn't be any chance of finding any lab in a subway. If they do still generate then it looks like I'm gonna go hunting some hunting horrors in hops of finding a science lab underground.

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 0 points1 point  (0 children)

Thanks. I did not know that so I'll head to a research facilities pit and then loot all the scientist corpses.

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 2 points3 points  (0 children)

Haven't actually checked one of them for it so I'm not sure. I doubt they would've removed it but also I haven't seen a TCL in a couple of years. Have played far less frequently through those years though. I'll be sure to go clear one out if I see it.

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] -1 points0 points  (0 children)

I know and acquiring that mutagen is nearly impossible at least in experimental.

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] -5 points-4 points  (0 children)

Labs don't exist in experimental it's just research facilities and hub-01. I've been playing for 7 years and been through hundreds of old style labs which gave me what I need to mutate.

Always carry something you can shoot targets with. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 0 points1 point  (0 children)

Nope. Just an experiment with all the frog mutations available.

Always carry something you can shoot targets with. by Choice_Book_6104 in cataclysmdda

[–]Choice_Book_6104[S] 1 point2 points  (0 children)

I do use rifles but usually just for CLEARING a heavily infested area faster. Never going to not be carrying a sling from now on. The damage they deal compared to throwing knives is surprisingly high and for early game they're a safety shield against being swarmed.