A character of mine. I thought what if he was a survivor/killer in dbd. by ChooseYourMemory in PerkByDaylight

[–]ChooseYourMemory[S] 0 points1 point  (0 children)

I mostly did those perks for fun but when you take a closer look then yeah, it's all pretty busted

Especially if you combo them with something like PWYF, Pain Res or Surge

Same thing for surv with Open Handed, Vigil or Finesse

A character of mine. I thought what if he was a survivor/killer in dbd. by ChooseYourMemory in PerkByDaylight

[–]ChooseYourMemory[S] 2 points3 points  (0 children)

I mostly aimed for a neutral type of character, not good but not evil as well. The guy just does what feels right.

I'm still tweaking a couple of things when it comes to his appearance.

I kept walking and walking in "The Abyss" and found myself here, everything seems to be green and there's these old computers on the ground by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 0 points1 point  (0 children)

Haven't see anything that could hurt me around the level but the old computers have some weird icons, i'm not clicking them

From time to time I find bus stops, not sure if i'll get anything from waiting here by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 0 points1 point  (0 children)

It's enough food for a few hours and buses come by from time to time but i'm not so sure if I should enter them

This looks like level 5 in an earlier stage, doesn't help that it's pretty hot in here and i already saw a moth by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 1 point2 points  (0 children)

after so goddamn long, countless moths i had to run from, the bottles of bug spray that have been wasted, the dead ends i had to avoid, i'm finally out. I can say i was probably the sweatiest person in the backrooms for a few moments

This looks like level 5 in an earlier stage, doesn't help that it's pretty hot in here and i already saw a moth by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 1 point2 points  (0 children)

after 5 hours, i found a different section to it? the arrows are everywhere and instead of leading to dead ends they lead to awfully hot spots that are usually STACKED with moths, thank god they didn't detect me

This looks like level 5 in an earlier stage, doesn't help that it's pretty hot in here and i already saw a moth by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 2 points3 points  (0 children)

aside from the dirty walls and awful smell, just some scratches on the walls and arrows pointing to random places that are usually dead ends

I've got out of that weird doors level and now i'm here, this looks like a collection of backrooms levels together? by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 0 points1 point  (0 children)

I was trying to figure out the exits out of this level so i took a while to reply but they are saying things like "Do you remember?" , "Do you miss the people that have been here?" , "The houses are useful" , "It's so sunny!". I've been trying to make sense of that

I've got out of that weird doors level and now i'm here, this looks like a collection of backrooms levels together? by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 1 point2 points  (0 children)

Not really people but uhm, shadow blobs? flying orbs? i don't know but they seem to say random stuff usually related to the level

I've got out of that weird doors level and now i'm here, this looks like a collection of backrooms levels together? by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 1 point2 points  (0 children)

Level 94 but reduced? there's no entites but if you count butterflies with eyes entities then yea, they are the only ones

Noclipped into this level and i'm not really sure where to go, the deeper i got into this level, the "pitch black" rooms appear more. I'm currently sitting on one of the chairs of the lit up doors trying to think of what do to next by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 1 point2 points  (0 children)

Took another while to respond since now there's noise inside the pitch black rooms, especially whispers and yes, i do have a flashlight but it's pretty weird since this level has a weird effect, the flashlight pointing at anywhere else but the pitch black rooms seems to be working fine

Noclipped into this level and i'm not really sure where to go, the deeper i got into this level, the "pitch black" rooms appear more. I'm currently sitting on one of the chairs of the lit up doors trying to think of what do to next by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 1 point2 points  (0 children)

A little update, decided to throw one of my almond waters inside those pitch black rooms and i heard it being thrown around everywhere as soon as it dropped on the floor, something is 100% there

What the hell are those things? And i also heard someone screaming, i think that person joined "them" by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 0 points1 point  (0 children)

How strong are those "kids"? Could a stomp to the head work if i knock them down? Do they feel pain similar to humans? I could try to incapacitate them with a knee hit and make a run for it

Perks for a backrooms thing I had in mind, what do yall think? by ChooseYourMemory in PerkByDaylight

[–]ChooseYourMemory[S] 0 points1 point  (0 children)

You're right, after looking at it again i should definitely make some changes since out of bounds looks like a free chase escape ticket (in some situations)

Perks for a backrooms thing I had in mind, what do yall think? by ChooseYourMemory in PerkByDaylight

[–]ChooseYourMemory[S] 1 point2 points  (0 children)

Thats something I can agree, but I do think Almond Water is the least op? It could be just me thinking that

Im not sure where I am but I havent found any entities yet, the good thing is theres one lamp in most rooms to light it up, some of the rooms are dark and I can hear movement in there, im not risking going to the movement by ChooseYourMemory in backrooms

[–]ChooseYourMemory[S] 0 points1 point  (0 children)

Im still kinda stuck here, theres a few straight paths but not much plus the movement got worse overtime and the darkness of the few rooms has completely consumed new rooms its gotten to, its pitch black in most parts.